A True and Accurate Story of the Raven Republic – Part 3: From Gen 5, the Present, and Future

We continue with A True and Accurate History of the Raven Republic. In this edition, we look at what RR was up to during the days of Armored Core V, Verdict Day, and the long lull until the announcement of Armored Core VI.

Raven Republic in the Fifth Generation

When Armored Core V arrived, Raven Republic finally had its chance to shine on the global stage. Despite the relatively small ACV/VD player base worldwide, the tradition of playing Armored Core purely for the joy of it continued.

Initially, Raven Republic consisted of seasoned members, friends, and active participants from our real-life gatherings. On Armored Core V’s release, RR held a launch party on March of 2012 at DT’s house, the site of PACT 1, where we brought in our PS3s to start taking our first territories.

Over time, and with our name on the conquest map, the community attracted new members from both inside and outside the Philippines who shared RR’s core values – that is, having fun with Armored Core while maintaining a touch of competitiveness. Though some earlier members weren’t into gen 5, many enthusiastic newcomers made a lasting impression on fellow members and the AC community at large.

Raven Republic in ACV and VD

Accounts from our members, including NiX, Etherstrife, AcesZeph, Arrui, Zefyr, Gradlein, Ravenflau, JienFury, and Goat, highlight their experiences as they infused their MMO guild management expertise and passion for giant robots into the clan-focused gameplay of ACV and VD.

RR’s activities made the group quite well-known in ACV’s online community. The goal of putting our emblems on the map (punctuated by our own mascot of course) not only became our driving force to play but also led to notoriety and in-game rivalries. Notably, one member initially belonged to a rival group, but he was won over by RR’s conversations and eventually switched sides. To this day he’s still a cherished and integral part of the gang.

Waifus on mechs, before it was cool

The growth of RR’s numbers led to the creation of Raven Republic 2 within the game’s team function to accommodate the active players, while RR1 remained a space for legacy pilots to relax, play, and hang out. The two groups alternated as they placed their distinct emblems across the map. Overall, recruitment was a simple process, where signing up for the forums was the only mandatory requirement for official RR membership.

During the VD era, while RR took conquest seriously, the freebattle environment was much more relaxed. Still, the community prided itself on its emblems, out-of-meta builds, and clutch victories, where RR members prevailed despite being outnumbered and overwhelmed.

A generally realistic portrayal of what the map might have looked at the height of activity

A notable lesson learned during the fifth generation was that practice and dedication breed improvement. Members also discovered the importance of finding like-minded individuals, diversifying their builds, and aiming to complement each other’s strengths within the team. Unlike the one-on-one dynamics of the older titles, the fifth generation largely emphasized teamwork.

But despite the serious approach, we were no strangers to having fun. Among RR’s amusing antics were tank drag races, head transformation recordings, and Overed Weapon demonstrations.

For us, the best memories were simply the hours spent playing together – small moments like goofing off on the map, or giving each other’s ACs love taps (AKA kicking/pile driving) at the end of a sortie. These lighthearted interactions elevated friendships and strengthened the bonds that endure until today, where things go beyond just playing Armored Core.

The Decade Without a New Armored Core

The ties within the RR crew extended beyond the game, marking milestones in each other’s lives. These connections led to invitations to weddings, anniversaries, send-offs, birthday celebrations, as well as the odd burger raid here and there. Some even became extended family members.

Commemorating our 2nd Anniversary

During this time, RR continued returning to the game that united them, equipped with fading PS2s and CRT monitors, ready to relive the experience. We’d occasionally engage in gimmick matches like Godzilla (1v3) or blind attack (guided by handlers/operators) to keep things fresh. Eventually, RR meets became more of a gathering of friends united by a common love for Armored Core.

We managed to maintain an unbroken streak of annual meetups (usually every August) and Christmas parties from our founding until the COVID-19 pandemic hit in 2020. With it, in-person gatherings ceased, and Discord became the primary means of communication. Online movie viewings served as a coping mechanism for the isolation, but it didn’t have the same effect as meeting in person. We had a small gathering in 2022, but obviously with limited participation due to ongoing pandemic concerns.

The Month We Almost Died

On November 2022, a crucial announcement quietly shook the community:

While the decision was understandable given the community’s shift to Discord, Facebook, and real-life interactions, the forums held a wealth of information accumulated over 15+ years – including AC designs, emblems, tournament records, research, photos, and most importantly, memories. This article, for example, greatly benefited from the rich history in the forums.

But on December 8, the very same day Grim said he would start with the site’s shutdown, a miraculous turn of events occurred at the Game Awards. It seems like RR was meant to live on.

As of this article’s posting, Raven Republic as well as the entire Armored Core community has experienced a revival unlike any before. The past few months have felt like those halcyon days in 2006 when assembling six Ravens under one roof was like a dream come true, with excitement and anticipation running high. The hype surrounding Armored Core 6 pretty much broke all previous high water marks for the series, and it’s only just begun.

The Road Goes Ever On

The common thread that united us was the simple joy of playing Armored Core and other games. The near-death experience of the previous year highlighted the importance of preserving the tales of the past, and that’s exactly what we’ve tried to do with this little series of articles. As RR embarks on a new journey with Armored Core VI, looking back provides a roadmap for moving forward – a way to avoid past mistakes or to find inspiration and hope. It demonstrates that even the smallest of common interests can blossom into enduring connections that stand the test of time.

Both old and new members are coming together, and while the future remains uncertain, the shared passion for giant robots, games, and friendship will undoubtedly carry us forward. Ultimately, we are all united by the sheer happiness of being part of this journey.

Thank you for taking the time to delve into the extensive and authentic history of The Raven Republic.

***END OF TRANSMISION***

Personal Thoughts from the Author

To all our new and upcoming members, we’re excited to have you on board. You’ll be part of a long and very proud tradition that spans almost two decades, and counting. And if you haven’t joined yet, what are you waiting for? If you’re from the Philippines, sali na! To the rest of the world, we’d love to have you with us. Our socials are on top of the page.

To Grim – Thank you for bringing Raven Republic out into this world. I’m sure you never imagined your little project to reach the heights that it has today. Thank you for keeping it running smoothly, for preserving the memories, and for starting the culture that allowed RR to soar. From the bottom of our hearts, thank you. On a personal note, thank you for being an Ace of a friend, and I always wish for success in your life.

To Nix – I am forever honored you chose me to be the godfather of your kid, to me you’re the GOAT Raven. What you’ve done for the RR community is nothing short of impactful, instrumental to how it lasted this long, and continues to grow. From the the early 2000s till today; thank you, rival, ally, and very good friend.

To AEA1, DT, and Cabs – You marvelous guys, you kept the fire burning in the early days of Gen1, and are still up for AC in this upcoming 6th gen. Thank you for letting us use your place in the early days, that allowed our grassroots community to grow to what it has become today, establishing the Armored Core community in the Philippines.

To Sforza – There’s a reason why people call you the benefactor, thank you for taking care of us whenever we visited your place (numerous times). It was never easy for you to host, but you did it anyway, all for the love of the community and AC.

To our GEN5 crew (Etherstrife, AcesZeph, Arrui, Zefyr, Gradlein, Ravenflau, JienFury, and Goat) – Thank you for keeping the fires burning. Without you guys, our group would be less than what it is right now. Thank you for being that new (and some old) blood that allows communities to grow, evolve, and flourish. I’m so happy to hear you’re all back to play in AC6 with everyone, and I’m looking forward to playing AC with you guys.

Trace-02 – Thank you for bringing our Sophie to life, your art forever awakened something in us that will never die. It’s been a while, but we’re always hoping to hear from you again.

To Fox, Serene, Raff, Super Ting Bros – I love you all, you’re the meme makers in our community, and really cemented the personal identity of the group. You guys are a freaking riot during RR meets it’d be so hard to think of what we’d be without you. Looking forward to our meetups to chill, talk about mecha, etc. See you in AC6.

Special shout-outs to the guys at Armored Core Universe, AC Discord, r/armoredcore, Raven’s Haven, ACL, Zealous (thanks for the shout-out during your AC6 presentation BTW), FromCheng, JinX, Penguin Deus, TMRaven, many others I’ve missed, and you reading this long article. You’re all truly wonderful, and we’ll see you at planetfall on Rubicon 3.

Need to Scratch that Armored Core V or Verdict Day Itch? Try Hammer

Developed by RedRoryOTheGlen, this indie game project combines elements of previous Armored Core titles, featuring mech action and a garage for tinkering with your mechs. Movement and combat mechanics in particular are heavily inspired by ACV.

In his words, the game “started out as a learning project to make things walk in Unity so it’s still called ‘Walker’ in places…” but honestly, its already got the rough foundations of an Armored Core game, especially the 4th and 5th generation releases.

Best of all, it’s free. Give it a try and download the game.

Check out a gameplay video:

Some additional info from the developer:

The yellow bar above HEALTH is your ARMOR. As long as you have any amount of ARMOR, damage to your HEALTH will be reduced by a certain amount dependent on the PENETRATION of the damaging weapon. If the weapon has a penetration of 20%, you take 20% of damage to HEALTH and 80% of the damage to ARMOR. Once your ARMOR is depleted, you’ll take 100% damage to HEALTH. Enemies also have armor and you may see the red !ARMOR! alert flash occasionally if an enemy you hit has some and reduces your damage.

STABILITY is the white bar between your HEALTH and ARMOR. You have a specific amount of it (standard is 1250) and regain it faster depending on your stabilizer as well as whether you are grounded or moving. Your STABILITY is reduced when you take damage or when performing certain maneuvers (jumping, bursting, wall-kicking). If your STABILITY is greater than 1000, your weapons will be more accurate and fire faster. On the other hand, if your STABILITY is lower than 1000, your weapons will have higher spread and fire slower. Some weapons are more affected by STABILITY than others.

RR’s Eye Popping ACV Emblems

A huge surge of creativity outside designing ACs in RR. A lot of effort went into designing emblems, including those of RR mascots Sophie and then others. Eye popping effort done by RR’s resident artist Trace-02, each one of the emblems are original RR characters that are completely ogle/drool worthy. Take note that most of the emblems in the gallery are composed of 2 layers. Take a look at the awesome emblems after the jump:

ACV Desert Garage DLC

Beyond parts and performance there’s also vanity, and ACV attempts to satisfy the last urge with a new DLC garage. So far the Desert Base is confirmed to be out in Japan for some time now, reminiscent of an operation in some war-torn arid region, or a botched up Raven Republic summer BBQ party, the garage seeks to satisfy those with a preference for warmer climates. Hit the jump for a video of this new place to store your AC.:

ACV Online Bosses Coming To You This Weekend!

It seems that the Armored Core community’s outcries have been heard, somewhat, as the massive online-only bosses have finally been scheduled to be unleashed outside of Armored Core V’s Japanese servers. DLC packs are now available as well, though they’re just the packs that came with the pre-orders.

Though these recent developments are highly encouraging, we still don’t have the long-awaited balance patches, so please continue the effort on the Namco Bandai support forum.

Now to whet your appetites for this weekend, I’ll leave you with this video of one of the bosses in action.

*Image credit to whoever took it. Let us know on the comments so we can acknowledge you. Thanks!

Armored Core V Emblems

A recent surge of creativity has risen within the ACV world, this time with regards to the emblems that the ACs themselves carry. And again, it’s the Japanese who are leading the way.

It’s pretty amazing what can be done with a simple manipulation of the basic shapes available with the engine.

Not to be outdone, RR’s been up to some pretty good stuff too. Check them out after the jump.

Armored Core V Top Rank PvP duels

Despite Armored Core 5’s focus on team gameplay, the duel between 2 pilots still remains the “Classic” way to play Armored Core, holding true for all of the game’s incarnations.

GodlyPerfection has uploaded what seems to be a duel between two, top ranked JPN players in a best of three fight to the death. An operator oversees the fight and records the video. The uploader notes that you do not see the players go through Scan Mode due to the recording. True enough, this ACV video reminds us that the dueling spirit in Armored Core is not dead and has lived on.

Armored Core V – English Trailer

It appears that Namco Bandai’s promotion of the English release of Armored Core V has gone into full swing with the debut of the official English website, http://armoredcore-v.com/, and the trailer above.

Longtime fans of the series however aren’t too pleased with the marketing direction, specifically the music choice for this campaign. But it’s understandable that they’re trying to lure in a new generation of players.

Let’s just wait and see how this is all received when the English version comes out on March 20, 2012.