Jan 212010
 
Front Mission evolved

A brand spankin’ new trailer for the upcoming Front Mission Evolved has been floating around, which give an insight into the story and details have emerged on FME’s multiplayer game mode titled “Domination”. The brief background of the story from Siliconera:

In the future, the world is a changed place. Technology has advanced. Countries have merged into massive geopolitical blocks. But one thing, sadly, remains the same – humanity’s appetite for war. When a terrorist attack destroys one of the U.C.S.’s prized orbital elevators, the military is mobilised to eliminate the threat.

Dylan Ramsey, a young engineer, finds himself quickly caught in a swirl of destruction, conspiracies and crumbling alliances. Experience his story in this high-octane third-person shooter.

Also, a brief description of FME’s multiplayer mode called Domination, which essentially goes as follows according to the official Front Mission Evolved blog:

Match begins in 3, 2, 1… I’m piloting a Kahei wanzer, a lightly armored, but mobile wanzer. I’ve equipped myself with missiles on my left shoulder and a machine gun in my right hand. I’m playing one of the multiplayer modes in FME, called Domination. In this mode, teams fight for control defensive turrets. Once you control the turret, it will fire on the enemy team, until they destroy it.

As the fastest wanzer in the group, I let my team know over voice chat, “Heading to the Fort”. The Fort is a defensive structure on a map modeled after Fort Monus. FME has several different multiplayer maps, all showcasing different environments from the single player game. I’m partial to this map because it reminds me of a challenging boss fight that takes place here in the single player campaign.

When I get to the Fort there is no one there, so I move to the turret to begin capturing it. Just as two enemy wanzers come up from the opposite side, a team member comes in over voice chat, “Done capturing Helipad, moving to Fort.” So I decide to fall back and wait for my teammate.

Both of the enemies are piloting fairly heavy wanzers and I notice one of them has an EMP backpack. My teammate has a repair backpack, so we decide to stay back and fire from a distance, using the backpack to repair when our wanzers’ get low on armor.

We battle for a bit, and everything is going okay until a third enemy sneaks in behind us and starts blasting grenades in our general vicinity. With the large area of effect of the grenades, we loose our ability to stay mobile and are forced to retreat and come up with a different plan of attack.

Things didn’t go so well for us today, but I’ll be back and I have some ideas on how to adjust my loadout to deal with those pesky grenades

There you have it, looks like Front Mission Evolved is shaping up to be a hardy competitor to Armored Core 5 for the next-gen mech shooter genre.

[via: Siliconera and FME blog]

  • http://bluemechaoxide.net/ Mix

    The trailer looks and sounds like it was made for a movie, and not for a game. :P

  • Bobero

    What Front Mission 5? Front Mission 5 has nothing to do with Front Mission Evolved.

    FME takes place 50 years AFTER everything what we could see in turn based Front Mission 5.

  • http://bluemechaoxide.net/ Mix

    Yeah, that last line should read

    “There you have it, looks like Front Mission: Evolved is shaping up to be a hardy competitor to Armored Core 5 for the next-gen mech shooter genre.”

    Thanks for the catch!