Rant:
Talk about professors cramming everything into the last two weeks... Got a total of three major projects due in six hours - there shall be no sleep for me tonight.
RAVE: finished Durarara just now (in office) REALLY REALLY GOOD. thanks to jake for providing a copy.
on HERBS.....
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.........COSMIC LOLWOWWOAAAHCHILLAXINBRAH!!!~ on a videogame quote derived from our dominator religion....~ YOU WILL KNOW the verse IF YOU PLAYED THAT GAME...
the song is chillaxinglytruthfulyetpropaganda in a way. =D
"Noob: (in ingles) Wow J.E. ang galing mo! May maitanong lang sana ako sayo. Paano ko pwedeng gawing katulad nung mga armored core intro yung mga 3d model ko?
"
lol that made me laugh XD
i have a suggestion XD...get effing rich and buy out the company XD easiest solution i can think off
just tell him/her it takes... a lot of effort and dedication
and i emphasize.... A LOT XD
and there is no magic formula figuratively speaking that with just one click of the button everything is done XD
if there was ,whats the point of colleges then that teaches 3d and stuff if there such a "button" or "magic formula"
"How old are these noobs? "
good question how old are these noobs anyways?
maybe its there first time to do 3d or anything art related and such?
Rave: The hectic week's almost over
Rave: We finished the IP prop reaaaaaaally early (like...a week early <.< ) so I got a chance to print out the draft and bombard the teacher with a lot of questions. Since she answered them we have to do another revision...not a big deal
Rant: It's hard to find the necessary information that we'll probably need for the Topic Defense next Tuesday >.>
Rant: Music period gave me a head ache...they always dump the hardest role on me so it's so pressuring D:
Rave: CLUB DAY TOMORROW YEEEEEEEEY~!!!
Rant: I wanna be a club officer but I don't think I have enough pre-reqs to even get nominated ._.
Rant: The school stopped selling yogurt snacks D:
Rave: They started selling yogurt drinks
Edit:
TS, learn to check which account is online - you've been doing this for YEARS already -_-
Rave:
Finished every requirement I have in school. Now I'm one week advanced for every requirement.
Hahah and just to add something on
JE's rant, common sense is scarce in the human society that some people (or mindless husks with brains for that matter) can't use nor develop their own style of doing stuff, generally speaking (not just art). I'm probably as annoyed as you already cuz it's just an indirect approach on asking/stealing someone about his or her ideas and using it for their own.
zbrush is giving me a head ache >_< its a software for 3d
....
(07-28-2010, 02:13 PM)Twin-Skies Wrote: [ -> ]@JE
How old are these noobs?
Ang nakalagay sa profile nya bente. Di naman siguro masyadong inosente ang edad nya
(07-28-2010, 02:17 PM)atdsutm Wrote: [ -> ]intro? O_O
That's the plan....
@
RoninFang
Parang napakahirap kaya na maghanap ng tutorial. There's thousands of readily available tutorials out there and that's mostly where I've learned. I dunno what he's been doing but I think he's been using the software longer than I did
& have you tried this sculptris? Just developed recently and It's free. Also it looks like it got the attention of the developers of Zbrush
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@Goat:
& I thought that with the advent of the internet people would be smarter, but they're getting lazier.
the internet lead to the copy paste phenomenon with wiki taking it to a whole new level
Rave: THESIS DEFENSE LATER!!!!!!!!! FINALLY LAST DAY WITH THE "COOL" PEOPLE!!!!!!!!!!
well good luck with that!
i kinda got the idea how to sculpt
the problem is i keep getting seams when i apply the normal map XD trying to figure out a solution for that
and most companies prefer zbrush
...okies did some more research apparently its a bug in the zbrush version i am using a lot of proffessional 3d artist suggest dont get version 3.5 of zbrush still has a few bugs in it apparently
hmm did some render...okies the standard rule when it comes to 3d is actually as little polygon pieces as possible so i like the whole body is one piece even if its skin tight so tried making the shoulder armor since its form fitting part of the whole mesh since mostly the character is wearing something skin tight.... tried moving arm around a bit deforms a bit not very well...so decided to separate the shoulder piece instead...besides this way the shoulder and body mesh dont have to share the same texture map so at least since they will have their own texture maps most of the detail wont be lost....
sorry if its to technical just thinking to my self...
Rave: Reached 15 posts on INTJf in a day; now I can access the locked (pictures/member blogs) subforums
Edit: Wow most of the members that posted pictures are actually pretty attractive people. I guess there are certain benefits to giving a shit about how you look.