Current time: 11-25-2024, 01:07 AM
PACT Regulations for LR
Just curious about these questions.


Would the LORIS get considered on tanks?

So it's still allowed to hanger a blade even if you are already equipping a blade? Like example I drop my MOONLIGHT and then get the ELF3 out of the core.
Reply
LORIS on tanks? I dunno... seems like an auto-staple option to me. Dunno what the others think

Yes you can go and hanger another blade if you want even if you're already equipped with a blade.
Reply
horus asks why all the arenas banned seemed to be the close-quarter type, and i realized it just as he asked. 'tis biased LOL ..not that i care. personally, i dont mind heh-heh. its worth noticing that noone reacted on it. none that i know of
<img src='http://www.freewebs.com/otakuwarren/guts1.jpg' border='0' alt='user posted image' />
Reply
It's because we all agreed on it on pact1, that we ban all those maps we can't use.

So basically, all the maps that are pact usable are open spaced or has low numbers of obstacles.
'Signatures are overrated.'
Reply
Anyway, I prefer Military District, 'cauz it has obstacle, and anything, is it banned?????
My first impression of you was right

But there is still that needs to be done

We must hurry
Reply
No it isn't...

About that thing about the arm weapon setup I mentioned before...
I did make a mistake...
There are no problems with the rules at all...
My mistake.
'Signatures are overrated.'
Reply
imho, obstacles and masikip na arenas greatly affect your design. baka lng merong close-quarter combatant around here.. then again, i dont mind personally. (although the ruins is pretty fun, like mice fighting in a cage.. with obstacles)
<img src='http://www.freewebs.com/otakuwarren/guts1.jpg' border='0' alt='user posted image' />
Reply
Mas fair ang matches if everyone fights in open fields...
'Signatures are overrated.'
Reply
<!--QuoteBegin-otakuwarren+May 30, 2007 03:32 pm--><div class='codebox_title'>QUOTE (otakuwarren @ May 30, 2007 03:32 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> imho, obstacles and masikip na arenas greatly affect your design. baka lng merong close-quarter combatant around here.. then again, i dont mind personally. (although the ruins is pretty fun, like mice fighting in a cage.. with obstacles) [/quote:207b4c80fb]
Well, I've had second thoughts about those too... like maybe we shouldn't use banning arenas as an easy way out of a match where we're at some sort of disadvantage... like in the Ruins where a biped would totally dismantle a tank, or not blaming the arenas for being in a losing situation in general. But then again, that's exactly what the banning is for: to ensure that everyone has a fair chance of succeeding, at least from the point of view of the stage where the battle takes place.
Reply
<!--QuoteBegin-Grimlok+May 30, 2007 08:18 pm--><div class='codebox_title'>QUOTE (Grimlok @ May 30, 2007 08:18 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-otakuwarren+May 30, 2007 03:32 pm--><div class='codebox_title'>QUOTE (otakuwarren @ May 30, 2007 03:32 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> imho, obstacles and masikip na arenas greatly affect your design. baka lng merong close-quarter combatant around here.. then again, i dont mind personally. (although the ruins is pretty fun, like mice fighting in a cage.. with obstacles) [/quote:3f72f4c265]
Well, I've had second thoughts about those too... like maybe we shouldn't use banning arenas as an easy way out of a match where we're at some sort of disadvantage... like in the Ruins where a biped would totally dismantle a tank, or not blaming the arenas for being in a losing situation in general. But then again, that's exactly what the banning is for: to ensure that everyone has a fair chance of succeeding, at least from the point of view of the stage where the battle takes place. [/quote:3f72f4c265]
fair enuf.. sa ibang tourney kase kasama ang ruins e. pero okay din yon, na walang masikip. maganda nga kapag malawak, no one seems to be bugged naman. ang kulet kapag meron ako kalaro sa ac tapos lagi kame random.. then pag barn arena, sabay sabay kameng.. 'wat!'
<img src='http://www.freewebs.com/otakuwarren/guts1.jpg' border='0' alt='user posted image' />
Reply
<!--QuoteBegin-otakuwarren+June 06, 2007 01:58 pm--><div class='codebox_title'>QUOTE (otakuwarren @ June 06, 2007 01:58 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> ...then pag barn arena, sabay sabay kameng.. 'wat!' [/quote:746385f1d4]
Quoted for truth and experience Tongue
"Numbers are not part of the real world; they're part of something else."

-Prof. Rolly Panopio, UPLB Math Division
Reply
Well simple lang naman actually eh... if enough of us agree to have no map-banning, then that's how it'll be. It's just that no one else seemed to complain before. Smile
Reply
sa start ng laban, after ng now loading, ung papakita ung map tska ac (with emblem and stats) of each player, ipepress ba ang start para maskip so hindi mkikita ng kalaban ac mo?
<img src='http://www.freewebs.com/otakuwarren/guts1.jpg' border='0' alt='user posted image' />
Reply
<!--QuoteBegin-otakuwarren+June 07, 2007 07:26 pm--><div class='codebox_title'>QUOTE (otakuwarren @ June 07, 2007 07:26 pm)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> sa start ng laban, after ng now loading, ung papakita ung map tska ac (with emblem and stats) of each player, ipepress ba ang start para maskip so hindi mkikita ng kalaban ac mo? [/quote:ac81a8230c]
Optional na siya. Anyway, makikita naman ng lahat ng players ang setup ng bawat AC natin bago mag-umpisa yun tourney. No suprises dapat - baka may magdala ng banned parts eh.
"Numbers are not part of the real world; they're part of something else."

-Prof. Rolly Panopio, UPLB Math Division
Reply
may i suggest that? walang pindutan ng start to skip ung pinapakita ung acs ng both players. its like analyzation of your enemy..
<img src='http://www.freewebs.com/otakuwarren/guts1.jpg' border='0' alt='user posted image' />
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  PACT Regulations - ACV 1.01 NiX 51 69,548 06-14-2012, 09:05 AM
Last Post: NiX
  ACV PACT NiX 8 15,016 05-08-2012, 07:11 PM
Last Post: farmboy28
  PACT VI NiX 295 351,952 02-25-2012, 02:35 PM
Last Post: Shintetsu
  PACT 6 NiX 36 50,168 01-21-2011, 05:46 PM
Last Post: beastkiller
  PACT Regulations for LR Two-on-Two NiX 143 199,473 10-23-2010, 02:44 AM
Last Post: clonezero
  PACT 5 Discussion Thread NiX 87 146,601 08-05-2009, 10:38 PM
Last Post: Grim
  Future PACT? maitreya 35 42,795 06-17-2009, 03:57 PM
Last Post: Shintetsu
  PACT 4 - Let's go RAVENS! NiX 164 235,954 06-25-2008, 06:44 PM
Last Post: Serene
  LR PACT: Ban Harpy 2? NiX 5 11,863 05-05-2008, 08:44 PM
Last Post: NiX
  LR PACT: Limit Conditionally Banned Parts? NiX 2 7,511 05-05-2008, 08:43 PM
Last Post: NiX

Forum Jump:


Users browsing this thread: 6 Guest(s)