03-01-2010, 09:51 AM
The dudes doing the AC1 demo were horrible.
PACT Regulations for LR Two-on-Two
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03-01-2010, 09:51 AM
The dudes doing the AC1 demo were horrible.
03-01-2010, 11:44 AM
we could limit the extension bans to just 1 per kind. Or at least the ones with the least usage limits...
'Signatures are overrated.'
03-01-2010, 12:02 PM
What do you mean by one per kind?
And I was hoping for a short list. And shortlisting is a pain. Unless someone other than me will be doing it.
03-01-2010, 12:04 PM
eh. just use the previous bans on extensions.
03-01-2010, 12:22 PM
but LR is Armored Core...therefore _____________ (peace...)
just in my mind, for extension bans... energy packs relation missiles allow shields, ext. boosters, extra ammo magazines (solid and energy), anti-missiles. just a suggestion. =^.^= State-of-the-Art Functionality Balance --- "I am more of a Teacher rather than a Pilot"
03-01-2010, 02:05 PM
well considering that extra ammo has been around since PP (albeit on the back) I think its ok to keep it.
whargarrblwhargarrblwhargarrbl!
03-01-2010, 02:14 PM
just the energy based AMS ext would be good. Extra pressure
'Signatures are overrated.'
03-01-2010, 02:21 PM
What's the rationale behind your suggestions?
A good amount of ammo, limited by it's firing drain per shot. The more missiles it intercept, the more energy you lose.
But it's lightweight. I really can't make a short list right now. But I will when I can.
'Signatures are overrated.'
03-01-2010, 05:02 PM
Don't forget that ACs will be getting lighter now that they won't be carrying too much on the left arm. Now banning RMs but allowing AMS will reduce missiles to what---
03-01-2010, 06:13 PM
toink... i forgot that thing, sorry guys sorry NiX...
um...extensions bans energy packs - ... relation missiles - to not spam and have the 69M + .... anti-missiles (solid & energy based) - to make back unit missiles hit. then allow extra ammo magazines (right, they're present since ACPP, and it doesn't hurt, and to have the solid & laser rifles.. an extra punch), shields & extension boosters. & yes, underweighting will be easy here... chasing scenario. =^.^= State-of-the-Art Functionality Balance --- "I am more of a Teacher rather than a Pilot"
03-01-2010, 07:56 PM
(02-25-2010, 06:44 PM)NiX Wrote: Yup, all the other PACT rules are still in effect. Can we just vote regarding this EXTENSIONS thing? Either ban none or ban all. Reply with your vote. We'll just count manually. I vote to keep them on. Designing feels bland without the extensions. It becomes an arm-weapon war. And I'd argue that tanks pretty much need JIREN. Now how about all the other items on the list?
Blocking all the extensions or vice versa is a bit too much imo. I still prefer having a longer list.
About the extensions; None-or-All, or: (Disregard if you're still aiming for either none or all.) I'd pick NO EXTENSIONS if there aren't any choices left though. As for the other stuff quoted, I'm fine with it either way. ACs will be much faster with the left arm gun restrictions. Edit: All in all, it feels like playing Godzilla.
I saw first hand how limited bipeds are without them.
VOTED KEEP EXTENSIONS.
03-01-2010, 09:24 PM
Hey Mark, what exactly did you mean by allow all?
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