03-08-2010, 06:56 PM
Quote:EDIT: I have no experience with EO cores so I'll stay out of that conversation.EO core function is 1 or 2 orbit(s) per core that will automatic tracking to an enemy(or 2 enemies) and AC3-LR series have 2 big different EO core type,
1. solid rounds
good thing(s) : EO's accuracy, more ammo, internal anti-missile system
bad thing(s) : all of ammo goes and never came back, a lot of weight
2. energy based
good thing(s) : energy based, effective with option parts, ammo can rechargeable
bad thing(s) : have usage drain while open EO(s), no anti-missile system
btw, they have 1 of same problem, when open EO(s) to support, they can make you hot easily. (I don't know why anyway)
Quote:Yah. Lemur2/Loris are fine on Hovers for sure. Hover's will still suffer from poor stability and high leg/core breaking. Also, I don't expect to see too many hovers using Lemur2. The really heavy hovers running Lemur2 are just a waste and can be replaced with Biped legs and starter arms for better performance, haha. TM's heavy hover is the only one I've been able to consider as half-decent, and I still don't like it. Loris hovers would be nice, tho. It could make them more competitive at least.because of weight and energy drain I guess.
Quote:No ECM podsmaybe just ban ROC4 in any case.
No H3 handguns
No HARPY2
No TP Boosters
No left arm equipment other than blades and shields (An extra blade or shield may still be hangered)
No ROC4 and HP in hangers
Only one Orbit-cannon weapon per team
UA
Blades can be hangered
Tanks can hanger weapons on the right side
and.....why right side hanger?....blade on tank?