(08-09-2009, 10:15 PM)NiX Wrote: I'm not really fond of the swapping ACs rule, but whatever. If teams can't do it because of conflicting controls, that's something that that team should deal with.
I take it that we all agree to impose limits on orbit cannons? The question now is what kind of limitations to impose.
Some options:
1. Only one AC in a team can carry HARPY1/HARPY2. But this AC may still carry HARPY1+HARPY1, HARPY2+HARPY2, or HARPY1+HARPY2. HARPYs can still be carried by this one AC even if there are YASYAs or the OC arms in the team.
2. Only one HARPY or one HARPY2 can be carried PER TEAM. This single HARPY can still be carried even if there are YASYAs or OC arms in a team.
3. Only one AC per team can be carrying any number of Orbit Cannons.
4. Only one of any type of Orbit cannon can be carried per team.
I'm ok with either rule 1 or 3. Feel free to suggest something better.
Hasn't been resolved yet.
And maybe an outright ban on HP for two-on-two? (though admittedly, WRAITH makes a decent replacements ).
I sort of like the thought of another 2-on-2 tournament soon.