01-22-2007, 01:18 PM
Quote:Here's a thought.
It occurred to me that many of us use the sound effects in the game as guides for the actions available to us, with the beeping sound made when the generator's redzone is being used coming to mind.
The audio can also serve as guides for what the opponent can do.
Case in point: when one player is genbusted, the other one who will most probably be sitting in close proximity to him or her will hear this. Bad times, especially in a tourney setting where everyone is playing to win. No quarter will be given, in other words. And this advantage comes from... err...
pangongomsat ng tenga.
My suggestion is, use TVs that have headphone jacks in them, so that the player and only the player will hear the beeps coming in from his or her end. He or she'll be unaware of what the other player is going through save for using the powers of sheer observation. That in itself is a skill, after all.
This, however, brings about another issue. Wala nang maririnig yung spectators.
Does anyone know of a way to use headphones on a TV set and still broadcast the sound to peripheral speakers through wires of some sort? More importantly though, is this whole thing really an issue for you guys to begin with?
Comments please.
I don't really know that, but I think it depends on the speakers. Heh, my speaker's sound actually splits up if you put the headphones. I think it's because my speaker has two wires to connect. Replacing the 'sub' wire of the speaker with your headset'll split the sound up from the Base speaker to your headphones.