Serene Wrote:Now...That's a good idea, if it can be proven from testing to effectively even the grounds in combat. We'll need two testers of around the same skill level for that.
I have an idea...
What if we seperate battles by the AC's performance ranking like this...
E-E, E-D, D-D, D-C, C-C, C-B, B-B, B-A, A-A, A-S, S-S
It started when I notices that a few AC's get outperformed in battle, hence increasing the winning chance of high level ravens using high level AC's...
Kumbaga eh, Itapat natin yung AC nila sa kalevel nya, hindi yung parang ipinakain na natin yung noob sa leon...
That way, the only thing that will seperate ravens are their skills...
There are problems regarding this though. The rating system in the game is not something I'd trust my AC's performance to. Equipping the Lotus gives you an E in energy, but it refreshes much faster than the G91 or the Fudoh, especially without the EC optional part. Another example would be the Ragora, which gives you an S in cooling most of the time, yet is on par with the Ananda's cooling performance when getting hit. Granted, these examples border on usage rather than purely statistics, but unfortunately the two are very closely meshed together in the game. Separating one from the other would prove to be rather difficult.
Basically I'm saying, there has to be another way of determining the ranking of ACs if we're going to push through with this. If no way can be found, then the random pairings would have to suffice.
"Let's fight... like gentlemen." - Dudley, SF3