03-26-2012, 03:28 PM
KE - Kinetic Energy, basically bullets that use velocity to do damage.
CE - Chemical Energy, damage done by explosions.
TE - Thermal Energy, your basic Energy Weapon damage
Your AC has an affinity to these kinds of damage, and depending on how much your defense to that type is, it calculates how much actual damage you take. So let's say that you have high KE defense but low TE defense. An enemy using KE weaponry won't hit you as hard as an enemy using TE weaponry. You can specialize in one kind of defense if you want, or you can set your parts to mitigate to all of your defenses. Hope that helped o3o
As for blades, unfortunately I haven't touched them, as I am horrible in Close Combat XD. I want to make a lightweight Pilebunker AC some time later though, having fun with my mid-range jack-of-all-trades setup right now.
CE - Chemical Energy, damage done by explosions.
TE - Thermal Energy, your basic Energy Weapon damage
Your AC has an affinity to these kinds of damage, and depending on how much your defense to that type is, it calculates how much actual damage you take. So let's say that you have high KE defense but low TE defense. An enemy using KE weaponry won't hit you as hard as an enemy using TE weaponry. You can specialize in one kind of defense if you want, or you can set your parts to mitigate to all of your defenses. Hope that helped o3o
As for blades, unfortunately I haven't touched them, as I am horrible in Close Combat XD. I want to make a lightweight Pilebunker AC some time later though, having fun with my mid-range jack-of-all-trades setup right now.