02-24-2012, 12:23 PM
hey guys, well i just bought the jap version of acv and well here's some stuff that i noticed while playing the game hope this gives you some idea of how the game feels in my perspective, i posted with the advice of lord leperman
1.) the acs are a LOT slower compared in AC4 and ACFA, for lightweights, they move like middleweights from previous ac games, excluding ACFA and AC4, mid weights do move just a bit slower from lightweights, i almost can't see the difference
2.) the missions are a pain in ass -.- and can take upto 2 hours to finish well if you're not comfy with the controls that is, specially the 4th one -.- (hanggang dun pa lang ako eh nakakadrain mag acv)
3.) you cannot do infinite consecutive QBs, you can do maybe about 8 or so if you're using a low consumption type booster, well obviously you boost a hell lot slower and well you can only cover a short amount of distance from point A to B, imagine heavy weights QBing in ACFA -.-
4.) you can resupply during missions if there are no enemies around, with the help of garage points, you can replenish AMMO, AP and you can even change Weapons but only the ones that you have, you can't buy from garage points, but take note, the more times you enter garage points the more you pay for it, (ie. first entry 10k Au, next 15k Au, then 30k Au and so on...)
5.) use Scan Mode frequently, it really helps a lot in checking the weakness of your enemies, and energy regeneration coz you regenerate energy faster while in scan mode
6.) Blading can be really hard, and i'm still trying to figure out the best way to blade an opponent while airborne since i'm a blader myself, i just feel that i need to learn how to blade in acv XD coz honestly i suck at ranged battles
7.) Charge Boosting is really a big help, when you wanna save Ammo, just don't charge boost MTs with shields coz you can kill em but they damage you about 2 or 3k AP XD, well luckily you can jump above em and charge boost em from behind
8.) i think having 3 types of weapons during a mission could make it a bit easier since you just need to change weapons to finish off enemies using their weakness, coz if not, your shots would be ineffective, you'll just waste ammo and you WILL get hit eventually
9.) HEAVIES would dominate the game...i think...
10.) the FCS is almost the same as in the ps1 and ps2 armored core games, well the LOCKBOX was just turned into a LOCKCIRCLE *that was the first word that came to my mind when i played it* which means you use more skill in locking onto your enemies rather than just letting your fcs do the job while you just press the fire button to decimate your opponents
11.) i think the bullet velocity and the angle at which you fire your weapon and the angle of which your enemy is moving to is a big factor in hitting em, just like in ACLR, i dunno if the game has that bullet velocity thing with weapons i just somehow feel that it's a big factor, since it's all in japanese XD and i can't read em, although i'm half jap well...i dunno how to read kanji
12.) just like nabeshima said, it is really important to utilize the geography of the map to move more efficiently, finish missions and defeat enemies, moving through tight alleyways and tunnels reminds me of ps2 armored core games *teary eyed* *sniff sniff*
well that's it for now, hope this helps you decide whether to buy acv or not
as for me...i give it 5/5, well for me that is...
1.) the acs are a LOT slower compared in AC4 and ACFA, for lightweights, they move like middleweights from previous ac games, excluding ACFA and AC4, mid weights do move just a bit slower from lightweights, i almost can't see the difference
2.) the missions are a pain in ass -.- and can take upto 2 hours to finish well if you're not comfy with the controls that is, specially the 4th one -.- (hanggang dun pa lang ako eh nakakadrain mag acv)
3.) you cannot do infinite consecutive QBs, you can do maybe about 8 or so if you're using a low consumption type booster, well obviously you boost a hell lot slower and well you can only cover a short amount of distance from point A to B, imagine heavy weights QBing in ACFA -.-
4.) you can resupply during missions if there are no enemies around, with the help of garage points, you can replenish AMMO, AP and you can even change Weapons but only the ones that you have, you can't buy from garage points, but take note, the more times you enter garage points the more you pay for it, (ie. first entry 10k Au, next 15k Au, then 30k Au and so on...)
5.) use Scan Mode frequently, it really helps a lot in checking the weakness of your enemies, and energy regeneration coz you regenerate energy faster while in scan mode
6.) Blading can be really hard, and i'm still trying to figure out the best way to blade an opponent while airborne since i'm a blader myself, i just feel that i need to learn how to blade in acv XD coz honestly i suck at ranged battles
7.) Charge Boosting is really a big help, when you wanna save Ammo, just don't charge boost MTs with shields coz you can kill em but they damage you about 2 or 3k AP XD, well luckily you can jump above em and charge boost em from behind
8.) i think having 3 types of weapons during a mission could make it a bit easier since you just need to change weapons to finish off enemies using their weakness, coz if not, your shots would be ineffective, you'll just waste ammo and you WILL get hit eventually
9.) HEAVIES would dominate the game...i think...
10.) the FCS is almost the same as in the ps1 and ps2 armored core games, well the LOCKBOX was just turned into a LOCKCIRCLE *that was the first word that came to my mind when i played it* which means you use more skill in locking onto your enemies rather than just letting your fcs do the job while you just press the fire button to decimate your opponents
11.) i think the bullet velocity and the angle at which you fire your weapon and the angle of which your enemy is moving to is a big factor in hitting em, just like in ACLR, i dunno if the game has that bullet velocity thing with weapons i just somehow feel that it's a big factor, since it's all in japanese XD and i can't read em, although i'm half jap well...i dunno how to read kanji
12.) just like nabeshima said, it is really important to utilize the geography of the map to move more efficiently, finish missions and defeat enemies, moving through tight alleyways and tunnels reminds me of ps2 armored core games *teary eyed* *sniff sniff*
well that's it for now, hope this helps you decide whether to buy acv or not
as for me...i give it 5/5, well for me that is...