02-19-2010, 04:58 PM
(This post was last modified: 03-06-2010, 01:39 PM by enjoyincubus.)
My first PVP build design
AC Name: Murderdoll
Head: CR-H81S4 (0,0,7,3,0)
Core: CR-C90U3 (0,7,0,3,0)
Arms: A11-MACAQUE (0,0,7,3,0)
Legs: LH07-DINGO2 (0,0,7,3,0)
Booster: B03-VULTURE2 (0,0,0,10)
FCS: CR-F73H
Generator: CR-G91 (0,7,3)
Radiator: ANANDA (0,0,10)
Inside: NONE
Extension: E02RM-GAR
Back Unit R: CR-WB69RA
Back Unit L: SYAKATSURA
Arm Unit R: B1G
Arm Unit L: 69H
Arm Unit R Hanger: ---
Arm Unit L Hanger: ---
Optional Parts: O01-AMINO, CR-O69ES, LA, CR-O79L+, O03-CODON, KISSYOH, RIBOSE, R+, MARISHI
Only tested this on AI opponents,works just fine. For those who have tried PVP, you'll be the judge, as usual im always open for suggestions and changes since i havent really tried using this on a human opponent
I like CR-WR81G better than CR-WR93RL. Though its kinda hard to use since you need every shot to count. Hopefully will change from SHADE to 81G.
One question though, even if i manage to land 15 (81G's ammo capacity) shots to the opponent will it be enough?
EDIT: All made possible thanks to Nix,Leperman,Medusa and Darkfury for their inputs
EDIT2:Updated
Changes:
Booster: Tuned V2 from (0,3,3,4) to (0,0,0,10)
Arm Unit R: From shade to B1G
Arm Unit L: From R3 to 69H
Optional Parts changed
AC Name: Murderdoll
Head: CR-H81S4 (0,0,7,3,0)
Core: CR-C90U3 (0,7,0,3,0)
Arms: A11-MACAQUE (0,0,7,3,0)
Legs: LH07-DINGO2 (0,0,7,3,0)
Booster: B03-VULTURE2 (0,0,0,10)
FCS: CR-F73H
Generator: CR-G91 (0,7,3)
Radiator: ANANDA (0,0,10)
Inside: NONE
Extension: E02RM-GAR
Back Unit R: CR-WB69RA
Back Unit L: SYAKATSURA
Arm Unit R: B1G
Arm Unit L: 69H
Arm Unit R Hanger: ---
Arm Unit L Hanger: ---
Optional Parts: O01-AMINO, CR-O69ES, LA, CR-O79L+, O03-CODON, KISSYOH, RIBOSE, R+, MARISHI
Only tested this on AI opponents,works just fine. For those who have tried PVP, you'll be the judge, as usual im always open for suggestions and changes since i havent really tried using this on a human opponent
I like CR-WR81G better than CR-WR93RL. Though its kinda hard to use since you need every shot to count. Hopefully will change from SHADE to 81G.
One question though, even if i manage to land 15 (81G's ammo capacity) shots to the opponent will it be enough?
EDIT: All made possible thanks to Nix,Leperman,Medusa and Darkfury for their inputs
EDIT2:Updated
Changes:
Booster: Tuned V2 from (0,3,3,4) to (0,0,0,10)
Arm Unit R: From shade to B1G
Arm Unit L: From R3 to 69H
Optional Parts changed
It's not my duty to die for your government and suffer for your religion...I choose life.