AC:LR - Murderdoll - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: AC:LR - Murderdoll (/showthread.php?tid=2178) |
AC:LR - Murderdoll - enjoyincubus - 02-19-2010 My first PVP build design AC Name: Murderdoll Head: CR-H81S4 (0,0,7,3,0) Core: CR-C90U3 (0,7,0,3,0) Arms: A11-MACAQUE (0,0,7,3,0) Legs: LH07-DINGO2 (0,0,7,3,0) Booster: B03-VULTURE2 (0,0,0,10) FCS: CR-F73H Generator: CR-G91 (0,7,3) Radiator: ANANDA (0,0,10) Inside: NONE Extension: E02RM-GAR Back Unit R: CR-WB69RA Back Unit L: SYAKATSURA Arm Unit R: B1G Arm Unit L: 69H Arm Unit R Hanger: --- Arm Unit L Hanger: --- Optional Parts: O01-AMINO, CR-O69ES, LA, CR-O79L+, O03-CODON, KISSYOH, RIBOSE, R+, MARISHI Only tested this on AI opponents,works just fine. For those who have tried PVP, you'll be the judge, as usual im always open for suggestions and changes since i havent really tried using this on a human opponent I like CR-WR81G better than CR-WR93RL. Though its kinda hard to use since you need every shot to count. Hopefully will change from SHADE to 81G. One question though, even if i manage to land 15 (81G's ammo capacity) shots to the opponent will it be enough? EDIT: All made possible thanks to Nix,Leperman,Medusa and Darkfury for their inputs EDIT2:Updated Changes: Booster: Tuned V2 from (0,3,3,4) to (0,0,0,10) Arm Unit R: From shade to B1G Arm Unit L: From R3 to 69H Optional Parts changed RE: Help me design my AC - NiX - 02-19-2010 Nice. Everything you're using is topnotch. I don't think B1G and RL are really comparable. RL is very much spamable while B1G has to be babysat. B1G usually works better on exceptionally fast ACs or at least ones with overboost whereas RL just plain works with anything. Like Shade. Shade (or even RL) actually packs enough ammo to kill an AC by itself. I don't think you need to hanger anything under it. B1G may benefit more from something underneath (depends on your accuracy). B1G, R3, and a bit of missile support is actually good enough for most purposes. EDIT: Maybe try weaning yourself off of PHAGE with the SHADE and equip SS instead. I don't think you really need LA either. RE: enjoyincubus' AC - enjoyincubus - 02-19-2010 LA isnt suppose to be there And your right about the hanger, most cases i finish off my opponents without using hanger weapons. I just wanted to make sure since its for PVP build. From what ive seen on the videos on PVP most player tend to dodge every shots including the missiles. Thanks for the inputs nix RE: AC:LR - Murderdoll - NiX - 02-19-2010 Like I said before though, be careful with the DINGO2. Though it makes for a really good starting point, it also has a tendency to hamper your growth as an AC designer since it sort of overshadows many of the other legs. RE: AC:LR - Murderdoll - Lord_Leperman - 02-19-2010 Very good design for starters, and yeah it is very usable in PvP . Great job man! From this point, it seems that you've got the basics of designing down. RE: AC:LR - Murderdoll - enjoyincubus - 02-19-2010 Its all thanks to you guys I'll try the reverse joints next after im done resolving my issues on the controller or maybe the quads RE: AC:LR - Murderdoll - DarkFury - 02-19-2010 BIG is more for surgical strikes IMO. you can't spam it, obviously. and quads would probably be a better choice before RJ's. Quads and RJ's are my 2 favorite types. RE: AC:LR - Murderdoll - enjoyincubus - 02-20-2010 Honestly, ive always wanted to play a RJ joint but from what i read, RJ jumps higher than the bipeds, so i assume they would make a good sniper. But i suck at using the up and down view so decided to go with the bipeds But will soon try both though (quad and RJ) RE: AC:LR - Murderdoll - DarkFury - 02-20-2010 RJ's are more of a mid-long range AC, although there have been some cases where they've been made into CQC designs. RE: AC:LR - Murderdoll - enjoyincubus - 02-23-2010 (02-20-2010, 10:32 PM)DarkFury Wrote: RJ's are more of a mid-long range AC Really? now i cant wait to design my own RJ Most RJ's ive seen flies around too much which is very effective on the design But i cant properly use the controls yet RE: AC:LR - Murderdoll - NiX - 02-23-2010 I suggest you bother with RJs much later. They tend to be specialized. And you have to be REALLY comfortable with the controls to maximize the RJ's jumping ability. RE: AC:LR - Murderdoll - enjoyincubus - 02-23-2010 A long time before ill make a new deisgn RE: AC:LR - Murderdoll - LCC - 02-25-2010 Here's my modded build: HEAD : CR-H05XS-EYE3 (0/0/4/6/0) CORE : CR-C83UA (1/0/0/9/0) ARMS : A07-LEMUR (4/6/0/0/0) LEGS : LH09-COUGAR2 (0/0/1/8/1) BOOSTER : B03-VULTURE2 (0/3/5/2) GENERATOR : G01-LOTUS (0/9/1) RADIATOR : R01-HAZEL (0/0/10) FCS : CR-F69 INSIDE : NONE EXTENSION : E02RM-GAR BACK UNIT RIGHT : NONE BACK UNIT LEFT : SYAKATSURA ARM UNIT RIGHT : WR05L-SHADE ARM UNIT LEFT : CR-YWH05R3 Amino, ES, L+, Codon, Golgi, Marishi or SLA RE: AC:LR - Murderdoll - Niji - 02-25-2010 Drop Syakatsura for Nymphe and you have my full fledged support on this being a hardcore PvP bot. Just keep in mind that if you do switch to Nymphe you'll need to focus on firing the Nymphe from around 250-350 meters. Any farther out and they target player can dodge them much easier because they can be easily led at that distance, any closer and the Nymphe may fail to track at all. I'm not sure if you can multi-tap Nymphe+Gar @ 3 Locks, though? I'll test it real fast and take a pic of your AC at the same time. EDIT: Ok. After making it, I would say you should probably drop SS optional for either CR-O75LA or O05-Histon, then tack on O08-Ribose to add some missile tracking support to your radar or add CR-O86R+ if you don't like missiles on your radar. The reason for this is because you already have around 6,300 Stability without it and Dingo2 don't need too much a stability boost to really work out good. Most weapons won't stall you bad and you've got nice range control on this bot, so you should be perfectly safe. If you switch to LA, you can fire your missiles faster and if you switch to Histon, Shade will wipe out some hoes before you can blink. Haha. EDIT #2: You didn't have a paint scheme supplied so I just went ahead and painted it myself. Here's a picture of your AC with a custom Niji T. paintjob! RE: AC:LR - Murderdoll - NiX - 02-25-2010 He's knew to the PS2 games. Multitap - Firing off multiple volleys from your extensions by toggling them WHILE you're firing off a multi-lock (as with NYMPHE). EDIT: LCC's build is good too. Loads more defense. Just by looking at it, I know it's at least 2k/1.8k. Not sure about the difference in speed. |