Ok so I stayed up all night, I was working on key framing message boxes, animating masks, adding text with fades and type writer effects, and getting the audio right. The audio being the worst part because I knew if I didnt get it right I would not only ruin the action in the scenes but also piss off the fans.
I fell asleep by accident at 7am, woke up at 9am then fell asleep again after a brief phone call, and woke up at 13:45pm again and found that Limit Release is still not done, BUT it is litterally in the very last stages.
Having worked none stop on it last night I only now need to do the credit scroll, just means animating some text, adding some footage of development and the actual animation into a small box at the side and getting it all timed with the music for the last 2 mins 10 seconds to "There is always someone moving on the surface" from AC4FA, then I am completely done, I wish I could say "It`ll take me an hour or so" but thats what I thought at 11pm last night and well, that definately didnt work out as I had planned.
As with any artist, they are not normally satisfied with their work and I can tell you firmly that there are some scenes where I obviously didnt put too much work into the actual animation, it more a less went into making particle effects work in UDK and such, and those I am not happy with but I went back and rewatched the first trailers I did so long ago and I can tell you I might not be satisfied with those 1 or 2 scenes but with the entire project I am incredibly happy.
Its got alot more polish, better animations, alot more going on in the scenes and is on alot larger scale than I first thought possible, so I am happy with what I have done.
Its not the ending that counts, its the journey that I took to get there, the improvements to myself that I made, and the people I met that helped me get here.
Expect Limit Release to launch some time before midnight tonight. (GMT +0), I`ll only be hosting it on moddb for now, but it will be uploaded to youtube at some point along with a behind the scenes video showing off alot more content, and also a commentary version of the final video to explain certain things about the development.
http://www.moddb.com/mods/armored-core-l...orever-t-t
There might be some delays I posted this about 4 hours ago and its still not uploaded....
Moddb is being a total ass and wont for some reason upload Limit Release after me working for so long on it, so instead heres the youtube version. 14 Mins in length if you include the credits and the special ending, please if your going to watch it watch it in 720p HD and I recommend you watch it full screen for the immersive first person sequences, enjoy.
http://www.youtube.com/watch?v=G32Yw1f_sHI
I fell asleep by accident at 7am, woke up at 9am then fell asleep again after a brief phone call, and woke up at 13:45pm again and found that Limit Release is still not done, BUT it is litterally in the very last stages.
Having worked none stop on it last night I only now need to do the credit scroll, just means animating some text, adding some footage of development and the actual animation into a small box at the side and getting it all timed with the music for the last 2 mins 10 seconds to "There is always someone moving on the surface" from AC4FA, then I am completely done, I wish I could say "It`ll take me an hour or so" but thats what I thought at 11pm last night and well, that definately didnt work out as I had planned.
As with any artist, they are not normally satisfied with their work and I can tell you firmly that there are some scenes where I obviously didnt put too much work into the actual animation, it more a less went into making particle effects work in UDK and such, and those I am not happy with but I went back and rewatched the first trailers I did so long ago and I can tell you I might not be satisfied with those 1 or 2 scenes but with the entire project I am incredibly happy.
Its got alot more polish, better animations, alot more going on in the scenes and is on alot larger scale than I first thought possible, so I am happy with what I have done.
Its not the ending that counts, its the journey that I took to get there, the improvements to myself that I made, and the people I met that helped me get here.
Expect Limit Release to launch some time before midnight tonight. (GMT +0), I`ll only be hosting it on moddb for now, but it will be uploaded to youtube at some point along with a behind the scenes video showing off alot more content, and also a commentary version of the final video to explain certain things about the development.
http://www.moddb.com/mods/armored-core-l...orever-t-t
There might be some delays I posted this about 4 hours ago and its still not uploaded....
Moddb is being a total ass and wont for some reason upload Limit Release after me working for so long on it, so instead heres the youtube version. 14 Mins in length if you include the credits and the special ending, please if your going to watch it watch it in 720p HD and I recommend you watch it full screen for the immersive first person sequences, enjoy.
http://www.youtube.com/watch?v=G32Yw1f_sHI