01-27-2012, 06:50 AM
(01-26-2012, 10:07 PM)maitreya Wrote: Just got to play the demo a few days ago. I'm... still lost and don't understand a thing. Haha.
Does the demo give a good feel of the upcoming game?
And, sup RR? I gotta get back on-board.
He lives!!!
These should help you. Done by various people around the English AC Community:
ACV Setup Guide
Part List Translation
Operator Guide (Multiplayer)
Oh, and yeah, in general it gave a good impression of how the game will work. It's the new focus of teamplay aspect and tactical gameplay of ACV that makes it attracting, which got me hyped at the game somehow. There were some things that they didn't show though, such as being able to fully customize stuff and set up your own defenses if your team captured a territory. Basically, it's like piloting next-gen Wanzers.
It may feel like Kojima Core due to the QB still present, but it's not as stupidly spammable and fast like in ACFA anymore, unless you're a LW that can die in a handful of hits. Not to mention it doesn't seem that 'logical' to spam them anymore, unless you're panicking.

Also, I think I've been even playing it by reacting than being proactive at all, which makes it more dynamic. The way I played ACV in the multiplayer demo, I focused more on taking cover, releasing recon probes to know where your enemies are, and thinking of routes to intercept/ambush them.