01-25-2012, 07:53 AM
(01-24-2012, 04:59 PM)Twin-Skies Wrote:Quote: Idk what they make these gatling guns out of, but it's some high tech stuff.
I think they're just trying to replicate their real-life counterparts.
Shotguns firing normal 10 to 12-gauge shells shells have a very short range because of the blast power is dissipated over each buckshot.
Rotary cannons, on the other hand, are built from the ground up to punish targets at long range. A GAU-8 cannon, for example, has an effective range of 1.2km; each AP slug from the gun can penetrate 38 mm of armor plating at 1,000 meters.
(01-25-2012, 12:11 AM)Twin-Skies Wrote:Quote:Rifles are high DPS KE weapons, as well as being lighter. Battle Rifles are high damage (not DPS) CE weapons. A BR will kill a standard MW real fast, whereas a rifle will take much longer. MWs have high KE and low CE defense is why. They're like slower, higher damage rifles that do CE instead basically.
Which actually makes sense in context of IRL weapons.
Assault rifles seem to fire a lower calibre bullet than the BR's; real-life guns generally have less options for specialized ammo the smaller their calibre gets. For example, a typical assault rifle is usually limited to standard jacketed, armor-piercing, or tracer ammunition. Bigger guns such as .50 or 20-mm AT rifles can use these, along with more exotic bullets such as APHE, AP, HE, or even flechettes.
They even got the terminologies right:
Assault Rifles = Fully automatic fire, built for close-to-mid-range combat (Ex. M4A1)
Battle Rifle = Heavy bullets, semi-automatic fire, mid to long-range combat (Ex. Mark 14 Mod 0 EBR)
Sorry about the comments if they're OT - just geeking out over how much research From Software seems to have put into the gun physics
I actually find that info pretty interesting. It means FROM is making an effort to make stuff tie into reality more. That's great. I also had no idea that real life rotary cannons were designed for long range damage. That's a complete surprise to me. Hahahaha.
Neat as hell.
(01-25-2012, 04:41 AM)Goat Wrote:(01-25-2012, 04:14 AM)BerserkFury Wrote: who else agrees with me what Niji was ridiculous?! Id like to see her/him battle online.
Was that supposed to be some sort of funny joke or a compliment? Either way, that sounded condescending. Anyway, he's just explaining about the new in-game mechanics regarding AC5, in case you didn't know what the topic on hand was; also participated in ACV's closed beta testing, so he has more info and experience than any of us in the English community as far as I know.
Oh, and be more careful with posting stuff in case you had good intentions to begin with. People are bound to interpret something the wrong way if left too ambiguous, and my apologies in advance in case I wrongly interpreted your post.
I think he means he watched me play in the YouTube and JTV videos and wants to see me fight online, haha. I do play pretty much the same online, but the problem is I only use LWs and MWs when I'm on the offensive (invading territory). When I'm on the defensive (guarding territory) I use HWs, tanks, and quads. It's safe to say that watching me play a tank is actually pretty boring I think and I only have one video of me up in multiplayer right now. That video is from Action Bastard's point of view. I'm the red tank flying around in front of him most of the time.
There will be more once I get the full game, though. You'll get to see me blow people up and get blown sooner or later, hahaha.