^
Pretty much. The lag is also annoying, since it keeps delaying any action you'd want for your AC. The good thing is that is doesn't lag as much as FF. It only lags if there are too many enemies, particles, etc. Possibly the reason why they made the sprites of the small missile launchers' projectiles simpler, compared to FF.
Anyway, everything is pretty much the same here, the AI programming; the Underground Factory AI glitch.
Like in AC3, most of your AI opponents tend to stick in that place and will keep boosting/jumping (will also shoot or blade you if possible) and will most likely get stuck. I won unscathed by just standing in one place.
Pretty much. The lag is also annoying, since it keeps delaying any action you'd want for your AC. The good thing is that is doesn't lag as much as FF. It only lags if there are too many enemies, particles, etc. Possibly the reason why they made the sprites of the small missile launchers' projectiles simpler, compared to FF.
Anyway, everything is pretty much the same here, the AI programming; the Underground Factory AI glitch.
Like in AC3, most of your AI opponents tend to stick in that place and will keep boosting/jumping (will also shoot or blade you if possible) and will most likely get stuck. I won unscathed by just standing in one place.