07-12-2009, 12:49 PM
2 Vs 2 Play is such an interesting thing. It opens up a world of possibilities that 1 vs 1 could never hold. For instance, my frames tend to either be a Solid weapon heavy Quad, or an energy heavy biped The inherent problems with these two options would be compensated by a more solid unit say a Missiled up tank or a Heavy. However, this is not a guaranteed safety policy, as the enemies ACs also have to be taken into consideration. If the enemy is godly, we're screwed, if the enemy has better coordination, still screwed, If our coordination sucks, also screwed. There are several ways things could swiftly go tits-up for either side.
Although, before tits can begin to be upwardly inclined, we will have to actually duke it out in a few 2 vs 2 matches.
Also, I don't get why From software stopped at 4 people per match, 16 dudes on a large scale military district would be awesome IMO. But im just a fanboy like that.....
Although, before tits can begin to be upwardly inclined, we will have to actually duke it out in a few 2 vs 2 matches.
Also, I don't get why From software stopped at 4 people per match, 16 dudes on a large scale military district would be awesome IMO. But im just a fanboy like that.....