Have been discussing this with nix even before this topic was created. Anyway, as I'm not yet that well versed in competitive play in AC, I really can't give any substantial input.
However, I can say that field persistence(ammo and AP) is also a very important factor in this aside from the usual variables like unit matchups, load outs, counters, player skill, and even the map.
I kinda lean more on the notion that overly specialized units will not do that well here than on 1v1, but it then depends on what kind of unit your partner has, the units and the as nix put it, "overall shittyness"of the other team- but then again, player skill needs to be considered and if that player can use and push that specialized AC past it's limits, complement his partner's unit and playstyle, AND exploit the other team's weaknesses, then he could just pull something off.
However, I can say that field persistence(ammo and AP) is also a very important factor in this aside from the usual variables like unit matchups, load outs, counters, player skill, and even the map.
I kinda lean more on the notion that overly specialized units will not do that well here than on 1v1, but it then depends on what kind of unit your partner has, the units and the as nix put it, "overall shittyness"of the other team- but then again, player skill needs to be considered and if that player can use and push that specialized AC past it's limits, complement his partner's unit and playstyle, AND exploit the other team's weaknesses, then he could just pull something off.