Current time: 05-19-2024, 11:58 AM
AC Terms
#12
Chess Piece Terms: Revised
Agressiveness Levels:
OB Cores - Slightly Agressive
Hanger Cores - Partially Agressive
OBHanger Cores - Aggressive
EO Cores - Very Aggressive

-------------------------
-PAWNS-
Cores: Hanger Cores
Range: Melee to Close
Weapons: Blades, Rifles, Laser Rifles, Machineguns
Leg Types: Humanoids, Tanks
Classes: Midweights, Heavyweights
Behavior: Neutral
Natural Weaknesses: Queens, Rooks, Bishops, Knights
Natural Prey: None

As AC's:
Standard AC's or something like it? Not~!
Pawns are more of Wingmen or Decoy AC's used in doubles or VIP Missions. Pawns depend on the user's skills for ther survival.

As Pilots:
Pawns are often reffered to as beginners, or rookies.
They have potential, but has not yet found their proper place in the arena.

Current Pawns in the Republic: Shintetsu and Asdarta

-------------------------
-KNIGHTS-
Cores: OB Cores, OBHangers Cores
Range: Close to Mid
Weapons: Railguns, Linear Cannons, Grenade Launchers, other single fire weapons
Leg Types: Quads, Tanks, Humanoids
Classes: Midweights, Heavyweights
Behavior: Neutral
Natural Weaknesses: Bishops, Rooks
Natural Prey: Queens, Pawns

As AC's:
A Knight are a thinking man's AC.
Knights are usually designed for tactical purposes.
They can handle head-on attacks well.
Like Chess Knights, AC Knights can attack from behind obstacles by using the peek-a-boo strategy.

As Pilots:
Knights are thinkers, and [1] usually uses their brains to take down enemies, making use of obstacles to hide and attack from different directions. [2] Knights also plan ahead and sometimes depend on present data to exploit their enemy's weakness.

Current Knights in the Republic: Twin Skies, Serene[2], Twin Skies' Nito'ichi Mk. II, Serene's Order

-------------------------
-ROOKS-
Cores: Hanger Cores, OB Cores, OBHanger Cores
Range: Close to Mid
Weapons: Bazookas, Hi-Laser Rifles, Mid-Rockets, Mid-Missiles, Any other high attack weapon
Leg Types: Humanoids
Classes: Heavy Midweights, Heavyweights
Behavior: Defensive
Natural Weaknesses: Bishops, Queens
Natural Prey: Pawns

As AC's:
Built for defense. They could be Midweight or Heavyweights made to behave like mids. Usually fitted with hard hitting weapons. Sometimes refered to as Super Pawns [they can also function as Decoys].

As Pilots:
Their strategy is to last long in battle through a combination of defensive and evasive movement.

Current Rooks in the Republic: HellHound, Serene, Lord Leperman, HellHound's EOE[Rion]2X, Serene's Order, Lord Leperman's Halimaw

-------------------------
-BISHOPS-
Cores: OB Cores, OBHanger Cores
Range: Mid to Long
Weapons: Rifles, Linear Rifles, Sniper Rifles
Leg Types: Humanoid, Reverse Joint
Classes: Lightweights, Midweights
Behavior: Offensive
Natural Weaknesses: Queens
Natural Prey: Knights, Rooks

As AC's:
Built for cornering or confusing enemies. Like Knights, Bishops rely on obstacles in order for them to attack and defend. But they have longer range and are designed for evasion. They can't handle head-on attacks due to their low defense.

As Pilots:
Bishops depend on range maintenance for survival. They must be good at evading in order to handle tight situations.

Known Bishops in the Republic: Azuma Blade, Azuma Blade's Infinity MkII

-------------------------
-QUEENS-
Cores: OBHanger Cores, EO Cores
Range: Short to Mid
Weapons: AST Rifles, AST Linear Rifles, Machineguns, Any quick loading weapon combined with any other weapon
Leg Types: Humanoids, Hovers
Classes: Lightweights, Midweights
Behavior: Very Offensive
Natural Weaknesses: Other Queens
Natural Prey: Rooks, Bishops

As AC's:
AC's with a rather agressive weapon setup for easily killing an enemy through blitzing or jousting. Sometimes, Queens are equipped with a combination of single fire and AST weapons.

As Pilots:
Queens have a very aggressive attack style as seen with their choice of weapons.
They often use dual guns combined with EO Cores to inflict massive damage on one pass.

Known Queens in the Republic: WanzerFreak Panzer, Serene, Grimlok, Wanzer's Kalabaw, Serene's Ender, Grimlok's Schwarzfeuer

-------------------------
-KINGS-
Cores: OBHanger Cores, EO Cores
Range: Melee to Mid
Weapons: Rockets, Bazookas, Any weapon, Blades are a must
Leg Types: Humanoids, Hovers, Tanks, Quads
Classes: Lightweights, Midweights
Behavior: Offensive
Natural Weaknesses: Queens
Natural Prey: Pawns, Knights, Low Stability AC's

As AC's:
Kings are built for Stun Blading usually with Langur or Loris arms and even sometimes Syura Arms. POD's belong in this group.

As Pilots:
Kings are more like knights who specialize in direct contact and depend on speed and stunning for taking out opponents. Kings must be patient and know when to execute their pokes and slashes.

Known Kings in the Republic: Ziggy, Antlan, Ronin Fang and their AC's

-Sensya na sa mga hindi na-mention, I have no idea where to place you-

There are also combinations of these, the least is two, but it all depends on the player's versatility.
'Signatures are overrated.'
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Messages In This Thread
[No subject] - by Serene - 11-13-2006, 04:52 PM
RE: AC Terms - by Serene - 11-11-2007, 12:55 PM
RE: AC Terms - by Black_Flame - 02-05-2008, 01:01 PM
RE: AC Terms - by Fox - 02-06-2008, 04:44 AM
RE: AC Terms - by NiX - 02-06-2008, 08:34 AM
RE: AC Terms - by beastkiller - 02-17-2008, 07:29 PM
RE: AC Terms - by Serene - 05-05-2008, 08:12 AM
RE: AC Terms - by Grim - 05-05-2008, 10:58 AM
RE: AC Terms - by atdsutm - 05-05-2008, 12:52 PM
RE: AC Terms - by clonezero - 05-05-2008, 05:36 PM
RE: AC Terms - by atdsutm - 05-05-2008, 11:18 PM
RE: AC Terms - by Goat - 05-06-2008, 12:02 AM
RE: AC Terms - by Grim - 05-06-2008, 03:19 PM
RE: AC Terms - by clonezero - 05-07-2008, 09:05 AM
RE: AC Terms - by Serene - 05-07-2008, 09:19 AM
RE: AC Terms - by Serene - 06-09-2008, 11:05 AM
RE: AC Terms - by J.E_Magog - 06-09-2008, 11:23 AM
RE: AC Terms - by Serene - 06-10-2008, 03:54 PM
RE: AC Terms - by Serene - 06-09-2008, 11:30 AM
RE: AC Terms - by grimweld09 - 06-09-2008, 01:53 PM
RE: AC Terms - by Jack-O - 06-10-2008, 03:12 PM
RE: AC Terms - by J.E_Magog - 06-10-2008, 03:17 PM
RE: AC Terms - by Fox - 09-14-2010, 12:23 AM
RE: AC Terms - by Serene - 09-15-2010, 08:55 AM
RE: AC Terms - by NiX - 02-22-2012, 12:05 AM
RE: AC Terms - by Mjting - 02-22-2012, 07:48 AM
RE: AC Terms - by Fox - 02-22-2012, 12:42 AM
RE: AC Terms - by NiX - 02-22-2012, 12:46 AM
RE: AC Terms - by Evil Panda - 02-22-2012, 01:53 AM
RE: AC Terms - by NiX - 02-22-2012, 10:39 AM
RE: AC Terms - by NiX - 02-22-2012, 02:21 AM
RE: AC Terms - by clonezero - 02-22-2012, 02:59 AM
RE: AC Terms - by Fox - 02-22-2012, 10:23 AM
RE: AC Terms - by Evil Panda - 02-22-2012, 03:21 PM
RE: AC Terms - by NiX - 02-22-2012, 03:58 PM
RE: AC Terms - by Evil Panda - 02-22-2012, 04:49 PM
RE: AC Terms - by Goat - 02-24-2012, 04:46 AM
RE: AC Terms - by J.E_Magog - 02-24-2012, 05:23 AM
RE: AC Terms - by Goat - 02-24-2012, 01:47 PM
RE: AC Terms - by Serene - 03-20-2012, 03:59 AM
RE: AC Terms - by clonezero - 03-20-2012, 01:14 PM
RE: AC Terms - by Deemer - 10-02-2012, 04:03 AM
RE: AC Terms - by Serene - 10-02-2012, 04:35 AM
RE: AC Terms - by Deemer - 10-02-2012, 04:53 AM
RE: AC Terms - by Serene - 10-02-2012, 05:03 AM
[No subject] - by Grim - 11-17-2006, 11:07 AM
[No subject] - by Serene - 11-20-2006, 09:59 AM
[No subject] - by strawhat_luffy - 12-16-2006, 12:19 PM
[No subject] - by Serene - 12-23-2006, 08:03 PM
[No subject] - by Lord_Leperman - 12-23-2006, 08:25 PM
[No subject] - by wanzerfreak - 12-24-2006, 11:19 AM
[No subject] - by Serene - 12-24-2006, 07:25 PM
[No subject] - by J.E_Magog - 12-25-2006, 12:12 AM
[No subject] - by strawhat_luffy - 12-25-2006, 12:51 AM
[No subject] - by J.E_Magog - 12-25-2006, 12:57 AM
[No subject] - by Serene - 01-01-2007, 08:10 PM
[No subject] - by HayWire - 01-02-2007, 11:59 AM
[No subject] - by Serene - 01-07-2007, 07:46 AM
[No subject] - by Grim - 01-07-2007, 08:30 AM
[No subject] - by Serene - 01-07-2007, 08:37 AM
[No subject] - by Grim - 01-07-2007, 08:58 AM
[No subject] - by HayWire - 01-07-2007, 10:32 AM
[No subject] - by Lord_Leperman - 01-07-2007, 11:54 AM
[No subject] - by HayWire - 01-07-2007, 04:32 PM
[No subject] - by Lord_Leperman - 01-07-2007, 05:02 PM
[No subject] - by Zigg - 01-10-2007, 05:49 PM
[No subject] - by Grim - 01-10-2007, 07:32 PM
[No subject] - by Serene - 01-10-2007, 11:06 PM
[No subject] - by Zigg - 01-11-2007, 12:06 PM
[No subject] - by Serene - 01-11-2007, 05:14 PM
[No subject] - by Kai Garuda - 08-02-2007, 09:13 PM
[No subject] - by Grim - 08-02-2007, 11:39 PM
[No subject] - by Serene - 08-03-2007, 07:09 AM
[No subject] - by Goat - 08-03-2007, 08:49 AM
[No subject] - by Kai Garuda - 08-03-2007, 09:44 AM
[No subject] - by Lord_Leperman - 08-03-2007, 10:33 AM
[No subject] - by Kai Garuda - 08-03-2007, 10:39 AM
[No subject] - by Goat - 08-03-2007, 11:42 AM
[No subject] - by Kai Garuda - 08-03-2007, 12:18 PM
[No subject] - by Serene - 08-04-2007, 06:32 AM
[No subject] - by Kai Garuda - 08-04-2007, 05:05 PM
[No subject] - by strawhat_luffy - 08-04-2007, 11:15 PM
[No subject] - by Serene - 08-06-2007, 08:37 PM
[No subject] - by Kai Garuda - 08-06-2007, 08:56 PM
[No subject] - by Serene - 08-06-2007, 08:59 PM
[No subject] - by Kai Garuda - 08-06-2007, 09:04 PM
[No subject] - by Serene - 08-06-2007, 09:08 PM
[No subject] - by Kai Garuda - 08-06-2007, 09:17 PM

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