12-09-2006, 07:46 PM
EYE4
SELENA
AG
77A (Change to FA to make it competitive)
VOLUTE
VULTURE2 (10 heat reduction)
G91 (10 output)
ANANDA (10 cooling)
MEDUSA
GAR (FUNI drains too much)
KINNARA
MV2
93RL
RLA
Options: Both screens, Stability + (Replace with others when using the FA), FCS +, KISSYOH, CODON, Radar +
Drop either the MV2s or the KINNARA + GAR
Born out of the need to counter rusher type ACs (Hard hitting light and middle-weights armed with close range, high damage rate weapons) and to be able to engage targets at mid-range, this AC was purpose built to be played defensively while still be able to carry out limited offensive strikes. It does pretty well against close range opponents especialy thanks to the SELENA which increases its close range firepower, while the RL + RLA hits opponents at mid range along with the missile systems equiped.
Weaknesses: Long range snipers and accurate verts, particularly the 98L. Long range snipers are typically light to middle weight ACs, which can easily dance around Linear rifle shots and the MV2s even in bursts while taking pot-shots at the AC, where damage can build up (Like the RS or another accurate solid shell weapon system). I singled out the 98L because it shares the same characteristics as the RS except that it targets the main weakness of all heavies: their poor energy defense. The 98L spells death for this AC when used by a compitent player who knows how to control distance. The FA partially solves this problem because of its higher mobility and energy defense, but its often not good enough against such weapons and the level of skill of the opponents using them.
So yeah, there is still a need for a direct firing long range weapon which only the RS or 98L can fulfill (Maybe the HOLLOW but only to a limited extent) or maybe a missile system of some sort besides the ones equiped.
EDIT: Name changed to Wanzerfreak's suggestion.
SELENA
AG
77A (Change to FA to make it competitive)
VOLUTE
VULTURE2 (10 heat reduction)
G91 (10 output)
ANANDA (10 cooling)
MEDUSA
GAR (FUNI drains too much)
KINNARA
MV2
93RL
RLA
Options: Both screens, Stability + (Replace with others when using the FA), FCS +, KISSYOH, CODON, Radar +
Drop either the MV2s or the KINNARA + GAR
Born out of the need to counter rusher type ACs (Hard hitting light and middle-weights armed with close range, high damage rate weapons) and to be able to engage targets at mid-range, this AC was purpose built to be played defensively while still be able to carry out limited offensive strikes. It does pretty well against close range opponents especialy thanks to the SELENA which increases its close range firepower, while the RL + RLA hits opponents at mid range along with the missile systems equiped.
Weaknesses: Long range snipers and accurate verts, particularly the 98L. Long range snipers are typically light to middle weight ACs, which can easily dance around Linear rifle shots and the MV2s even in bursts while taking pot-shots at the AC, where damage can build up (Like the RS or another accurate solid shell weapon system). I singled out the 98L because it shares the same characteristics as the RS except that it targets the main weakness of all heavies: their poor energy defense. The 98L spells death for this AC when used by a compitent player who knows how to control distance. The FA partially solves this problem because of its higher mobility and energy defense, but its often not good enough against such weapons and the level of skill of the opponents using them.
So yeah, there is still a need for a direct firing long range weapon which only the RS or 98L can fulfill (Maybe the HOLLOW but only to a limited extent) or maybe a missile system of some sort besides the ones equiped.
EDIT: Name changed to Wanzerfreak's suggestion.