10-27-2013, 06:19 PM
t own indie attempt...
since first attempt kept thing simple figuring out how unity3d works (game engine), how to work as a independent small team so yeah kept thing simple first to figure things out
next indie attempt will be a "bigger" project...and obviously take more time to work on....and will be while before start working on next own "indie game dev project" ....
this is demo version
paid version will be avialable by nov.1
give it try need to see if may major "bugs" in the game
paid version will only have till 6 stages...dont have time to make more...also as mentioned this was more of a learning experience or "test run"
http://store.indiecity.com/projects/bombdisposalv1
or direct download
http://www.mediafire.com/.../Bomb-Dispos...1_Demo.zip
and kindly pass around ^^
since first attempt kept thing simple figuring out how unity3d works (game engine), how to work as a independent small team so yeah kept thing simple first to figure things out
next indie attempt will be a "bigger" project...and obviously take more time to work on....and will be while before start working on next own "indie game dev project" ....
this is demo version
paid version will be avialable by nov.1
give it try need to see if may major "bugs" in the game
paid version will only have till 6 stages...dont have time to make more...also as mentioned this was more of a learning experience or "test run"
http://store.indiecity.com/projects/bombdisposalv1
or direct download
http://www.mediafire.com/.../Bomb-Dispos...1_Demo.zip
and kindly pass around ^^