10-02-2011, 09:55 AM
On Marine, I can probably suggest something from the GAR series for the extensions? For just more shots with 69m's huge ammo pool. RM3 is also really good though, but I'm just putting it out there for an alternative. You can poke a lot more "with extension" missile shots-but with that, I'd recommend dropping kinnara as it is pretty drainy, but you then get extra speed as a result of that. Then again, you can just spam kinnara with RM3 to immediately drop them once they run out, then poke with 69m.
On Enigma, One of the missile launchers on the back can be dropped, so that the AC can move faster to get into it's optimal machine gun range, and to maximize E2 better, as it has limited ammo and short range. Either nymphe or satyros are pretty good on their own.
Finally, Slap in CODON for both of the ACs as they will need the extra turning(honestly, any AC almost always needs to have CODON). EC is not really needed as G91 already has enough energy to play with-all boils down to player management and skill.
On Enigma, One of the missile launchers on the back can be dropped, so that the AC can move faster to get into it's optimal machine gun range, and to maximize E2 better, as it has limited ammo and short range. Either nymphe or satyros are pretty good on their own.
Finally, Slap in CODON for both of the ACs as they will need the extra turning(honestly, any AC almost always needs to have CODON). EC is not really needed as G91 already has enough energy to play with-all boils down to player management and skill.