Dual LRP: Enigma and Marin3 - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: Dual LRP: Enigma and Marin3 (/showthread.php?tid=2768) |
Dual LRP: Enigma and Marin3 - Int3ll3r1337 - 10-02-2011 Been using enigma for missions but i figure I'd beef it up and give it a partner. alot of the original parts for enigma have been changed to meet the needs of arena play but still do missions...to be honest i like the paint job on these two more than anything..Not going to make anymore changes to Enigma though..been a liteweight staple for me and have served me too well but Marin3 it up for any possible changes if needed but i think alot of people should like the enigma design w/ paint scheme colors 0.0.0 0.0.0 120.100.60 200.0.0 120.100.60 ENIGMA Head: CR-YH07EC Core: CR-C98E2 Arms: CR-A92XS Legs: LH06-JAGUAR Booster: B03-VULTURE2 FCS: CR-F73H Generator: CR-G91 Radiator: ANANDA Inside: NONE Extension: CR-E92RM3 RELATION MISSILE Back Unit R: WB01M-NYMPHE SMALL MISSILE Back Unit L: WB05M-SATYUROS MIDDLE MISSILE Arm Unit R: WR04M-PIXIE2 MACHINEGUN Arm Unit L: WL14LB-ELF2 LASER BLADE Arm Unit R Hanger: NONE Arm Unit L Hanger: NONE O01-ANIMO, CR-O69ES, CR-O71EC, KISSYOH, CR-O75LA, CR-O79L+, CR-O86R+, MARISHI, KANGI, MARIN3 Head: H11-QUEEN Core: YC07-CRONUS hanger Arms: CR-A82SL Legs: LH10-JAGUAR2 Booster: B03-VULTURE2 FCS: CR-F73H Generator: CR-G91 Radiator: ANANDA Inside: NONE Extension: CR-E92RM3 RELATION MISSILE Back Unit R: CR-WB69M SMALL MISSILE Back Unit L: KINNARA MICRO MISSILE Arm Unit R: WR07M-PIXIE3 MACHINEGUN Arm Unit L: WL15L-GRIFFON DUAL LASER RIFLE Arm Unit R Hanger: WH09H-WRAITH HANDGUN Arm Unit L Hanger: WH09H-WRAITH HANDGUN O01-ANIMO, CR-O69ES, CR-O71EC, KISSYOH, CR-O75LA, CR-O79L+, CR-O86R+, MARISHI, KANGI, AS ALWAYS POSITIVE FEEDBACK AND NO TROLLING RE: Dual LRP: Enigma and Marin3 - Mjting - 10-02-2011 On Marine, I can probably suggest something from the GAR series for the extensions? For just more shots with 69m's huge ammo pool. RM3 is also really good though, but I'm just putting it out there for an alternative. You can poke a lot more "with extension" missile shots-but with that, I'd recommend dropping kinnara as it is pretty drainy, but you then get extra speed as a result of that. Then again, you can just spam kinnara with RM3 to immediately drop them once they run out, then poke with 69m. On Enigma, One of the missile launchers on the back can be dropped, so that the AC can move faster to get into it's optimal machine gun range, and to maximize E2 better, as it has limited ammo and short range. Either nymphe or satyros are pretty good on their own. Finally, Slap in CODON for both of the ACs as they will need the extra turning(honestly, any AC almost always needs to have CODON). EC is not really needed as G91 already has enough energy to play with-all boils down to player management and skill. RE: Dual LRP: Enigma and Marin3 - Int3ll3r1337 - 10-02-2011 lol u and this Codon I'll give it a shot but Enigma actually didnt have that much on it...it originally had pixie 3 and no nymphe but it was changed for lrp. i like the ac without the extras on it. the ac design by itself is pretty badass...I'm trying to work on a hover class but having issues with the rad and gen combos..i have one now that has good rad points but gen is kinda slow on recharge but it evens out for hover even when in high mobility RE: Dual LRP: Enigma and Marin3 - Lord_Leperman - 10-03-2011 Don't laugh at the CODON, it is a pretty big deal. If you want to out turn an AC and allow your AC to react to your enemy's movements faster, then a higher turn speed is very much desirable. RE: Dual LRP: Enigma and Marin3 - Goat - 10-03-2011 Not familiar with the leg, but you will need CODON at some point during PvP matches or you get buttsex surprise and AIDS from random people across the world. I usually need it when people sway quickly enough to another direction from my direction of aiming and the trajectory of my gun. VIXEN has some pretty good turning speed, but it's too drainy for my own taste. You could work around it by leaving surplus energy (around 2500-3000 unused points) for your total EN consumption, including all of your parts equipped already. Then again it's all up to you. RE: Dual LRP: Enigma and Marin3 - Fox - 10-03-2011 An AC without CODON in PvP means that that AC will eventually be out-turned. And being out-turned means seeing your AC in the middle of multiple streams of shells and bolts. I'm pretty sure you're bright enough to figure out what happens next. RE: Dual LRP: Enigma and Marin3 - Int3ll3r1337 - 10-03-2011 thanks for the positive feedback i nvr used the codon so i dont know the full use of it but i will definitley start smashing it in some ac's i think condon with these ac's will be hard to track RE: Dual LRP: Enigma and Marin3 - Mjting - 10-03-2011 Cool. I know you'll definitely notice the difference RE: Dual LRP: Enigma and Marin3 - Fox - 10-03-2011 Hello Int. How are you? Fantastic. Look at your AC, now look at my AC, now back to your AC, now back to mine. Sadly, they aren't the same, but if you'd stop laughing at our advice and start using CODON, your ACs could perform just like ours. Look down, back up - Where are we? We're in the VR arena, with the AC your AC could move like. What's in your core? Back at me. I have an AC that can tap-dance better than your grandma can. Look again. Your slow-turning AC is now the Red Comet! Anything is possible if you start using CODON. I'm on a high. |