07-03-2011, 10:02 PM
(07-03-2011, 09:43 PM)Twin-Skies Wrote: In short, the marauder teams they may fight are in the same boat they're in - just guys trying to do a job professionally, and may not necessarily have any ill intent. That could be good material for NPC development right there
Funny that you mention that because our player character villain had a moment exactly like that- sent in to do a job, playing it off like hes a curious villager from nearby; going so far as to have a drink with the party out side the train as they are giving it some maintenance that when he skulks off and they see him climbing into a marauder (one of the group, the bruiser of the party tries to fight him)- well, our "villain" knocks his mech over and in a truly thick russian accent replies
"You are nice peoples, do not give me the incentives to kick your ass. Business is business yes? Food does not mysteriously land on table". I was so freaking proud of him
"I firmly believe there are three tenets that determine victory in warfare; and they are firepower, firepower, and more firepower."