Current time: 01-31-2025, 12:09 PM
"bosses" needed
for a mech based roleplay game
#3
nope, i only use ac parts as a loose basis for stats (weapon damage, damage reduction curves etc)- visually its completely different. If anything, mecha in universe would look more like a wanzer from front mission- short, blocky and thick.

setting is homebrewed; but the outside world (according to the players) gives off a deus ex/ghost in the shell meets shadowrun type deal
"I firmly believe there are three tenets that determine victory in warfare; and they are firepower, firepower, and more firepower."
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Messages In This Thread
"bosses" needed - by McCale - 06-29-2011, 01:05 AM
RE: "bosses" needed - by zero_kanipan - 06-29-2011, 04:57 PM
RE: "bosses" needed - by McCale - 06-29-2011, 08:25 PM
RE: "bosses" needed - by zero_kanipan - 06-30-2011, 01:23 PM
RE: "bosses" needed - by Twin-Skies - 07-03-2011, 01:54 AM
RE: "bosses" needed - by medusa0 - 07-03-2011, 05:20 AM
RE: "bosses" needed - by HayWire - 07-03-2011, 03:19 PM
RE: "bosses" needed - by Twin-Skies - 07-03-2011, 03:19 PM
RE: "bosses" needed - by McCale - 07-03-2011, 09:01 PM
RE: "bosses" needed - by Twin-Skies - 07-03-2011, 09:43 PM
RE: "bosses" needed - by McCale - 07-03-2011, 10:02 PM
RE: "bosses" needed - by clonezero - 07-05-2011, 11:01 AM
RE: "bosses" needed - by zero_kanipan - 07-06-2011, 08:55 AM
RE: "bosses" needed - by McCale - 07-06-2011, 08:59 PM
RE: "bosses" needed - by Twin-Skies - 07-06-2011, 11:07 PM
RE: "bosses" needed - by McCale - 07-07-2011, 02:43 AM
RE: "bosses" needed - by zero_kanipan - 07-07-2011, 07:56 AM
RE: "bosses" needed - by zero_kanipan - 08-11-2011, 06:52 PM

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