AC Name: Thesis
CR-WH85SR 3,4,0,3,0
C05-SELENA 3,4,0,3,0
CR-A98A2 7,3,0,0,0
CR-LT78A 3,3,0,4,0
-
KOKUH
KONGOH 0,0,10
R03-LINDEN 0,3,7
-
E07AM-MORAY
WB30Q-CHIMERA
CR-WH05BP
SUITEN
O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O06-PHAGE, MARISHI
Tank design dated back to the first play-through of LR, but should still be useful against other tanks. Always circle the opponent counterclockwise to maximise the usage of the arm shield.
AC Name: Antihesis
H05-HORNET 3,4,0,3,0
C01-GAEA 3,4,0,3,0 was CR-C89E
A07-LEMUR 7,3,0,0,0
CR-LT81A2 3,4,0,3,0
-
CR-F82D2
CR-G84P 0,0,10 was CR-G91
R03-LINDEN 0,3,7
I05D-MEDUSA
JIREN
WB16PU-LAMIA2
CR-WB87GLL
WH08RS-FENRIR
FUITEN
O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, O04-GOLGI, O05-HISTON or MARISHI
Experimental tank AC designed to defeat tank destroyers that rely on energy weapons. I am currently debating on whether or not this AC should use shell EO, since that would free up some energy for a cooler generator. There should be enough range between the players for the FENRIR to get at least one shot off, and switch to spam GLL, EO, and LAMIA2.
Edit: *Looks at comments* Maybe I should have just said it was made for combating other tanks...
Edit 2: Revised title to include additional designs.
CR-WH85SR 3,4,0,3,0
C05-SELENA 3,4,0,3,0
CR-A98A2 7,3,0,0,0
CR-LT78A 3,3,0,4,0
-
KOKUH
KONGOH 0,0,10
R03-LINDEN 0,3,7
-
E07AM-MORAY
WB30Q-CHIMERA
CR-WH05BP
SUITEN
O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O06-PHAGE, MARISHI
Tank design dated back to the first play-through of LR, but should still be useful against other tanks. Always circle the opponent counterclockwise to maximise the usage of the arm shield.
AC Name: Antihesis
H05-HORNET 3,4,0,3,0
C01-GAEA 3,4,0,3,0 was CR-C89E
A07-LEMUR 7,3,0,0,0
CR-LT81A2 3,4,0,3,0
-
CR-F82D2
CR-G84P 0,0,10 was CR-G91
R03-LINDEN 0,3,7
I05D-MEDUSA
JIREN
WB16PU-LAMIA2
CR-WB87GLL
WH08RS-FENRIR
FUITEN
O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, O04-GOLGI, O05-HISTON or MARISHI
Experimental tank AC designed to defeat tank destroyers that rely on energy weapons. I am currently debating on whether or not this AC should use shell EO, since that would free up some energy for a cooler generator. There should be enough range between the players for the FENRIR to get at least one shot off, and switch to spam GLL, EO, and LAMIA2.
Edit: *Looks at comments* Maybe I should have just said it was made for combating other tanks...
Edit 2: Revised title to include additional designs.