Current time: 11-25-2024, 12:20 PM
zero's moving targets
please check and comment
#1
the idea for this one is to close in really fast and blade. the pixie and missle are just for the damage as the unit closes in.

AC Name: smokedCheese

Head: H10-CICADA2 (0,0,7,3,0)
Core: CR-YC99UL (6,0,4,0,0)
Arms: YA10-LORIS (9,1,0,0,0)
Legs: CR-LH99XS (0,0,0,0,10)

Boosters: B04-BIRDIE2 (0,10,0,0)
FCS: MONJU
Generator: G03-ORCHID (5,5,0)
Radiator: ANANDA (0,0,10)
Inside: n/a

Extensions: CR-E69SS
Back L: CR-WBW89M
Back R: CR-WBW89M
Arm R: WR07M-PIXIE3
Arm L: YWL16LB-ELF3
Hanger R: n/a
Hanger L: n/a

Optionals:
AMINO
O69SS
O71EC
KISSYOH
O7SLA
PRIMER
MARISHI


no idea what i was thinking when i made this one. guess i was trying to go for energy efficiency.

AC Name: chocoCornet

Head: CICADA2 (0,0,7,3,0)
Core: C83UA (0,0,0,10,0)
Arms: LORIS (9,1,0,0,0)
Legs: DINGO (0,0,0,10,0)

Boosters: VULTURE2 (0,0,0,10)
FCS: MONJU
Generator:G91 (0,10,0)
Radiator: ANANDA (0,0,10)
Inside: N/A

Extensions: E69SS
Back L: HARPY2
Back R: MAGORAGA
Arm R: WH01SP
Arm L: ELF3
Hanger R: N/A
Hanger L: N/A

Optionals:
O69ES
O9SS
O71EC
KISSYOH
PRIMER
MARISHI


Again idea is to close in really fast on the opponent. Linear gun is for hit and some stun. This one is prone to overheating XD

AC Name: juicyApple

Head: H10-CICADA2 (0,0,7,3,0)
Core: CR-YC99UL (6,0,4,0,0)
Arms: YA10-LORIS (9,1,0,0,0)
Legs: JAGUAR2 (0,0,0,0,10)

Boosters: B72T (0,0,0,10)
FCS: MONJU
Generator: G91 (0,10,0)
Radiator: R92 (0,10,0)
Inside: N/A

Extensions: N/A
Back L: PEGASUS
Back R: PEGASUS
Arm R: WR93RL
Arm L: ELF3
Hanger R: N/A
Hanger L: N/A

Optionals:
AMINO
O69ES
O69SS
O71EC
KISSYOH
PRIMER
O86R+
MARISHI


Idea was to make the target overheat. Grenades to stun, geryon to push them into read, harpy to peck them while they cant move. when the 'nades run out, i can shift to blade mode with the machine gun and elf3.

AC Name: spicyCurry

Head: H10-CICADA2 (0,0,7,3,0)
Core: CR-YC99UL (6,0,4,0,0)
Arms: A94FL (0,0,10,0,0)
Legs: LF93A2 (0,0,0,0,10)

Boosters: VULTURE2 (0,0,0,10)
FCS: MONJU
Generator: ORCHID (0,10,0)
Radiator: ANANDA (0,0,10)
Inside: N/A

Extensions: E73RM
Back L: GERYON2
Back R: HARPY2
Arm R: WR88G2
Arm L: WL95G
Hanger R: SYLPH
Hanger L: ELF3

Optionals:
O69ES
O69SS
O71EC
KISSYOH
O79L+
HISTON
O86R+
MARISHI

Another try at a build focusing on making the opponent overheat. Same tactics as spicyCurry except only shots with the Orc. after that its blade mode.

AC Name: vanillaSalt

Head: H10-CICADA2 (0,0,7,3,0)
Core: YC03U4 (5,0,0,5,0)
Arms: LANGUR (0,0,5,0,0)
Legs: LH96FA (0,0,0,0,10)

Boosters: VULTURE2 (0,0,0,10)
FCS: MONJU
Generator: ORCHID (0,10,0)
Radiator: ANANDA (0,0,10)
Inside: N/A

Extensions: E69SS
Back L: WB69RA
Back R: HARPY2
Arm R: KRSW
Arm L: ORC
Hanger R: SYLPH
Hanger L: ELF3

Optionals:
O69ES
O69SS
O71EC
O7SLA
O79L+
HISTON
O86R+
MARISHI


so thats all i got for now. comments, suggestions, bouts of laughter, jeering, jokes at the expense of my noobness are all welcome XD
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Messages In This Thread
zero's moving targets - by zero_kanipan - 09-30-2010, 04:59 PM
RE: zero's moving targets - by NiX - 09-30-2010, 08:36 PM
RE: zero's moving targets - by zero_kanipan - 10-01-2010, 12:43 PM
RE: zero's moving targets - by NiX - 10-01-2010, 01:00 PM
RE: zero's moving targets - by zero_kanipan - 10-01-2010, 08:27 PM
RE: zero's moving targets - by NiX - 10-01-2010, 11:17 PM
RE: zero's moving targets - by zero_kanipan - 10-02-2010, 10:44 AM
RE: zero's moving targets - by NiX - 10-02-2010, 10:52 AM

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