09-22-2010, 02:12 PM
good thing the Maruader didnt recieve a nerf, it is currently UP
they didnt have to nerf the seige tank, if the siege tank really needed a nerf i would prefer it losing its smart firing system.
at the moment siege tanks NEVER overkill zerglings. they apply shots specifically and as if the game is playing on its own.
if the siege tank deals 35 to +15 armored, they should just make it 35 to +35 armored so that would make it 70 versus armored and 35 to light units hydralisk will still die to 3 shots instead of two and roaches (the need a slight hp buff) still die to 3 shots, but own the rest of the other armored units and make TvT a non MMM spamming match up
they didnt have to nerf the seige tank, if the siege tank really needed a nerf i would prefer it losing its smart firing system.
at the moment siege tanks NEVER overkill zerglings. they apply shots specifically and as if the game is playing on its own.
if the siege tank deals 35 to +15 armored, they should just make it 35 to +35 armored so that would make it 70 versus armored and 35 to light units hydralisk will still die to 3 shots instead of two and roaches (the need a slight hp buff) still die to 3 shots, but own the rest of the other armored units and make TvT a non MMM spamming match up