LOVED the first game because of the pseudo-historical milieu. Loved the fact that it was set during the Crusades, that you got to romp through a fictional Jerusalem and Acre, loved the fact that your character was an Arab, and that he could fly across rooftops and gaps and crash down death and destruction from above. It was something different, for sure.
The first few times you do something in the game, whether it's a kill from up high or a leap of faith, it's pretty damn immersive. However, as everyone has said, it got madly repetitive in the end. I stuck with it though, mostly because Altair was simply a cool character and I wanted to find out what would happen in the end.
AC2 comes around and expands on the gameplay and world of the first. More detailed cities, more weapons, more actions, more missions. The story this time had me feeling a bit more disconnected than the first though, almost eliciting a "Huh?" from me sometimes. You'll get a sense of what I'm saying when you get to the end.
But I like the overall series. It's undoubtedly fun to ninja around Venice.
The first few times you do something in the game, whether it's a kill from up high or a leap of faith, it's pretty damn immersive. However, as everyone has said, it got madly repetitive in the end. I stuck with it though, mostly because Altair was simply a cool character and I wanted to find out what would happen in the end.
AC2 comes around and expands on the gameplay and world of the first. More detailed cities, more weapons, more actions, more missions. The story this time had me feeling a bit more disconnected than the first though, almost eliciting a "Huh?" from me sometimes. You'll get a sense of what I'm saying when you get to the end.
But I like the overall series. It's undoubtedly fun to ninja around Venice.
"Let's fight... like gentlemen." - Dudley, SF3