08-30-2009, 12:15 AM
I am inclined to agree with you Sforza. I think one of the factors in their ruleset was specifically to give tanks much less speed handicap and give hovers a much greater speed advantage.
Also, I honestly wouldn't fear harpy2 under these rules if I was in a tank. I'd be all over people's shitty booster using asses with my rs and hangared hps before they could finish getting the first set of 6 out. GG japbot!
Oh, and as an aside, in the US anyways we didn't ban harpy2 because it auto-kills tanks (altho that is part of it). We banned them because the unit has way too much ammo and leaving it in typically mucks up the metagame. We were seeing way too many cases of people just throwing orbits an entire match.
Also, I honestly wouldn't fear harpy2 under these rules if I was in a tank. I'd be all over people's shitty booster using asses with my rs and hangared hps before they could finish getting the first set of 6 out. GG japbot!
Oh, and as an aside, in the US anyways we didn't ban harpy2 because it auto-kills tanks (altho that is part of it). We banned them because the unit has way too much ammo and leaving it in typically mucks up the metagame. We were seeing way too many cases of people just throwing orbits an entire match.
