08-29-2009, 01:59 AM
(This post was last modified: 08-29-2009, 02:40 AM by Penguin Deus.)
I gotta say I'm not a fan of those rules at first look. It sorta seems like they are trying to make the game closer to NX and NB, in terms of speed and dominant archetypes. These rules to me would expound on a lot of the game's inherent issues, and they really really favor tanks harder than PACT or US rules. really surprising stuff.
I'd certainly be willing to give them a shot, though. Doesn't hurt to try.
The more I think about it the more I think it really shows the differences in how we view "balance" relative to the Japanese players. They seem to want more of an even-across-the-boards statwise approach whereas we like to have balance through posing multiple variables and forcing adjustment. I think even stuff as seemingly small and insignificant as their approach to map choice illustrates this. They use random for maps, we use selection for maps.
I'd certainly be willing to give them a shot, though. Doesn't hurt to try.
The more I think about it the more I think it really shows the differences in how we view "balance" relative to the Japanese players. They seem to want more of an even-across-the-boards statwise approach whereas we like to have balance through posing multiple variables and forcing adjustment. I think even stuff as seemingly small and insignificant as their approach to map choice illustrates this. They use random for maps, we use selection for maps.