Current time: 11-24-2024, 03:06 AM
Dead game franchises
#2
strike series (soviet,nuke,desert strike etc..)
-the series was very amazing with live actors and they almost made you feel like it was real with good acting. The game itself is great and filled with different ways to accomplish each mission with immense strategy required and management. its hard to imagine that the company who made this game was actually EA.

warzone 2100
-although received good reviews and opinion, warzone 2100 never crashed the RTS community instead everybody got into ra2 and SC. Warzone 2100 has a unique style of "strategy by design" concept and you can customize your tanks by changing the locomotion, weapon and body. the game has more than 400 technologies to be unlocked and and a pool of different weapons such as flamers, cannon, rockets, mortars, howitzers, railgun, lasers, MRLS and with much more different weapons per criteria. The gameplay is very flexible in hit n run, steamroll, turtling , siege and many more, not having the best RTS graphics of its time. Its supposedly "soul" successor was supreme commander. As of now the game is free and is being resurrected by a fanbase community which actually got the source code for the game.(i hope we also got one for AC:LR)

Act of War RTS series
Im not suprised if you havent heard about this game. its pretty much understandable. This game is dead and had a weak advertisement, but the gameplay that this game had delivered was astounding and on-par with Starcraft. The level of micro you need is almost the same if not even greater. The game has 3 factions which have diffrent styles of teching and building.

The game's know feature are bank raiding where you put infantry to raid banks and garrison while slowly taking cash withn, and other players can also infiltrate the building with their own respective infantry and fight the enemies inside. The game's lethality is greater than SC as if you forgot microing your units 1-3 second, you mightlose them as respective counters instantly kill them.

Tanks receive 3-5 shots before dieing from tanks with the SAME tier level. unlike in CNC where you need a mammoth tanks to do this. Infantry can hide in trees and fire while unnoticed. Upgrades can be bought for each unit individually instead of being universal, payment is lower of course as you can mix you units with different upgrades. Overall this is an incredibly balanced game that is on-par with SC, but was forgotten.
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Messages In This Thread
Dead game franchises - by Lord_Leperman - 08-28-2008, 08:36 AM
RE: Dead game franchises - by atdsutm - 08-28-2008, 03:12 PM
RE: Dead game franchises - by NiX - 09-01-2008, 01:18 AM
RE: Dead game franchises - by clonezero - 08-31-2008, 11:52 PM
RE: Dead game franchises - by atdsutm - 09-01-2008, 12:14 AM
RE: Dead game franchises - by clonezero - 09-01-2008, 12:20 AM
RE: Dead game franchises - by atdsutm - 09-01-2008, 12:25 AM
RE: Dead game franchises - by clonezero - 09-01-2008, 12:29 AM
RE: Dead game franchises - by atdsutm - 09-01-2008, 02:12 AM
RE: Dead game franchises - by clonezero - 09-01-2008, 09:37 AM
RE: Dead game franchises - by atdsutm - 09-01-2008, 11:20 AM
RE: Dead game franchises - by Grim - 09-01-2008, 10:08 AM
RE: Dead game franchises - by NiX - 09-02-2008, 01:11 PM
RE: Dead game franchises - by clonezero - 09-02-2008, 02:57 PM
RE: Dead game franchises - by Shintetsu - 09-02-2008, 04:56 PM
RE: Dead game franchises - by maitreya - 11-07-2008, 12:00 PM
RE: Dead game franchises - by clonezero - 11-07-2008, 01:02 PM

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