My thoughts on this sequel:
1. What kind of stupid name is "for answers"? I really hope this isn't going to be the official title.
Imagine if their was "Final Fantasy X-for Answers" or "Mega Man X-for Answers" or "Super Mario for Answers"
2. There already was a Co-op mode in AC, just that it was confined to VS mode. Besides, missions in AC are a lot like Dynasty Warriors missions. They don't even come close to Mechwarrior missions most of the time. I don't think Co-op will make them more exciting.
3. Why the hell would I need to transform to become faster/get more armor, etc. when I already have near infinite boost (ugh)? If a heavy could become a light and vice-versa, it just adds balance issues to an unbalanced game. Same argument with new parts.
4. As a gamer, I wouldn't really value "answers" to a story as much as a real 7th gen AC game. I don't want to play Virtual On or Gundam Seed pretending to be AC.
5. Since when has huge bosses become a feature?
That was not funny.
1. What kind of stupid name is "for answers"? I really hope this isn't going to be the official title.
Imagine if their was "Final Fantasy X-for Answers" or "Mega Man X-for Answers" or "Super Mario for Answers"
2. There already was a Co-op mode in AC, just that it was confined to VS mode. Besides, missions in AC are a lot like Dynasty Warriors missions. They don't even come close to Mechwarrior missions most of the time. I don't think Co-op will make them more exciting.
3. Why the hell would I need to transform to become faster/get more armor, etc. when I already have near infinite boost (ugh)? If a heavy could become a light and vice-versa, it just adds balance issues to an unbalanced game. Same argument with new parts.
4. As a gamer, I wouldn't really value "answers" to a story as much as a real 7th gen AC game. I don't want to play Virtual On or Gundam Seed pretending to be AC.
5. Since when has huge bosses become a feature?
R.Leonhardt Wrote:so would you kindly share them?
That was not funny.