08-12-2007, 11:04 AM
<!--QuoteBegin-Moonlight_Raven+August 12, 2007 10:41 am--><div class='codebox_title'>QUOTE (Moonlight_Raven @ August 12, 2007 10:41 am)</div><div class='codebox'><div id='QUOTE'><!--QuoteEBegin--> in my view... sniper rifles are used not just for their RANGE, but also for their PROJECTILE VELOCITY/SPEED... hehehe
=^.^= [/quote:155e40ceec]
Yep.
Actually, the title of this thread is a bit misleading... I created this one back when LR was still pretty brand new, and the power of the RS was not yet fully recognized. Things are a bit different now though.
Just to clarify, my previous post was mainly on the overall instability of the game mechanics that From keeps putting into the game itself. I mean I understand that the same parts will have different stats over every game, but in general there should still be a measuring stick as to how AC's mechanics (movement, machine guns, snipers, heat, acceptance for a variety of playing styles, etc.) should be. Right now I can say that that game for me is really AA.
=^.^= [/quote:155e40ceec]
Yep.
Actually, the title of this thread is a bit misleading... I created this one back when LR was still pretty brand new, and the power of the RS was not yet fully recognized. Things are a bit different now though.
Just to clarify, my previous post was mainly on the overall instability of the game mechanics that From keeps putting into the game itself. I mean I understand that the same parts will have different stats over every game, but in general there should still be a measuring stick as to how AC's mechanics (movement, machine guns, snipers, heat, acceptance for a variety of playing styles, etc.) should be. Right now I can say that that game for me is really AA.
"Let's fight... like gentlemen." - Dudley, SF3