01-08-2007, 11:55 PM
Pilot Name: Blessed
AC Name: Sol
Head: CR-H05XS-EYE3(7 cooling, 3 def energy)
Core: CR-YC010/UL2(6 wieght, 4 def energy)
Arms: CR-A88FG(6 shell, 4 cooling)
Legs: LR01-GOAT(10 cooling)<== Low tier legs FTW!!
Booster: B03-VULTURE2(4 power, 6 accel)
FCS: CR-F73H
Generator: LOTUS(10 output)
Radiator: ANANDA(10 cooling)
Inside: I01M-URCHIN
Extension: CR-E73RM
Back Unit R: NONE
Back Unit L: CR-WB69M
Arm Unit R: WR22PL-OGRE2
Arm Unit L: CR-WH01HP
Arm Unit R Hanger: NONE
Arm Unit L Hanger: CR-WH69H
Optionals: ANIMO, ES, SS, L+, CODON, GOLGI, R+, MARISHI
Discription:
This AC is a variant to Frostfell. Unlike its sister, this AC was design for flat out CQ assaults, dealing massive damage and possibly gen busting my opponent.
Tactics:
OB within CQ range and blast my opponent with constant OGRE2/HP fire, throwing Urchins to trip them up and to add more heat. If they start to show some major retaliation, back up and fire some missles until I can set up a joust line and OB in from there.
Known Issues:
Cooling is subpar for the b/g/r setup, but its still managable.
Comments/Notes:
The Goat legs provide tighter slide jumping, thus its a keeper on this design.
AC Name: Sol
Head: CR-H05XS-EYE3(7 cooling, 3 def energy)
Core: CR-YC010/UL2(6 wieght, 4 def energy)
Arms: CR-A88FG(6 shell, 4 cooling)
Legs: LR01-GOAT(10 cooling)<== Low tier legs FTW!!
Booster: B03-VULTURE2(4 power, 6 accel)
FCS: CR-F73H
Generator: LOTUS(10 output)
Radiator: ANANDA(10 cooling)
Inside: I01M-URCHIN
Extension: CR-E73RM
Back Unit R: NONE
Back Unit L: CR-WB69M
Arm Unit R: WR22PL-OGRE2
Arm Unit L: CR-WH01HP
Arm Unit R Hanger: NONE
Arm Unit L Hanger: CR-WH69H
Optionals: ANIMO, ES, SS, L+, CODON, GOLGI, R+, MARISHI
Discription:
This AC is a variant to Frostfell. Unlike its sister, this AC was design for flat out CQ assaults, dealing massive damage and possibly gen busting my opponent.
Tactics:
OB within CQ range and blast my opponent with constant OGRE2/HP fire, throwing Urchins to trip them up and to add more heat. If they start to show some major retaliation, back up and fire some missles until I can set up a joust line and OB in from there.
Known Issues:
Cooling is subpar for the b/g/r setup, but its still managable.
Comments/Notes:
The Goat legs provide tighter slide jumping, thus its a keeper on this design.