Current time: 07-05-2024, 09:58 PM
Gilgamesh
#1
The 1st topic for ACFF for the PSP in RR(woohoo! Smile) ).

As of lately I've hardly got the time to play LR at my house Sad ..
So I redirected my pent up anger to my PSP, ACFF style.
Just noticed somthing strange about the physics engine(PE) of this game, that it uses neither ACSL, ACNX nor ACLR physics. Playing ACLR before I "careered" ACFF. I'm talking about projectile and AC velocity here. Actually I kinda like the PE of ACFF better than ACLR. I find the acuracy of GL's here are on par with linear projectiles's(with right distance of course).

Gilgamesh's main "arms" are built from my findings above..
Will be editing this thread when I get the time to post Gilgamesh parts(I don't have my PSP on me 2nyt Mellow ).
This is also a punishment for you.
You will be the defender of justice and wear a mask forever,
you won't be able to live as yourself.
You will sacrifice all your happiness for the world.. Eternally..
(Last words to Zero - Lelouch Vi Britania)
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Messages In This Thread
[No subject] - by Doom Trigger - 12-02-2006, 07:48 PM
[No subject] - by Lord_Leperman - 12-02-2006, 07:53 PM
[No subject] - by Doom Trigger - 12-02-2006, 08:04 PM
[No subject] - by Grim - 12-03-2006, 09:03 AM
[No subject] - by Doom Trigger - 12-17-2006, 12:33 PM

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