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Hahah well the exaggeration of the feet and hands has always been the street fighter art style... in 2D that is. I guess the same style just doesn't translate that well to 3D.
Here's a really sweet cut scene available in the game. All of them are done in anime style.

<div><object width="420" height="339"><param name="movie" value="http://www.dailymotion.com/swf/x60q5l" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.dailymotion.com/swf/x60q5l" type="application/x-shockwave-flash" width="420" height="339" allowFullScreen="true" allowScriptAccess="always"></embed></object>

I love that rendition of Ryu's theme, it fits the battle perfectly. Now if we could only convince them to fight in Tekken's Moonlit Wilderness...
theGrim Wrote:Here's a really sweet cut scene available in the game. All of them are done in anime style.

<div><object width="420" height="339"><param name="movie" value="http://www.dailymotion.com/swf/x60q5l" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.dailymotion.com/swf/x60q5l" type="application/x-shockwave-flash" width="420" height="339" allowFullScreen="true" allowScriptAccess="always"></embed></object>

I love that rendition of Ryu's theme, it fits the battle perfectly. Now if we could only convince them to fight in Tekken's Moonlit Wilderness...


Bah. Fireballs and other projectile attacks are for pansies Chair
AEA1 Wrote:http://youtube.com/watch?v=AUHmTSJ7b-Q&feature=related

Did I see parries?

Either way, I don't like how every super is starting to get overly laden with special effects. Too much sparks/flames/shiny things, not enough impact.

Still, as always, playtime will be the final judge.
I'm definitely getting this one this Feb. Online sparring buddies, please do also. Hehe. Big grin
@Grim: Count me in, been waiting forever for this one to come out.
Street Fighter goes all Tekken and brings alternate costumes. Possibly downloads. Most of them are looking pretty sweet.

<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14211549&downloadURL=http://xbox360movies.ign.com/xbox360/video/article/948/948564/sf4_costumes_montage_flvlowwide.flv&allownetworking="all"' type='application/x-shockwave-flash' width='433' height='360' ></embed>

Akuma and Gouken = Heihachi/Jinpachi
Chun = Drool
Gief = Alex/Mike Haggar
Blanka = WTF?
Guile = Charlie
Sagat = godawesome
Balrog = Captain America LOL
Sakura = Drool number 2
companies are losing money to the 360 lol
Damn those pirates, but might as well DL the game( Pirate haha)! I'll be playin this religiously in my PS3 tho..
Just got the game running @ my 360! Adick mode nnman, hahaJason
(02-15-2009, 03:18 PM)Doom Trigger Wrote: [ -> ]Just got the game running @ my 360! Adick mode nnman, hahaJason

Pirate

PALARO!!!
@Ardjin: I actually like it, hav'nt got the whole game system thought out so far, but I'm realy liking what I'm playin..

@Grim: Bring it on! Just txt me if ur free, Doc'll drop by tomorow @ my place for some rounds.

Rant: Got to have the PS3 version soon(my pre order arives feb 28..), the 360 controler is'nt built for fighting games. Fireball motions are OK, but those freaky-gulie-super-moves-directional-button-inputs are insane to pull off in that fukin piece of cock sucking shit of a controller.
What's the new game system? How does it work?
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