My biped (Im to lazy to put up the tuning stuff.
Pilot Name: Gibby
AC Name: Tadakatsu
Head: YH15-DRONE
Core: CR-C98E2
Arms: A09-LEMUR2
Legs: CR-LH89F
Booster: CR-B69
FCS: CR-F82D2
Generator: FUDOH
Radiator: ANANDA
Inside: NONE
Extension: NONE
Back Unit R: WB01M-NYMPHE SMALL MISSILE
Back Unit L: KINNARA MICRO MISSILE
Arm Unit R: CR-WR93RL LINER RIFLE
Arm Unit L: CR-WL06LB4 LASER BLADE
Arm Unit R Hanger: NONE
Arm Unit L Hanger: NONE
O01-ANIMO, CR-O69ES, CR-O69SS, CR-O71EC, CR-O75LA, CR-O79L+,
CR-O83ES+, CR-O86R+, MARISHI, CR-O94ESS, KANGI,
Am I reading that right? Your booster is the B69, the starter booster set?

Anyway Go gull under your current setup

.
Can't say much on the blader concept on a design. I don't really use the, and only have 1 in my garage that has a blade (an EVA-01 knockoff I use just for kicks). Maybe others can give a better opinion on blading and the weapons that complement it.
I do however have some frame suggestions.
The parts are pretty good, though LH89F is a bit too heavy for this design. The low drain and disproportionately high shell defense would counter balance the EN defense and high drain of other parts in your setup, but I think there are better alternatives depending on your bias. From there you could try the 80S2 which gives a nice shell defense bonus without the heavy weight of the 98F, or go for the high turning mids like the COUGAR2 and DINGO2, which is pretty important for melee fighters in order to reacquire a target faster. Just downgrade the FUDOH to the G91 and get the VULTURE2 to save on weight for the changes. The arms have a good alternative in the name of LORIS which are lighter but drainier as well, but proportionately give very good defense for their weight.
IMO the size of the lockbox is more important than lock on range (especially much more important on PvP), so I would suggest the MONJU for your current weapon set for its big box for SP locks and the fast lock-on time for your missiles. As for missiles, I'd suggest the SYAKATSURA for their ability to relentlessly pursue opponents for one of the back mounts, or verts for hiding opponents in open areas to be able to herd your opponents for a proper blade strike. Different missiles will determine how you want to engage your opponent, and your current setup says "head-on". There are other ways of doing this, mix and match missile combinations as you please. Hand weapons are already good for a blader IMO and I don't think need any changes.
So to do it
Wanzer style

:
Head: YH15-DRONE
Core: CR-C98E2
Arms: A09-LEMUR2 ------> (LORIS as an alternative, though the LEMUR2 might be to your liking)
Legs: CR-LH89F ----------> (80S2 or DINGO/COUGAR2)
Booster: CR-B69 ---------> (Anything else

VULTURE2 preferably)
FCS: CR-F82D2 -----------> (MONJU)
Generator: FUDOH -------> (G91 for extra output)
Radiator: ANANDA
Inside: NONE
Extension: NONE
Back Unit R: WB01M-NYMPHE SMALL MISSILE
Back Unit L: KINNARA MICRO MISSILE
Arm Unit R: CR-WR93RL LINER RIFLE
Arm Unit L: CR-WL06LB4 LASER BLADE
^my style is for lazy bums like me hehehehehe
anyway,
the 89F is good for the AP, solid def, and weight cap. but these aren't what bladers need. what bladers need are speed or the ability to get within striking distance in the shortest amount of time, more than anything else. the leg sets that leperdude mentioned will give you the mobility. but i recommend you use an OB core against a decent human. you don't need OB against the AI though, because they will always come at you.
you should go check out heavenflame's videos on youtube. she's the blade queen.
Heres my best attempt at a good energy bassed setup
Head:Drone
Tuned for half of both defenses
Core: C7SU2
Tuned for both defenses (Half)
Legs:Cougar 2
Tuned entirely for max leg weight
Booster:Gull
Tuned for heat
Gen:FUDOH
Tuned half weight half output
Arms:Maque
Tuned half cooling half shell defense
FCS:F82d2
EXT:E82552
Back R:SATRYOS
Back L:Kinnara
Arm R: python
Arm L: Silky
Rad:Ananda
Tuned cooling
drop the kinnara. try other more reliable missile packs.
you could use some missile relation extensions.
the fudoh has a huge cap but low output. the frame looks a bit drainy to me. if you are comfortable with this, fine. otherwise, you could use the g91+vulture2 combo. it doesn't have a huge cap but it has great output so you will replenish the energy bar a lot quicker.
the python needs to go. it sucks even against the AI. try the shade. two energy arm mounts puts a lot of stress on your gen cap. you could replace the silky with the nix, r3, 1hp, etc...
and drop the D2 for the volute.
I won't stop you from using either the Silky or the Python. But please, please, please, not at the same time. >_< Each is pretty bad on its own already.
Excellent choice in the Satyros. The Kinnara's okay too. But again, maybe not at the same time.
Oh and the SS2 extensions aren't worth the weight on a biped.
Pilot Name: Gibby
AC Name: (guess lol)
Head: YH15-DRONE
Core: CR-C83UA hanger
Arms: A11-MACAQUE
Legs: LH09-COUGAR2
Booster: B05-GULL
FCS: MF02-VOLUTE
Generator: CR-G91
Radiator: ANANDA
Inside: NONE
Extension: CR-E92RM3 RELATION MISSILE
Back Unit R: WB04M-NYMPHE2 SMALL MISSILE
Back Unit L: WB05M-SATYUROS MIDDLE MISSILE
Arm Unit R: YWH16HR-PYTHON HAND RAILGUN
Arm Unit L: WH10M-SILKY EN MACHINEGUN
Arm Unit R Hanger: NONE
Arm Unit L Hanger: NONE
This unit WILL be overweight unless weight tunes are made.
I have optionals just cant remember what they are,I know the 2 defense boosters are in there (Anyone not use those?)
Kinnara has been dropped cuz I know im never going to be able to hit a human player with them.However nymph 2 was added and ive been doing well with it.As for the silky on the left arm i like it because Ive fallen in love with the enrgy weapon thing.However with extended use it drains energy like mad,so sometimes ill switch it for LB4.
Description of AC:next step in the ridiculously long line of tadakatsu remakes.Unit utilizes energy weapon setup,going as far as to call itself "The second Bolt".Unit ,unlike most of its passed forms lacks kinnara, and has no form of micro-missiles. Units combat style differs depending on the areas space,however it remains primarily a mid or close range combatant.
(I decided to start putting in descriptions on my new AC versions,the line is getting long I know,but im trying to find the right AC for me.Which is very hard)
Bow to tadakatsu

sorry for the bump,I just really need help
G91-gull-ananda is VERY risky, though it does provide your AC with the much needed energy. But still, I suggest against it.
nymphe1 or even the 69m is better than the nymphe2. Nymphe2's flight path is just too weird.
and again, please choose between the python and the silky but don't use them at the same time. Either one isn't good in the first place and using both at the same time is just suicide.
Head:Drone
Core:C90U3
Arms:Maque
Legs: dingo 2
booster:vulture 2
Fcs:volute
gen:G91
Rad:ananda
Back R:Sphinx
Back L: Wb12m2
Arm R:Shade
Arm L:Griffon
Hanger R: ROC 1
Hanger L: ELF 3
I made this as good as possible.
And indeed it is now good as possible, save for the backmounts. But if you really like your backweapons, they're fine as is.
I like my back mounts,and im good with this setup.This will be my main.Thanks all who helped me with this.