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	<channel>
		<title><![CDATA[The Raven Republic Forums - 4th Generation]]></title>
		<link>https://ravenrepublic.net/forums/</link>
		<description><![CDATA[The Raven Republic Forums - https://ravenrepublic.net/forums]]></description>
		<pubDate>Sat, 11 Apr 2026 21:44:15 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Hamstah_Fwend's PVP schematics]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=3579</link>
			<pubDate>Sat, 14 Jan 2023 00:16:17 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=2248">Hamstah_Fwend</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=3579</guid>
			<description><![CDATA[My current PVP main is a tank with max AP. Railgun + sniper cannon for range, slug cannon + spreadzooka for CQC landing punishes, dual MARVE hangers for finishing the job.<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1064568032367739010/BLUS30187_screenshot_2023_01_16_23_34_01.png" loading="lazy"  width="1280" height="720" alt="[Image: BLUS30187_screenshot_2023_01_16_23_34_01.png]" class="mycode_img" /><br />
<br />
Most of my other PVP builds are just testing different weapon loadouts on the big boy. I made this one as a joke:<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1054249772447449169/image.png" loading="lazy"  width="1280" height="720" alt="[Image: image.png]" class="mycode_img" /><br />
<br />
I also have a quad blader saved, just for matchup experience.<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1054784328242057216/image.png" loading="lazy"  width="1280" height="720" alt="[Image: image.png]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[My current PVP main is a tank with max AP. Railgun + sniper cannon for range, slug cannon + spreadzooka for CQC landing punishes, dual MARVE hangers for finishing the job.<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1064568032367739010/BLUS30187_screenshot_2023_01_16_23_34_01.png" loading="lazy"  width="1280" height="720" alt="[Image: BLUS30187_screenshot_2023_01_16_23_34_01.png]" class="mycode_img" /><br />
<br />
Most of my other PVP builds are just testing different weapon loadouts on the big boy. I made this one as a joke:<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1054249772447449169/image.png" loading="lazy"  width="1280" height="720" alt="[Image: image.png]" class="mycode_img" /><br />
<br />
I also have a quad blader saved, just for matchup experience.<br />
<img src="https://cdn.discordapp.com/attachments/470364096328630282/1054784328242057216/image.png" loading="lazy"  width="1280" height="720" alt="[Image: image.png]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ac4_ps3: Haunt]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1503</link>
			<pubDate>Sun, 12 Dec 2010 12:25:05 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=189">atdsutm</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1503</guid>
			<description><![CDATA[are you using an extension?, it could be bettter if you change aaliyah to white glint if your not using extensions]]></description>
			<content:encoded><![CDATA[are you using an extension?, it could be bettter if you change aaliyah to white glint if your not using extensions]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Zefyr's Garage AC:fA]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=2229</link>
			<pubDate>Fri, 16 Apr 2010 04:26:34 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=312">Zefyr</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=2229</guid>
			<description><![CDATA[First one up, an AC for regulation 1.20<br />
Revelasion, AC:fA version.<br />
<br />
<img src="http://th06.deviantart.net/fs71/300W/i/2010/105/0/5/ACfA__Revelasion_by_Kitsune_2.jpg" loading="lazy"  alt="[Image: ACfA__Revelasion_by_Kitsune_2.jpg]" class="mycode_img" /><br />
<br />
<img src="http://img408.imageshack.us/img408/9426/revelasion2.jpg" loading="lazy"  alt="[Image: revelasion2.jpg]" class="mycode_img" /><br />
<br />
FRAME:<br />
//Head------------------------------//R - Arm Weapon<br />
HD - LANCEL-----------------------02 - DRAGONSLAYER<br />
//Core-------------------------------//L - Arm Weapon<br />
SOLUH - CORE---------------------RG01 - PITONE<br />
//Arms------------------------------//R - Back Weapon<br />
063AN03---------------------------RC01 - PHACT<br />
//Legs-------------------------------//L - Back Weapon<br />
047AN04----------------------------GRB - TRAVERS<br />
______________ ---------------//Shoulder Unit<br />
---------------------------------------P - MARROW<br />
//FCS<br />
FS - HOGIRE<br />
//Generator<br />
AGRYOS/G<br />
______________<br />
<br />
//Main Booster<br />
CB - JUDITH<br />
//Overed Booster<br />
KRB - SOBRERO<br />
//Side Booster<br />
AB - JUDITH<br />
//Back Booster<br />
LB - LAHIRE<br />
<br />
*edit: Forgot to put the AP. Only about 36000. Not much, but its damage-dealing potential with the Assault Armor and the Railguns + Grenades on an enemy with no PA makes up for it. You should be pretty fast as well, I think.<br />
<br />
Assault Armor goodness. Story AC, and awesome mission AC, for my style of play anyway. Beat Occupation of Arteria Carpals with this setup, earning the S rank for it. Since then, I've tested it on Defend/Attack Arteria Cranium, against major Arms Forts, the Line - Ark missions, etc etc as well as the normal missions, and so far they're all S - Ranks. Of course my play style is risky but rewarding at the same time, and I'm used to it by now, so no guarantee to those who don't use or don't like Assault Armor.<br />
<br />
Basic Strategy:<br />
Use the RG01 - PITONE as a backup weapon for NEXT battles. The GRB - TRAVERS, 02 - DRAGONSLAYER, and the RC01 - PHACT against small-fry enemies, and against NEXTs use Assault Armor when in close proximity to make short work of them. Dash away to a close-mid range distance, then use the PITONE and PHACT to finish them off while their Primal Armor is down. Against lightweights, if you're lucky, one blast in close proximity will kill them.<br />
<br />
Notes:<br />
You'll have to watch your opponent's movements when using AA. Use your radar. If they're dashing your way, use AA at the right moment, and they'll be hit for devastating damage. Also, don't use AA against the drones when you fight the Cabracan. For some reason they don't get hit often. Flying little cheaters -_-<br />
<br />
That's all for now.]]></description>
			<content:encoded><![CDATA[First one up, an AC for regulation 1.20<br />
Revelasion, AC:fA version.<br />
<br />
<img src="http://th06.deviantart.net/fs71/300W/i/2010/105/0/5/ACfA__Revelasion_by_Kitsune_2.jpg" loading="lazy"  alt="[Image: ACfA__Revelasion_by_Kitsune_2.jpg]" class="mycode_img" /><br />
<br />
<img src="http://img408.imageshack.us/img408/9426/revelasion2.jpg" loading="lazy"  alt="[Image: revelasion2.jpg]" class="mycode_img" /><br />
<br />
FRAME:<br />
//Head------------------------------//R - Arm Weapon<br />
HD - LANCEL-----------------------02 - DRAGONSLAYER<br />
//Core-------------------------------//L - Arm Weapon<br />
SOLUH - CORE---------------------RG01 - PITONE<br />
//Arms------------------------------//R - Back Weapon<br />
063AN03---------------------------RC01 - PHACT<br />
//Legs-------------------------------//L - Back Weapon<br />
047AN04----------------------------GRB - TRAVERS<br />
______________ ---------------//Shoulder Unit<br />
---------------------------------------P - MARROW<br />
//FCS<br />
FS - HOGIRE<br />
//Generator<br />
AGRYOS/G<br />
______________<br />
<br />
//Main Booster<br />
CB - JUDITH<br />
//Overed Booster<br />
KRB - SOBRERO<br />
//Side Booster<br />
AB - JUDITH<br />
//Back Booster<br />
LB - LAHIRE<br />
<br />
*edit: Forgot to put the AP. Only about 36000. Not much, but its damage-dealing potential with the Assault Armor and the Railguns + Grenades on an enemy with no PA makes up for it. You should be pretty fast as well, I think.<br />
<br />
Assault Armor goodness. Story AC, and awesome mission AC, for my style of play anyway. Beat Occupation of Arteria Carpals with this setup, earning the S rank for it. Since then, I've tested it on Defend/Attack Arteria Cranium, against major Arms Forts, the Line - Ark missions, etc etc as well as the normal missions, and so far they're all S - Ranks. Of course my play style is risky but rewarding at the same time, and I'm used to it by now, so no guarantee to those who don't use or don't like Assault Armor.<br />
<br />
Basic Strategy:<br />
Use the RG01 - PITONE as a backup weapon for NEXT battles. The GRB - TRAVERS, 02 - DRAGONSLAYER, and the RC01 - PHACT against small-fry enemies, and against NEXTs use Assault Armor when in close proximity to make short work of them. Dash away to a close-mid range distance, then use the PITONE and PHACT to finish them off while their Primal Armor is down. Against lightweights, if you're lucky, one blast in close proximity will kill them.<br />
<br />
Notes:<br />
You'll have to watch your opponent's movements when using AA. Use your radar. If they're dashing your way, use AA at the right moment, and they'll be hit for devastating damage. Also, don't use AA against the drones when you fight the Cabracan. For some reason they don't get hit often. Flying little cheaters -_-<br />
<br />
That's all for now.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Masamune]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=2148</link>
			<pubDate>Sun, 31 Jan 2010 22:37:18 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=251">Tadakatsu1Honda</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=2148</guid>
			<description><![CDATA[My main in ACFA. Sadly, my love of quads has died due to no real good ones, plus their main use (Back weps) Now available on bipeds. So, Ive joined the sheep and now use a biped myself.<br />
<br />
Head, TELLUS<br />
Core, LANCEL<br />
Arms, LATONA<br />
Legs, AALIYAH<br />
FCS, JUDITH<br />
GEN, SOBRERO<br />
M booster, LATONA<br />
B booster,HOGIRE <br />
Side booster, JUDITH <br />
Over booster, JUDITH <br />
R arm, MARVE <br />
L arm, ER-0700<br />
R back, TRAVERS <br />
L back, MP-0700<br />
Shoulder, YASMIN<br />
<br />
Tune<br />
<br />
EN output, 50<br />
EN Capacity, 50<br />
manuverability, 13<br />
Aim percision, 50<br />
lock speed, 35<br />
Horizontal M boost thrust, 50<br />
Verticle M boost thrust, 50<br />
Horizontal Back boost thrust, 50 <br />
Horizontal M QB thrust,50<br />
Side boost thrust, 37<br />
<br />
Stabilize, 0,0]]></description>
			<content:encoded><![CDATA[My main in ACFA. Sadly, my love of quads has died due to no real good ones, plus their main use (Back weps) Now available on bipeds. So, Ive joined the sheep and now use a biped myself.<br />
<br />
Head, TELLUS<br />
Core, LANCEL<br />
Arms, LATONA<br />
Legs, AALIYAH<br />
FCS, JUDITH<br />
GEN, SOBRERO<br />
M booster, LATONA<br />
B booster,HOGIRE <br />
Side booster, JUDITH <br />
Over booster, JUDITH <br />
R arm, MARVE <br />
L arm, ER-0700<br />
R back, TRAVERS <br />
L back, MP-0700<br />
Shoulder, YASMIN<br />
<br />
Tune<br />
<br />
EN output, 50<br />
EN Capacity, 50<br />
manuverability, 13<br />
Aim percision, 50<br />
lock speed, 35<br />
Horizontal M boost thrust, 50<br />
Verticle M boost thrust, 50<br />
Horizontal Back boost thrust, 50 <br />
Horizontal M QB thrust,50<br />
Side boost thrust, 37<br />
<br />
Stabilize, 0,0]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Virtue and Reason]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=2099</link>
			<pubDate>Sun, 03 Jan 2010 20:53:41 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=64">strawhat_luffy</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=2099</guid>
			<description><![CDATA[Virtue being an upgrade of my earlier Abalone model...<br />
<br />
These are twin AC's that are supposed to be used in tandem with each other(in theory...haven't tested it out yet.)<br />
<br />
Virtue "The Winged Beauty":<br />
<img src="http://img263.imageshack.us/img263/3889/imag00371.jpg" loading="lazy"  alt="[Image: imag00371.jpg]" class="mycode_img" /><br />
Frame:<br />
Head: Hogire<br />
Core: White Glint<br />
Arms: Latona<br />
Legs: Lahire<br />
FCS: BlueXS<br />
Gen: Sobrero<br />
Main Boost:Virtue<br />
Back Boost:Argyros<br />
Side Boost:Holofernes<br />
OB/AA: Sobrero<br />
R Arm: Moonlight<br />
L Arm: Moonlight<br />
None<br />
None<br />
None<br />
None<br />
None<br />
Stabilizers:<br />
None<br />
Hogire Large<br />
Hogire Large<br />
Latona Small<br />
Latona Small<br />
Lahire Large<br />
Lahire Large<br />
Hogire Large<br />
Hogire Large<br />
None<br />
BFF Large<br />
BFF Large<br />
BFF Large<br />
BFF Large<br />
Soluh Large<br />
Soluh Large<br />
Tunes:<br />
50 to Output, Capacity, KP Output, Turning Ability, and all Quick Boosts<br />
spread the rest over PA for the Core/Legs( I don't have all the FRS points yet &lt;_&lt;[422 now, though])<br />
Paint:<br />
<img src="http://img690.imageshack.us/img690/6686/imag00361.jpg" loading="lazy"  alt="[Image: imag00361.jpg]" class="mycode_img" /><br />
White:255-255-255<br />
Dark Blue: 0-0-80<br />
Core's Dark Blue: 0-0-60<br />
Light Blue: 0-155-255<br />
Grey: 65-65-65<br />
Don't bother with the lighter grey<br />
Eye: 120-0-0<br />
Weapon/Stabilizers are Core colors<br />
Stabilizers optional color is Light Blue. Stabilizers/Weapons use the pattern 3rd from the left, on the bottom row.<br />
<br />
Reason "The Last Argument of Kings":<br />
<img src="http://img130.imageshack.us/img130/7135/imag00381.jpg" loading="lazy"  alt="[Image: imag00381.jpg]" class="mycode_img" /><br />
Lahire<br />
Aaliyah<br />
Lahire<br />
White Glint<br />
Hogire<br />
Aaliyah<br />
Gan01<br />
Argyros<br />
Ekhazar<br />
Gan01<br />
Acacia<br />
Motorcobra<br />
EC-0300<br />
Poplar01<br />
Muskingum02<br />
Lare<br />
EB-0700<br />
Tunes:<br />
50 in Output, Capacity, Maneuverability, Aimm Precision, Turning Ability. Spread the rest over Normal Boosting<br />
Paint:<br />
35-35-35<br />
70-0-0<br />
255-255-255<br />
255-0-0<br />
255-255-255<br />
255-255-255<br />
Eye is 0-155-255<br />
Pattern on all weapons/Stabilizers - 2nd one from left<br />
Stabilizers are on Auto<br />
<br />
sorry it's not very detailed as to where everything goes &lt;_&lt; I was going in between 2 rooms trying to remember everything as best I could...just go down the list starting from the Head and you should be ok...]]></description>
			<content:encoded><![CDATA[Virtue being an upgrade of my earlier Abalone model...<br />
<br />
These are twin AC's that are supposed to be used in tandem with each other(in theory...haven't tested it out yet.)<br />
<br />
Virtue "The Winged Beauty":<br />
<img src="http://img263.imageshack.us/img263/3889/imag00371.jpg" loading="lazy"  alt="[Image: imag00371.jpg]" class="mycode_img" /><br />
Frame:<br />
Head: Hogire<br />
Core: White Glint<br />
Arms: Latona<br />
Legs: Lahire<br />
FCS: BlueXS<br />
Gen: Sobrero<br />
Main Boost:Virtue<br />
Back Boost:Argyros<br />
Side Boost:Holofernes<br />
OB/AA: Sobrero<br />
R Arm: Moonlight<br />
L Arm: Moonlight<br />
None<br />
None<br />
None<br />
None<br />
None<br />
Stabilizers:<br />
None<br />
Hogire Large<br />
Hogire Large<br />
Latona Small<br />
Latona Small<br />
Lahire Large<br />
Lahire Large<br />
Hogire Large<br />
Hogire Large<br />
None<br />
BFF Large<br />
BFF Large<br />
BFF Large<br />
BFF Large<br />
Soluh Large<br />
Soluh Large<br />
Tunes:<br />
50 to Output, Capacity, KP Output, Turning Ability, and all Quick Boosts<br />
spread the rest over PA for the Core/Legs( I don't have all the FRS points yet &lt;_&lt;[422 now, though])<br />
Paint:<br />
<img src="http://img690.imageshack.us/img690/6686/imag00361.jpg" loading="lazy"  alt="[Image: imag00361.jpg]" class="mycode_img" /><br />
White:255-255-255<br />
Dark Blue: 0-0-80<br />
Core's Dark Blue: 0-0-60<br />
Light Blue: 0-155-255<br />
Grey: 65-65-65<br />
Don't bother with the lighter grey<br />
Eye: 120-0-0<br />
Weapon/Stabilizers are Core colors<br />
Stabilizers optional color is Light Blue. Stabilizers/Weapons use the pattern 3rd from the left, on the bottom row.<br />
<br />
Reason "The Last Argument of Kings":<br />
<img src="http://img130.imageshack.us/img130/7135/imag00381.jpg" loading="lazy"  alt="[Image: imag00381.jpg]" class="mycode_img" /><br />
Lahire<br />
Aaliyah<br />
Lahire<br />
White Glint<br />
Hogire<br />
Aaliyah<br />
Gan01<br />
Argyros<br />
Ekhazar<br />
Gan01<br />
Acacia<br />
Motorcobra<br />
EC-0300<br />
Poplar01<br />
Muskingum02<br />
Lare<br />
EB-0700<br />
Tunes:<br />
50 in Output, Capacity, Maneuverability, Aimm Precision, Turning Ability. Spread the rest over Normal Boosting<br />
Paint:<br />
35-35-35<br />
70-0-0<br />
255-255-255<br />
255-0-0<br />
255-255-255<br />
255-255-255<br />
Eye is 0-155-255<br />
Pattern on all weapons/Stabilizers - 2nd one from left<br />
Stabilizers are on Auto<br />
<br />
sorry it's not very detailed as to where everything goes &lt;_&lt; I was going in between 2 rooms trying to remember everything as best I could...just go down the list starting from the Head and you should be ok...]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SUPERIOR (reg 1.40)]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=2081</link>
			<pubDate>Thu, 10 Dec 2009 00:19:37 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=306">taurustrin</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=2081</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">FRAME</span><br />
<br />
head : LATONA<br />
core : 063AN03<br />
arm : EKHAZAR<br />
leg : LANCEL<br />
FCS : EKHAZAR<br />
generator : HOGIRE<br />
main booster : RACHEL<br />
back booster : LATONA<br />
side booster : HOLOFERNES<br />
overed boost : JUDITH (non-AA)<br />
arm R : ACACIA<br />
arm L : (Omer's shotgun)<br />
back R : CG-R500<br />
back L : KAMAL<br />
shoulder : -<br />
hanger R : -<br />
hanger L : LARE<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TUNING</span><br />
<br />
load : 20<br />
EN output : 50<br />
EN capacity : 20<br />
KP output : 20<br />
maneuverability : 50<br />
lock speed : 50<br />
horizontal thrust (main) : 30<br />
vertical thrust (main) : 50<br />
horizontal thrust (back) : 30<br />
horizontal thrust (side) : 30<br />
stability (leg) : 50<br />
turning ability : 36<br />
<br />
<span style="font-weight: bold;" class="mycode_b">STABILIZER</span><br />
<br />
top : <br />
head R/L : <br />
core upper R/L : <br />
core lower R/L : <br />
arm R/L : <br />
leg back : <br />
leg upper R/L : <br />
leg middle R/L : <br />
leg lower R/L :]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">FRAME</span><br />
<br />
head : LATONA<br />
core : 063AN03<br />
arm : EKHAZAR<br />
leg : LANCEL<br />
FCS : EKHAZAR<br />
generator : HOGIRE<br />
main booster : RACHEL<br />
back booster : LATONA<br />
side booster : HOLOFERNES<br />
overed boost : JUDITH (non-AA)<br />
arm R : ACACIA<br />
arm L : (Omer's shotgun)<br />
back R : CG-R500<br />
back L : KAMAL<br />
shoulder : -<br />
hanger R : -<br />
hanger L : LARE<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TUNING</span><br />
<br />
load : 20<br />
EN output : 50<br />
EN capacity : 20<br />
KP output : 20<br />
maneuverability : 50<br />
lock speed : 50<br />
horizontal thrust (main) : 30<br />
vertical thrust (main) : 50<br />
horizontal thrust (back) : 30<br />
horizontal thrust (side) : 30<br />
stability (leg) : 50<br />
turning ability : 36<br />
<br />
<span style="font-weight: bold;" class="mycode_b">STABILIZER</span><br />
<br />
top : <br />
head R/L : <br />
core upper R/L : <br />
core lower R/L : <br />
arm R/L : <br />
leg back : <br />
leg upper R/L : <br />
leg middle R/L : <br />
leg lower R/L :]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Circaete[reg-1.40]]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1976</link>
			<pubDate>Sun, 04 Oct 2009 08:10:21 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=286">Sero</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1976</guid>
			<description><![CDATA[<span style="font-style: italic;" class="mycode_i">AC NEXT: "CIRCAETE" Identified.<br />
NEXT is equipped with machinegun MOTORCOBRA and laser blade ELTANIN designed for mid-close range combat against NEXTs. <br />
Bringing up image from database:</span><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05940.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05940.jpg" loading="lazy"  alt="[Image: th_DSC05940.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05941.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05941.jpg" loading="lazy"  alt="[Image: th_DSC05941.jpg]" class="mycode_img" /></a><br />
<br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05942.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05942.jpg" loading="lazy"  alt="[Image: th_DSC05942.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05944.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05944.jpg" loading="lazy"  alt="[Image: th_DSC05944.jpg]" class="mycode_img" /></a><br />
<br />
Head: HOGIRE<br />
Core: LAHIRE<br />
Arm: LAHIRE<br />
Legs: ALICIA/L<br />
FCS: INBLUE<br />
Generator: LAHIRE<br />
<br />
<span style="font-style: italic;" class="mycode_i">Boosters</span><br />
Main: LAHIRE<br />
Side: JUDITH<br />
Back: JUDITH<br />
Over: LAHIRE<br />
<br />
Mentioned above is a revised design after I fought against Lord_Leperman. Just for the record I'll post the old design here as well:<br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05945.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05945.jpg" loading="lazy"  alt="[Image: th_DSC05945.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05946.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05946.jpg" loading="lazy"  alt="[Image: th_DSC05946.jpg]" class="mycode_img" /></a>]]></description>
			<content:encoded><![CDATA[<span style="font-style: italic;" class="mycode_i">AC NEXT: "CIRCAETE" Identified.<br />
NEXT is equipped with machinegun MOTORCOBRA and laser blade ELTANIN designed for mid-close range combat against NEXTs. <br />
Bringing up image from database:</span><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05940.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05940.jpg" loading="lazy"  alt="[Image: th_DSC05940.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05941.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05941.jpg" loading="lazy"  alt="[Image: th_DSC05941.jpg]" class="mycode_img" /></a><br />
<br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05942.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05942.jpg" loading="lazy"  alt="[Image: th_DSC05942.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05944.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05944.jpg" loading="lazy"  alt="[Image: th_DSC05944.jpg]" class="mycode_img" /></a><br />
<br />
Head: HOGIRE<br />
Core: LAHIRE<br />
Arm: LAHIRE<br />
Legs: ALICIA/L<br />
FCS: INBLUE<br />
Generator: LAHIRE<br />
<br />
<span style="font-style: italic;" class="mycode_i">Boosters</span><br />
Main: LAHIRE<br />
Side: JUDITH<br />
Back: JUDITH<br />
Over: LAHIRE<br />
<br />
Mentioned above is a revised design after I fought against Lord_Leperman. Just for the record I'll post the old design here as well:<br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05945.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05945.jpg" loading="lazy"  alt="[Image: th_DSC05945.jpg]" class="mycode_img" /></a><br />
<a href="http://s6.photobucket.com/albums/y205/Axel17/?action=view&amp;current=DSC05946.jpg" target="_blank" rel="noopener" class="mycode_url"><img src="http://i6.photobucket.com/albums/y205/Axel17/th_DSC05946.jpg" loading="lazy"  alt="[Image: th_DSC05946.jpg]" class="mycode_img" /></a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[X]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1899</link>
			<pubDate>Sat, 08 Aug 2009 23:26:54 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=251">Tadakatsu1Honda</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1899</guid>
			<description><![CDATA[Right arm: Mr-r102<br />
L Arm: Moonlight<br />
Right back: Travers<br />
Left back: Gemma<br />
Head: Lancel<br />
Core: White glint<br />
Arms: Latona<br />
Legs: White glint<br />
FCS: Hogire<br />
Generator: Hector<br />
Main booster: Virtue<br />
Back booster: Lahire<br />
Side booster: judith<br />
Over booster: Judith]]></description>
			<content:encoded><![CDATA[Right arm: Mr-r102<br />
L Arm: Moonlight<br />
Right back: Travers<br />
Left back: Gemma<br />
Head: Lancel<br />
Core: White glint<br />
Arms: Latona<br />
Legs: White glint<br />
FCS: Hogire<br />
Generator: Hector<br />
Main booster: Virtue<br />
Back booster: Lahire<br />
Side booster: judith<br />
Over booster: Judith]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Azariel]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1808</link>
			<pubDate>Mon, 11 May 2009 03:19:37 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=189">atdsutm</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1808</guid>
			<description><![CDATA[Head: 063AN02<br />
Core: SOLUH-CORE<br />
Arms: AM-JUDITH<br />
Legs: LG-JUDITH<br />
<br />
FCS: INBLUE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-RACHEL<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: LINSTANT/O<br />
<br />
RArm: 01-HITMAN<br />
LArm: 01-HITMAN<br />
RBack: NONE<br />
LBack: NONE<br />
Shoulder: YASMIN<br />
RHanger: EB-0600<br />
LHanger: EB-0600<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
0/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/0<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
50/0/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/50/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/42<br />
<br />
<br />
A LIGHT FRAME with MGs....YAY!!!<br />
<br />
at the moment i like the hitman because of it's accuracy and effectivity at longer ranges.<br />
<br />
<img src="http://i258.photobucket.com/albums/hh263/atdsutm/IMG_1769.jpg" loading="lazy"  alt="[Image: IMG_1769.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Head: 063AN02<br />
Core: SOLUH-CORE<br />
Arms: AM-JUDITH<br />
Legs: LG-JUDITH<br />
<br />
FCS: INBLUE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-RACHEL<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: LINSTANT/O<br />
<br />
RArm: 01-HITMAN<br />
LArm: 01-HITMAN<br />
RBack: NONE<br />
LBack: NONE<br />
Shoulder: YASMIN<br />
RHanger: EB-0600<br />
LHanger: EB-0600<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
0/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/0<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
50/0/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/50/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/42<br />
<br />
<br />
A LIGHT FRAME with MGs....YAY!!!<br />
<br />
at the moment i like the hitman because of it's accuracy and effectivity at longer ranges.<br />
<br />
<img src="http://i258.photobucket.com/albums/hh263/atdsutm/IMG_1769.jpg" loading="lazy"  alt="[Image: IMG_1769.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Vajra]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1807</link>
			<pubDate>Mon, 11 May 2009 03:12:01 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=189">atdsutm</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1807</guid>
			<description><![CDATA[Head: SOLUH-HEAD<br />
Core: CR-LANCEL<br />
Arms: TELLUS<br />
Legs: 03-AALIYAH/L<br />
<br />
FCS: FS-LAHIRE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: S01-V3<br />
<br />
RArm: HLR09-BECRUX<br />
LArm: HLR09-BECRUX<br />
RBack: NONE<br />
LBack: NONE<br />
Shoulder: YASMIN<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
2/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/50<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
40/0/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/0/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/50<br />
<br />
This design primarily focuses on hit n run tactics with ogoto + canopus, flaking with a few shots then running away. It might be unusual to have some alliyah parts on the frame alongside with an energy weapon but at the moment i dont feel the constraints of high drain.<br />
<br />
EDIT: i changed some parts, double becrux = GODLY!!!!!]]></description>
			<content:encoded><![CDATA[Head: SOLUH-HEAD<br />
Core: CR-LANCEL<br />
Arms: TELLUS<br />
Legs: 03-AALIYAH/L<br />
<br />
FCS: FS-LAHIRE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: S01-V3<br />
<br />
RArm: HLR09-BECRUX<br />
LArm: HLR09-BECRUX<br />
RBack: NONE<br />
LBack: NONE<br />
Shoulder: YASMIN<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
2/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/50<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
40/0/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/0/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/50<br />
<br />
This design primarily focuses on hit n run tactics with ogoto + canopus, flaking with a few shots then running away. It might be unusual to have some alliyah parts on the frame alongside with an energy weapon but at the moment i dont feel the constraints of high drain.<br />
<br />
EDIT: i changed some parts, double becrux = GODLY!!!!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ultimatum]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1806</link>
			<pubDate>Mon, 11 May 2009 03:00:50 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=189">atdsutm</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1806</guid>
			<description><![CDATA[Head: EKHAZAR-HEAD<br />
Core: EKHAZAR-CORE<br />
Arms: EKHAZAR-ARMS<br />
Legs: L11-LATONA<br />
<br />
FCS: FS-LAHIRE<br />
Gen: GN-JUDITH<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: LINSTANT/O<br />
<br />
RArm: 01-HITMAN<br />
LArm: ACACIA<br />
RBack: HLC02-SIRIUS<br />
LBack: DEARBORN03<br />
Shoulder: GALATIN02<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
0/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/0<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
25/40/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/27/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/50<br />
<br />
I've changed some of the weapon layout and made this one capable of kill PA because of HITMAN and DEARBORN, and with some added laser power of sirius and giving me more chances of ripping AP. Some of it's problems are speed, as LW can easily kill me and my only chances are playing defensive with sirius.<br />
<br />
<img src="http://i258.photobucket.com/albums/hh263/atdsutm/IMG_1765.jpg" loading="lazy"  alt="[Image: IMG_1765.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Head: EKHAZAR-HEAD<br />
Core: EKHAZAR-CORE<br />
Arms: EKHAZAR-ARMS<br />
Legs: L11-LATONA<br />
<br />
FCS: FS-LAHIRE<br />
Gen: GN-JUDITH<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: BB11-LATONA<br />
SBoost: SB128-SCHEDAR<br />
OBoost: LINSTANT/O<br />
<br />
RArm: 01-HITMAN<br />
LArm: ACACIA<br />
RBack: HLC02-SIRIUS<br />
LBack: DEARBORN03<br />
Shoulder: GALATIN02<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
0/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/0<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
25/40/0/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
50/0/27/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/50<br />
<br />
I've changed some of the weapon layout and made this one capable of kill PA because of HITMAN and DEARBORN, and with some added laser power of sirius and giving me more chances of ripping AP. Some of it's problems are speed, as LW can easily kill me and my only chances are playing defensive with sirius.<br />
<br />
<img src="http://i258.photobucket.com/albums/hh263/atdsutm/IMG_1765.jpg" loading="lazy"  alt="[Image: IMG_1765.jpg]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Caliburn]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1805</link>
			<pubDate>Mon, 11 May 2009 02:47:13 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=189">atdsutm</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1805</guid>
			<description><![CDATA[Head: HD-HOGIRE<br />
Core: SOLUH-CORE<br />
Arms: 063AN03<br />
Legs: EKHAZAR-LEGS<br />
<br />
FCS: FS-HOGIRE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: ARGYROS/B<br />
SBoost: SB128-SCHEDAR<br />
OBoost: KB-JUDITH<br />
<br />
RArm: ER-R500<br />
LArm: ER-R500<br />
RBack: JADORE<br />
LBack: OSAGE03<br />
Shoulder:YASMIN<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
1/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/50<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
0/0/50/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
0/50/0/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/41<br />
<br />
<br />
this design is attempting to make full use of aerial mid range combat frame, although the back weapon ACRUX may not be well off at a mid range combat because of inferior accuracy.<br />
<br />
I want to make it's weapon as accurate as possible but losing firepower and some quick punch is bothering me<br />
<br />
any suggestions?<br />
<br />
<br />
EDIT: changes in weapon, i love lasers :3]]></description>
			<content:encoded><![CDATA[Head: HD-HOGIRE<br />
Core: SOLUH-CORE<br />
Arms: 063AN03<br />
Legs: EKHAZAR-LEGS<br />
<br />
FCS: FS-HOGIRE<br />
Gen: GN-SOBRERO<br />
<br />
Mboost: CB-JUDITH<br />
BBoost: ARGYROS/B<br />
SBoost: SB128-SCHEDAR<br />
OBoost: KB-JUDITH<br />
<br />
RArm: ER-R500<br />
LArm: ER-R500<br />
RBack: JADORE<br />
LBack: OSAGE03<br />
Shoulder:YASMIN<br />
RHanger:<br />
LHanger:<br />
<br />
Tune:<br />
Capacity (Load/EN output/EN capacity/KP output)<br />
1/50/50/0<br />
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)<br />
50/0/50/50<br />
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)<br />
50/0/0/0<br />
Primal Armor (Head/Core/Arm/Leg)<br />
0/0/0/0<br />
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)<br />
0/0/50/0<br />
Special Boost (QB main/QB back/QB side/OB)<br />
0/50/0/0<br />
Control (Stability head/Stability core/Stability arm/Stability leg)<br />
0/0/0/41<br />
<br />
<br />
this design is attempting to make full use of aerial mid range combat frame, although the back weapon ACRUX may not be well off at a mid range combat because of inferior accuracy.<br />
<br />
I want to make it's weapon as accurate as possible but losing firepower and some quick punch is bothering me<br />
<br />
any suggestions?<br />
<br />
<br />
EDIT: changes in weapon, i love lasers :3]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shirunaida(1.3)]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1724</link>
			<pubDate>Mon, 23 Feb 2009 12:22:11 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=47">R.Leonhardt</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1724</guid>
			<description><![CDATA[Head- HOGIRE<br />
Core- SALAUX<br />
Arm-White Glint<br />
Legs-WhiteGlint<br />
FCS-HOGIRE<br />
Gen-HOGIRE<br />
<br />
Main- JUDITH<br />
Back-LATONA<br />
Side-SCHEDAR<br />
Over-LINSTANT<br />
<br />
R- R102<br />
L- 63ANNR<br />
R back- pending(currently switching from one missile to another)<br />
L back- The Basic OMER laser cannon(forgot the name)<br />
<br />
Tunes<br />
<br />
Max EN output and capcity and KP capacity.<br />
<br />
Max out forward thrust,side thrust,QB main and side,turning ability.<br />
<br />
Remaining FRS are divided to Firing stability and lock speed.<br />
<br />
<br />
The design was intended for my second account "UnknownLinx" which was meant to roleplay as White Glint. A whitGlint variant that possess similar parts from both current white glint and original. My aim is to reach a Ranker's level,currently Class A and climbing through the ranks, while sticking to theme. I need help on building a solid weapon combination meant for ranges close to mid. Thank you]]></description>
			<content:encoded><![CDATA[Head- HOGIRE<br />
Core- SALAUX<br />
Arm-White Glint<br />
Legs-WhiteGlint<br />
FCS-HOGIRE<br />
Gen-HOGIRE<br />
<br />
Main- JUDITH<br />
Back-LATONA<br />
Side-SCHEDAR<br />
Over-LINSTANT<br />
<br />
R- R102<br />
L- 63ANNR<br />
R back- pending(currently switching from one missile to another)<br />
L back- The Basic OMER laser cannon(forgot the name)<br />
<br />
Tunes<br />
<br />
Max EN output and capcity and KP capacity.<br />
<br />
Max out forward thrust,side thrust,QB main and side,turning ability.<br />
<br />
Remaining FRS are divided to Firing stability and lock speed.<br />
<br />
<br />
The design was intended for my second account "UnknownLinx" which was meant to roleplay as White Glint. A whitGlint variant that possess similar parts from both current white glint and original. My aim is to reach a Ranker's level,currently Class A and climbing through the ranks, while sticking to theme. I need help on building a solid weapon combination meant for ranges close to mid. Thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Abalone - a blader]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1675</link>
			<pubDate>Mon, 29 Dec 2008 13:20:52 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=64">strawhat_luffy</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1675</guid>
			<description><![CDATA[Head - HD-LAHIRE<br />
Core - WHITE-GLINT/CORE<br />
Arms - 03-AALIYAH/A<br />
Legs - LG-LAHIRE<br />
<br />
FCS - BLUEXS<br />
Gen. - GN-SOBRERO<br />
<br />
Main - S04-VIRTUE<br />
Back - B811-LATONA<br />
Side - AB-HOLOFERNES<br />
OB - KRB-SOBRERO<br />
<br />
RA - 07-MOONLIGHT<br />
LA - 07-MOONLIGHT<br />
RB - ACB-0710<br />
LB - ACB-0710<br />
<br />
Head(top) - 03-AALIYAH/HTS1<br />
Core R/L Upper - 03-AALIYAH/CUS1<br />
Core R/L Lower - 03-AALIYAH/CLS1<br />
Arms - SOLUH-ARMS-1<br />
Legs Back - LG-LAHIRE-OPT02<br />
Legs R/L Upper - 047AN03002<br />
Legs R/L Middle - LG-HOGIRE-OPK02<br />
Legs R/L Lower - LLS01-TELLUS-A<br />
<br />
if any of the names are wrong, sorry &gt;.&gt; I'm looking at a tiny, terrible screen 20 feet away &lt;.&lt;<br />
<br />
40 in En. Output, 50 in KP Output.<br />
15 in Aim Precision(does this affect blades? if not, put add them to the above)<br />
20 each in Rectification for each part<br />
15 in each Quick Boost<br />
20 in each Stability.<br />
<br />
yes, I only have 290 FRS right now. haven't finished the game yet &gt;.&gt;<br />
<br />
Paint:<br />
Head/Arms/Legs/Stabilizers:<br />
255/255/255<br />
0/0/80<br />
0/155/255<br />
120/120/120<br />
120/120/120<br />
255/255/255<br />
EYE:0/155/255<br />
<br />
Moonlight/Core:<br />
0/0/130<br />
255/255/255<br />
0/155/255<br />
0/0/0<br />
255/255/255<br />
0/155/255<br />
<br />
Back Boosters:<br />
0/0/130<br />
0/0/0<br />
255/255/255<br />
120/120/120<br />
<br />
guess that's it.]]></description>
			<content:encoded><![CDATA[Head - HD-LAHIRE<br />
Core - WHITE-GLINT/CORE<br />
Arms - 03-AALIYAH/A<br />
Legs - LG-LAHIRE<br />
<br />
FCS - BLUEXS<br />
Gen. - GN-SOBRERO<br />
<br />
Main - S04-VIRTUE<br />
Back - B811-LATONA<br />
Side - AB-HOLOFERNES<br />
OB - KRB-SOBRERO<br />
<br />
RA - 07-MOONLIGHT<br />
LA - 07-MOONLIGHT<br />
RB - ACB-0710<br />
LB - ACB-0710<br />
<br />
Head(top) - 03-AALIYAH/HTS1<br />
Core R/L Upper - 03-AALIYAH/CUS1<br />
Core R/L Lower - 03-AALIYAH/CLS1<br />
Arms - SOLUH-ARMS-1<br />
Legs Back - LG-LAHIRE-OPT02<br />
Legs R/L Upper - 047AN03002<br />
Legs R/L Middle - LG-HOGIRE-OPK02<br />
Legs R/L Lower - LLS01-TELLUS-A<br />
<br />
if any of the names are wrong, sorry &gt;.&gt; I'm looking at a tiny, terrible screen 20 feet away &lt;.&lt;<br />
<br />
40 in En. Output, 50 in KP Output.<br />
15 in Aim Precision(does this affect blades? if not, put add them to the above)<br />
20 each in Rectification for each part<br />
15 in each Quick Boost<br />
20 in each Stability.<br />
<br />
yes, I only have 290 FRS right now. haven't finished the game yet &gt;.&gt;<br />
<br />
Paint:<br />
Head/Arms/Legs/Stabilizers:<br />
255/255/255<br />
0/0/80<br />
0/155/255<br />
120/120/120<br />
120/120/120<br />
255/255/255<br />
EYE:0/155/255<br />
<br />
Moonlight/Core:<br />
0/0/130<br />
255/255/255<br />
0/155/255<br />
0/0/0<br />
255/255/255<br />
0/155/255<br />
<br />
Back Boosters:<br />
0/0/130<br />
0/0/0<br />
255/255/255<br />
120/120/120<br />
<br />
guess that's it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Goat and CZ's prototypes]]></title>
			<link>https://ravenrepublic.net/forums/showthread.php?tid=1655</link>
			<pubDate>Sun, 30 Nov 2008 19:36:06 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://ravenrepublic.net/forums/member.php?action=profile&uid=19">Lord_Leperman</a>]]></dc:creator>
			<guid isPermaLink="false">https://ravenrepublic.net/forums/showthread.php?tid=1655</guid>
			<description><![CDATA[CZ<br />
<br />
AinSophAur<br />
<br />
HEAD: AALIAH/H<br />
CORE: AALIAH/H<br />
ARMS: LAHIRE<br />
LEGS: LATONA<br />
FCS: INBLUE<br />
GENERATOR: SOBRERO<br />
BOOSTERS (all boosters): AALIAH<br />
OB: LINSTAT<br />
R ARM: 063ANAR<br />
LARM: KAPTEYN<br />
L/R BACK: OIGAMI<br />
SHOULDER: none<br />
<br />
Goat<br />
<br />
CannonFodder<br />
<br />
HEAD: EKHAZER<br />
CORE: HOGIRE<br />
ARMS: SOLUH<br />
LEGS: LATONA<br />
FCS: INBLUE<br />
GENERATOR: SOBRERO<br />
BOOSTER (all boosters): AALIAH<br />
R ARM: 063ANAR<br />
L ARM: 051ANNR<br />
R BACK: 063 ANPM<br />
L BACK: none<br />
SHOULDER: SCYLLA<br />
<br />
<br />
Can't comment on these yet as I barely know what to recommend at all <img src="https://ravenrepublic.net/forums/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_80" />]]></description>
			<content:encoded><![CDATA[CZ<br />
<br />
AinSophAur<br />
<br />
HEAD: AALIAH/H<br />
CORE: AALIAH/H<br />
ARMS: LAHIRE<br />
LEGS: LATONA<br />
FCS: INBLUE<br />
GENERATOR: SOBRERO<br />
BOOSTERS (all boosters): AALIAH<br />
OB: LINSTAT<br />
R ARM: 063ANAR<br />
LARM: KAPTEYN<br />
L/R BACK: OIGAMI<br />
SHOULDER: none<br />
<br />
Goat<br />
<br />
CannonFodder<br />
<br />
HEAD: EKHAZER<br />
CORE: HOGIRE<br />
ARMS: SOLUH<br />
LEGS: LATONA<br />
FCS: INBLUE<br />
GENERATOR: SOBRERO<br />
BOOSTER (all boosters): AALIAH<br />
R ARM: 063ANAR<br />
L ARM: 051ANNR<br />
R BACK: 063 ANPM<br />
L BACK: none<br />
SHOULDER: SCYLLA<br />
<br />
<br />
Can't comment on these yet as I barely know what to recommend at all <img src="https://ravenrepublic.net/forums/images/smilies/tongue.gif" alt="Tongue" title="Tongue" class="smilie smilie_80" />]]></content:encoded>
		</item>
	</channel>
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