Current time: 11-23-2024, 05:30 PM
Panzerfaust
Grenade-launching quad
#1
AC Name: Panzerfaust
AC Game: Armored Core Last Raven

Classification: Heavyweight Quadruped
Core Type: Storage w/AMS
Revision: 1.0
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Frame:
Head | Core | Arms | Legs
YH85SR | C83UA | A92XS | LF93A2
0/0/5/5/0 | 0/0/5/5/0 | 0/0/5/5/0 | 4/0/3/3/0

Internals:
Booster | FCS | Generator | Radiator
GULL | F73H | LOTUS | ANANDA
0/0/2/8 | -N/A- | 0/10/0 | 0/0/10

Armaments:
Inside | Extension | R Back | L Back
-N/A- | -N/A- | WB87GLL | WB78GL

R Arm | L Arm | R Hanger | L Hanger
WR93RL | SYLPH | -N/A- | -N/A-

Optional Parts:
AMINO | O69ES | O71EC | O79L+ | CODON | O86R+
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Frame Color: Camouflage
- Base | Aid | Opt | Det | Jnt
R: 066 | 020 | 038 | 160 | 112
G: 062 | 020 | 031 | 080 | 112
B: 048 | 030 | 031 | 000 | 112

Weapon Color:
R Back | L Back | R Arm | L Arm | R Hangar | L Hangar
BLACK | BLACK | BLACK | BLACK | -N/A- | -N/A-
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Statistics (post GLL drop:post GL drop):
AP: 9039
Weight: 9008 (8266:7212)
EN Supply: 2226 (2412:2754)
Max Boost Speed: 336 (382:441)
Turning Speed: 1392 (1413:1428)
Stability: 10134 (10150:10172)
Cooling: 15791/18165
Def Shell/Energy: 1909/1626
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Description:
Another quad by me, yes. This quad makes use of the RL, a weapon I've grown to like. The GLL/GL combo gives me plenty of grenades to work with.

Tactics:
Use GLL then drop, then fight with GL and RL, drop GL if situation calls for it.

Known Issues:
Low energy defense and could use a little bit more speed.

PvP Information:
None.
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Notes:
"Panzerfaust" is German for "tank fist."
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#2
AC:LR, it lives! Woot

On a more serious note, here is my evaluation after 10 minutes of testing:

Pros:
Excellent burst damage at short range, especially if one can consistently connect with grenades at point blank range.
As with its namesake, can easily destroy grounded tanks and other heavy weight ACs, also surprisingly effective against airborne light weights.

Cons:
Burst damage is significantly lowered at long range as grenades take time to lock on to hit.
Vulnerable to counter-fire, especially from missiles when lining up a grenade shot.
Low energy defence.

Overall, this is a respectable design capable of taking on most AI-controlled targets. Rushing and careful shot placement will ensure a quick victory (<60 seconds). The only change I'd make is to swap out the EC optional part for MARISHI and RIBOSE for a little bit more heat resistance.
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