Rave: another online freelance long term project
for another indie game studio in the states
roughly 15 dollars or so per texture...doesn't sound like much? but here's the thing i can get the texture done in probably half a day if no interruptions so 15 dollars per day...times lets say 5 times a week if this was a normal job
and these are just low poly models roughly less than 1k tri polygons
so its coming out roughly 15k or so a month if translated into peso...hmmm hindi pa kasama ung classes sa informatics when they start...
another point 15 dollars is just start-up later on i can charge higher when i get better and get more known
the catch is its just freelance work so i can do it at home with no worries of having to go to a physical location
since the models are already made i just need to texture them
and yeah art style needed to be similar or same as Torchlight...i was scared at first since Torchlight is an official game
surprisingly i passed XD LOL
i didn't expect i improved that much already i guess all that hardship is paying off
and tamang tama lng un timing i needed more practice in texturing anyways
also after this have roughly 2-3 more online clients supposively lined up but had to email them
sorry may nauna na XD till next time
plus i love the reaction of the online client when i passed and when he asked a few questions where'd i learn game design as in what school
when i told him...are you kidding there wasn't any game design schools during my time...i had to learn on my own...i had a really hard time obviously because i had to learn on my own
no one else in the family line was into 3d animation/game design that much so i had to relly mostly on myself so you can imagine how many arguements already had with mom and dad every time when it comes to that subject...yish
then i like what the client told me when i passed the job test
"you know its usually those who didn't come from a game design/animation school that make it far in the industry since they learned through hardship what it takes to make in the industry...so i have a feeling you'll go far kid...and i still call you kid cause even though your 20+ i am still a lot older than you...and congratulations you got the job for this long term freelance project and if we ever need help again for future projects"
slight rand: so got a bit of the update aww so they still need to talk to production head XD but so far the contact person and other heads for this indie studio was impressed daw with the output and manage to finish 1 day before the deadline
i told them i will get it done by thursday
finishes the texturing by wednesday afternoon XD
i usually give myself 1-2 days before deadline in case something happens
for another indie game studio in the states
roughly 15 dollars or so per texture...doesn't sound like much? but here's the thing i can get the texture done in probably half a day if no interruptions so 15 dollars per day...times lets say 5 times a week if this was a normal job
and these are just low poly models roughly less than 1k tri polygons
so its coming out roughly 15k or so a month if translated into peso...hmmm hindi pa kasama ung classes sa informatics when they start...
another point 15 dollars is just start-up later on i can charge higher when i get better and get more known
the catch is its just freelance work so i can do it at home with no worries of having to go to a physical location
since the models are already made i just need to texture them
and yeah art style needed to be similar or same as Torchlight...i was scared at first since Torchlight is an official game
surprisingly i passed XD LOL
i didn't expect i improved that much already i guess all that hardship is paying off
and tamang tama lng un timing i needed more practice in texturing anyways
also after this have roughly 2-3 more online clients supposively lined up but had to email them
sorry may nauna na XD till next time
plus i love the reaction of the online client when i passed and when he asked a few questions where'd i learn game design as in what school
when i told him...are you kidding there wasn't any game design schools during my time...i had to learn on my own...i had a really hard time obviously because i had to learn on my own
no one else in the family line was into 3d animation/game design that much so i had to relly mostly on myself so you can imagine how many arguements already had with mom and dad every time when it comes to that subject...yish
then i like what the client told me when i passed the job test
"you know its usually those who didn't come from a game design/animation school that make it far in the industry since they learned through hardship what it takes to make in the industry...so i have a feeling you'll go far kid...and i still call you kid cause even though your 20+ i am still a lot older than you...and congratulations you got the job for this long term freelance project and if we ever need help again for future projects"
slight rand: so got a bit of the update aww so they still need to talk to production head XD but so far the contact person and other heads for this indie studio was impressed daw with the output and manage to finish 1 day before the deadline
i told them i will get it done by thursday
finishes the texturing by wednesday afternoon XD
i usually give myself 1-2 days before deadline in case something happens