Rave: interview went pretty well with Digital Dodge earlier for a freelance project/gig
funny thing is its the visual effects head/interview siya pa nag sabi sa akin that they dont like the local content din or working with the local producers because they keep changing the deadlines/rushing things which ends up on sacrificing the quality but they have no option, in the end the client ang masusunod XD hindi na lng ako nag comment but i guess were in the same page
they mentioned later on they want to start producing their own content
so i guess i got along with the studio heads pretty well earlier...they also really dont like local content pero no choice for the time being since they're the clients
some of other questions earlier
interviewer/visual effects head: Mr. Yang? question lng since you partly be teaching at informatics game design as well and freelance as a game artist at times...
bakit dami na gusto mag game design course, bakit siya na-uso ano ba meron sa game design?
me: simple think about if your a teenager and you love to play games...most people would think i love to play game so i will take game design na course and make games like final fantasy etc...until they realize 1st year pa lng...ang hirap pala...
interviewer/visual effects head: you also know how to draw and a bit of zbrush?
me: yes po, drawing/2d is a secondary skill for me and zbrush learning/practicing it a bit from time to time
in anycase interview went well XD may not like the clients they work for but apparently so does the heads in the studio they dont like the clients either but they got no choice
at least its in the right industry, the right job, paid and work experience
on a side note i need a new demo reel and beginning to use Ronin or Fang at times when interview how i want to be called aside from my normal name...well its my penname as an artist anyways why not i like the sound of it anyways
Project will be around October or so
...
so aside from this another freelance pending 3d animation project but i dont know when pa with the client
funny thing is its the visual effects head/interview siya pa nag sabi sa akin that they dont like the local content din or working with the local producers because they keep changing the deadlines/rushing things which ends up on sacrificing the quality but they have no option, in the end the client ang masusunod XD hindi na lng ako nag comment but i guess were in the same page
they mentioned later on they want to start producing their own content
so i guess i got along with the studio heads pretty well earlier...they also really dont like local content pero no choice for the time being since they're the clients
some of other questions earlier
interviewer/visual effects head: Mr. Yang? question lng since you partly be teaching at informatics game design as well and freelance as a game artist at times...
bakit dami na gusto mag game design course, bakit siya na-uso ano ba meron sa game design?
me: simple think about if your a teenager and you love to play games...most people would think i love to play game so i will take game design na course and make games like final fantasy etc...until they realize 1st year pa lng...ang hirap pala...
interviewer/visual effects head: you also know how to draw and a bit of zbrush?
me: yes po, drawing/2d is a secondary skill for me and zbrush learning/practicing it a bit from time to time
in anycase interview went well XD may not like the clients they work for but apparently so does the heads in the studio they dont like the clients either but they got no choice
at least its in the right industry, the right job, paid and work experience
on a side note i need a new demo reel and beginning to use Ronin or Fang at times when interview how i want to be called aside from my normal name...well its my penname as an artist anyways why not i like the sound of it anyways
Project will be around October or so
...
so aside from this another freelance pending 3d animation project but i dont know when pa with the client