Before I say anything, some of these designs are not meant to be practical. This post will be updated regularly as long as I have the time to build more ACs. Unfortunately there are no imitation Crest MTs that are good looking enough to be posted here
MT09-OWL (Heavy-weight Biped)
Head --------- H04-CICADA (0,0,4,3,3)
Core ---------- YC08-ICURUS (0,4,3,3,0)
Arms ---------- A09-LEMUR2 (3,6,1,0,0)
Legs ---------- LH13-JACKAL2 (3,1,0,5,1)
Booster ------- B04-BIRDIE2 (0,10,0,0)
FCS ----------- MF03-VOLUTE2
Generator ----- CR-G84P (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- I04E-SQUID
Extension ----- ---
Back Unit R --- CR-WB69RA
Back Unit L --- CR-WB69RA
Arm Unit R ---- CR-WR84HNR or RASETSU
Arm Unit L ---- WL02R-SPECTER
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, KISSYOH, O03-CODON, MARISHI, KANGI
Paint-
Base: 60,80,71
Aid: 90,100,110 (Head/Legs: 60,80,71)
Optional: 45,45,45
Detail: 200,120,0 (Head: 0,0,0)
Joint: 45,45,45
Comments: A toy build based on an annoying MT found all throughout NX to LR. It is highly recommended for the user to switch around the control for right hand and left hand weapon when operating. The SPECTER rifle is powerful, but has very little ammo which limits the combat duration of this AC, use the rocket launcher or parrying blade if you can.
MT08-OSTRICH (Light-weight Reverse Joint)
Head --------- H04-CICADA (0,0,4,3,3)
Core ---------- CR-YC99UL (0,5,3,2,0)
Arms ---------- CR-WA69MS
Legs ---------- CR-LRJ76 (0,2,4,3,1)
Booster ------- B01-BIRDIE (0,10,0,0)
FCS ----------- MIROKU
Generator ----- FUDOH (6,4,0)
Radiator ------ CR-R92 (0,0,10)
Inside -------- ---
Extension ----- E06RM-GAR2
Back Units --- WB31B-PEGASUS
Arm Unit R ---- ---
Arm Unit L ---- ---
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O75LA, O03-CODON, MARISHI, KANGI
Paint-
Base: 70,90,110
Aid: 90,90,90
Optional: 5,5,5
Detail: 200,170,60
Joint: 80,80,80
Comments: This is a revision of a design I found on ACO (named Grand Ostrich) by CCR, the website is under reconstruction the last time I checked, so I've decided to revive it here. I take no credit for this design.
As a missile boat, it is imperative to keep a relatively large distance between the AC and its target, and keep that weapon arm on mode 2.
MT10-BAT (Light-weight Hover)
Head --------- H04-CICADA (0,0,0,0,10)
Core ---------- RAKAN (0,10,0,0,0)
Arms ---------- A06-GIBBON2 (0,5,3,2,0)
Legs ---------- CR-LN85 (0,0,3,4,3)
Booster ------- ---
FCS ----------- CR-F73H
Generator ----- G01-LOTUS (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- RURI
Back Unit R --- CR-WB73MV
Back Unit L --- CR-WB73MV
Arm Unit R ---- YWH14PU-ROC4
Arm Unit L ---- YWH14PU-ROC4
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, O04-GOLGI, MARISHI
Paint-
Base: 72,62,85
Aid: 45,45,45
Optional: 45,45,45 (Core/Arms: 50,45,80)
Detail: 75,0,0
Joint: 85,50,40 (Arms: 85,85,85)
Comments: A rather specialised AC, the MT10-BAT is designed for the two lone water mission in LR: Destroy The Control Towers and Eliminate Enemy Invaders. The ROC4s can melt Wanton Busker, an enemy AC in seconds while the MVs are used against Vola-Volant.
Prototype Pulverizer (Middle-weight Quad)
Head --------- CR-H81S4 (0,0,3,3,4) or CR-YH70S2 if a flatter head is preferred
Core ---------- YC07-CRONUS (0,2,5,3,0)
Arms ---------- SYURA
Legs ---------- LF04-LIZARD (1,1,7,0,1)
Booster ------- B04-BIRDIE2 (0,10,0,0) or CR-B83TP, tune for booster heat
FCS ----------- CR-F75D for the vs ECM performance
Generator ----- CR-G91 (0,10,0) or KONGOH (0,0,10)
Radiator ------ ANANDA (0,10,0) or CR-R92 (0,0,10)
Inside -------- I01M-URCHIN as last ditch defense if charging
Extension ----- CR-E82SS2, they can be dropped when needed
Back Units --- WB30Q-CHIMERA
Arm Unit R ---- ---
Arm Unit L ---- ---
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, O03-CODON, O04-GOLGI, MARISHI
Paint-
Base: 90,50,35
Aid: 55,50,55 (Head: 0,131,200)
Optional: 0,131,200 (Head: 100,100,100, Core: 0,151,200, Legs: 128,70,45)
Detail: 0,151,200 (Head: 0,0,0)
Joint: 0,110,200 (Head: 60,70,95, Core: 100,50,50)
Comments: The most user-friendly of my pseudo pulverizer designs. Despite of its poor stats, it can defeat all in game pulverizers except for the airborne (including the blue version) and hovering one.
Performance against ACs are well, quite bad unless they can't dodge, meaning that attempting to take this thing to the arena or missions with fast ACs is suicide.
The followin ACs are not toy build but are actual campaign staples, therefore they tend to be much more user-friendly then the ACs above.
Oniyuri I (Middle-weight Biped)
Head --------- CR-H97XS-EYE (0,1,0,3,6)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- A11-MACAQUE (0,5,3,2,0)
Legs ---------- LH09-COUGAR2 (0,0,4,3,3)
Boosters ------- B03-VULTURE2 (2,8,0,0)
FCS ----------- MONJU
Generator ----- CR-G91 (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- --- or E02RM-GAR
Back Unit R --- WB07RO-ORTHOS or WB05M-SATYUROS
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- CR-WH79H3
Arm Unit L ---- CR-WH79H3
Hanger Unit R - WH09H-WRAITH
Hanger Unit L - CR-WL79LB2
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, O03-CODON, MARISHI, KANGI
Paint-
Base: 75,85,117 (Head/Legs: 115,151,175)
Aid: 115,151,175 (Head/Legs: 75,85,117)
Optional: 200,161,70 (Head: 55,55,65, Core: 141,160,200)
Detail: 141,160,200
Joint: 55,55,65 (Arms: 85,80,70)
Comments: My main mission staple, the H3 pistols aren't that cheesy outside of PvP.
The Oniyuri (Demon Lily - 鬼百合) are a series of pistol armed, middle weight bipedal ACs designed mainly for close-range combat. Due to the cheesiness of their armament, they are illegal for tournament play.
Oniyuri II (Middle-weight Biped)
Head --------- H01-WASP (0,0,3,3,4)
Core ---------- C04-ATLAS (0,5,3,2,0)
Arms ---------- A06-GIBBON2 (0,5,3,2,0)
Legs ---------- LH09-COUGAR2 (0,2,3,3,2)
Boosters ------- B05-GULL (0,0,0,10)
FCS ----------- CR-F73H
Generator ----- FUDOH (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- WB06M-SPARTOI
Back Unit L --- WB03R-SIREN
Arm Unit R ---- WR06H-GHOST2
Arm Unit L ---- WL10H-MIST2
Hanger Unit R - WR03H-GHOST
Hanger Unit L - YWL16LB-ELF3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O08-RIBOSE, CR-O86R+, MARISHI, KANGI
Paint-
Base: 75,75,75 (Head/Core: 180,180,180)
Aid: 40,40,50 (Arms: 90,90,110, Legs: 180,180,180)
Optional: 75,75,75 (Arms: 180,180,180, Legs: 40,40,50)
Detail: 200,200,77 (Arms: 100,151,151)
Joint: 150,90,10 (Arms: 30,30,30)
Comments: Mirage version of the Oniyuri. Defences have been sacrificed to enhance mobility. It can empty its payload of handgun rounds even faster than its predecessor.
v.1
v.2
Oniyuri III (Middle-weight Biped)
Head --------- CR-H81S4 (0,0,1,3,6)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- CR-A94FL (0,4,2,4,0) or CR-A82SL (1,2,4,3,0)
Legs ---------- CR-LH92S3 (3,0,1,3,3) or CR-LH80S2 (1,2,3,3,1)
Booster ------- B03-VULTURE2 (2,8,0,0)
FCS ----------- KOKUH
Generator ----- CR-G84P (0,2,8)
Radiator ------ ANANDA (0,0,10)
Extension ----- ---
Extension ----- ---
Back Unit L --- ---
Back Unit L --- CR-WB69RA
Arm Unit R ---- CR-WH79H3
Arm Unit L ---- CR-WH79H3
Hanger Unit R - CR-WH69H
Hanger Unit L - YWL16LB-ELF3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, O03-CODON, MARISHI
Paint- (v.1 and v.2)
Base: 10,10,10 - 20,20,50
Aid: 30,20,20 - 120,120,120
Optional: 60,60,60 - 60,60,60
Detail: 200,100,0 - 200,110,0
Joint: 20,20,20 - 20,20,20
Comments: Crest version of the Oniyuri. Defences have been improved at an expense of electronic functions and mobility.
Oniyuri IV (Middle-weight Biped)
Head --------- CR-YH70S2 (0,0,2,3,5)
Core ---------- CR-YC99UL (0,5,3,2,0)
Arms ---------- CR-A80S3 (0,4,3,3,0)
Legs ---------- LH01-LYNX (0,0,0,0,0)
Boosters ------- B04-BIRDIE2 (0,10,0,0)
FCS ----------- MF05-LIMPET
Generator ----- KONGOH (0,0,10)
Radiator ------ CR-R92 (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- SYAKATSURA
Back Unit L --- CR-WB85RA3
Arm Unit L ---- CR-WH01HP
Arm Unit L ---- CR-WH01HP
Hanger Unit R - WH09H-WRAITH
Hanger Unit L - CR-WL88LB3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, CR-O86R+, MARISHI, KANGI
Paint-
Base: 50,50,50
Aid: 200,200,200
Optional: 70,20,20
Detail: 190,100,140
Joint: 180,170,160
Comments: Middle-weight, poor man's version of the Oniyuri (cheap parts). The HP handguns are excellent against most targets that are distracted by the micromissiles. Bear a slight resemblance to AC:LR arena ranker 30 Ska/Trigger Happy 99.
Oniyuri 0 (Middle-weight Biped)
Head --------- CR-H69S (0,0,0,3,7)
Core ---------- CR-C75U2 (0,4,3,3,0)
Arms ---------- CR-A69S (0,4,3,3,0)
Legs ---------- CR-LH69S (2,0,2,4,2)
Boosters ------- B02-VULTURE (0,9,0,1)
FCS ----------- MF05-LIMPET
Generator ----- G01-LOTUS (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- CR-WB69M
Back Unit L --- CR-WB69RA
Arm Unit L ---- CR-WH69H
Arm Unit L ---- CR-WH69H
Hanger Unit R - WR03H-GHOST
Hanger Unit L - CR-WL69LB
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O08-RIBOSE, CR-O86R+, MARISHI, KANGI
Paint-
Base: 170,135,70 (Head/Legs: 100,100,100)
Aid: 100,100,100 (Head/Legs: 170,135,70)
Optional: 50,50,50
Detail: 150,200,0
Joint: 35,35,40
Comments: This was originally an experiment that aims to create a prototype of the Oniyuri series ACs. Surprisingly it is a lot more lethal than all of its supposed "successors". Tactic with this unit is simple, circle the enemy until it dies, the 69H handguns are deadly to anything slower than a light-weight (including PLUS-monkeys).
Falcata (Middle-weight Biped)
Head --------- H03-BEETLE (7,0,0,0,3)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- CR-A71S2 (3,4,0,3,0)
Legs ---------- CR-LH73SSA (0,4,3,2,1)
FCS ----------- CR-B81 (0,10,0,0)
FCS ----------- CR-F75D
Generator ----- KONGOH (0,0,10)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- FUNI
Back Unit R - MAGORAGA
Back Unit L - CR-WB69RA
Arm Unit R ---- RASETSU
Arm Unit L ---- BONTEN
Hanger Unit R - CR-WH98GL
Hanger Unit L - WL01LB-ELF
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, CR-O83ES+, MARISHI, CR-O94ESS, KANGI
Paint-
Base: 70,70,90 (Head/Core: 5,5,5)
Aid: 5,5,5 (Head: 150,80,200, Core: 70,70,90)
Optional: 150,80,200 (Head/Legs: 50,50,50)
Detail: 168,62,154
Joint: 35,35,45 (Legs: 150,80,200)
Comments: Grinder from AC3 remade. Get real handy with that parrying blade... you'll need it. The BONTEN energy shield will block blade strikes from bipeds, RJs, and hovers, but will do nothing to quads and tanks! The FUNI extension should be on at all times until it is empty.
Starflare (Heavy-weight Biped)
Head --------- YH06-LADYB (6,0,0,0,4)
Core ---------- C05-SELENA (3,4,0,3,0)
Arms ---------- A03-GIBBON (3,4,3,0,0)
Booster ------- LH12-LYCAON (3,0,2,3,2)
FCS ----------- CR-B83TP (0,0,0,10)
Generator ----- MIROKU
Radiator ------ G02-MAGNOLIA (0,10,0)
Inside -------- ANANDA (0,0,10)
Extension ----- I05D-MEDUSA
Extension ----- ---
Back Unit L --- ---
Back Unit L --- WB17R-SIREN
Arm Unit R ---- WH04HL-KRSW
Arm Unit L ---- CR-WL06LB4
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O04-GOLGI, O08-RIBOSE, MARISHI
Paint-
Base: 185,180,200
Aid: 105,110,120
Optional: 90,45,45
Detail: 60,170,190 (Arms: 190,60,60)
Joint: 60,70,95
Comments: Previously posted on this thread: Sophie's AC
The design has been improved and can pass as a true mission staple. Use the EOs to deter rushers, the LB4 can be used as a last ditch defense but is otherwise too drainy to be spammed.
Longbow (Light-weight Biped)
Head --------- CR-H06XS-EYE4 (0,3,0,3,4)
Core ---------- C02-URANUS (4,3,3,0,0)
Arms ---------- CR-A88FG (0,4,3,3,0)
Booster ------- CR-LH95M2 (0,0,3,1,6)
FCS ----------- B01-BIRDIE (1,9,0,0)
Generator ----- CR-F82D2
Radiator ------ KONGOH (0,0,10)
Inside -------- R01-HAZEL (0,0,10)
Extension ----- ---
Extension ----- CR-E84RM2 or E02RM-GAR
Back Unit L --- WB13RO-SPHINX or ---
Back Unit L --- WB19M-HYDRA2 or WB05M-SATYUROS
Arm Unit R ---- CR-WR73RS
Arm Unit L ---- CR-WL69LB
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O79L+, O03-CODON, O08-RIBOSE, MARISHI, KANGI
Paint- (Camouflage)
Base: 115,130,160
Aid: 90,100,115
Optional: 65,75,100
Detail: 75,140,180
Joint: 116,75,70
Comments: Remake of Swift from AC3. This is a somewhat unconventional lightweight design in which speed is sacrificed for weapon loadout. Spam the HYDRA2 and RM2 first, then continue on to pelt the opposition with the rifle. The pilot's skills and KISSYOH will be the only defence against missiles. The alternative design without the HYDRA2, SPHINX, and RM2 is there if more speed is needed.
AC Peashooter (Light-weight Biped)
Head --------- CR-H72S3 (0,7,0,0,3) or CR-YH70S2 (0,7,0,3,0)
Core ---------- C01-GAEA (3,7,0,0,0) or C01-GAEA (3,4,0,3,0)
Arms ---------- A05-LANGUR (0,7,3,0,0) or CR-A92XS (0,4,3,3,0)
Legs ---------- LH10-JAGUAR2 (0,3,0,0,7) or LH07-DINGO2 (0,7,0,3,0)
Booster ------- B02-VULTURE (0,3,0,7)
FCS ----------- MF03-VOLUTE2 or MONJU
Generator ----- G02-MAGNOLIA (0,10,0) or CR-G91 0,10,0
Radiator ------ CR-R92 (0,0,10) or ANANDA 0,0,10
Inside -------- ---
Extension ----- E07AM-MORAY or E06RM-GAR2
Back Unit R --- CR-W69RO or CR-WB69M
Back Unit L --- CR-WB73RA2
Arm Unit R ---- WR21PU-ROC3
Arm Unit L ---- CR-WL79LB2
Hanger Unit R - ---
Hanger Unit L - ---
Optional Parts: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON,
O04-GOLGI, O08-RIBOSE, MARISHI, KANGI
or
O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH,
O03-CODON, O04-GOLGI, O08-RIBOSE, MARISHI
Paint Job- (All weapons White)
Base: 200,200,200
Aid: 95,60,35 (Head: 170,200,70)
Optional: 100,50,35 (Arms: 40,35,25, Head: 95,65,35)
Detail: 200,200,0
Joint: 170,200,70 (Arms/Head: 55,55,55)
I'm trying to find some use for the less used parts in LR, and this is what came up. This AC obviously lacks raw firepower, hence the name "peashooter". The EOs will be the main source of damage, and require some micromanagements to be used effectively.
Edit: Additional builds on third post. Slightly updated on 5/3/2011.
Head --------- H04-CICADA (0,0,4,3,3)
Core ---------- YC08-ICURUS (0,4,3,3,0)
Arms ---------- A09-LEMUR2 (3,6,1,0,0)
Legs ---------- LH13-JACKAL2 (3,1,0,5,1)
Booster ------- B04-BIRDIE2 (0,10,0,0)
FCS ----------- MF03-VOLUTE2
Generator ----- CR-G84P (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- I04E-SQUID
Extension ----- ---
Back Unit R --- CR-WB69RA
Back Unit L --- CR-WB69RA
Arm Unit R ---- CR-WR84HNR or RASETSU
Arm Unit L ---- WL02R-SPECTER
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, KISSYOH, O03-CODON, MARISHI, KANGI
Paint-
Base: 60,80,71
Aid: 90,100,110 (Head/Legs: 60,80,71)
Optional: 45,45,45
Detail: 200,120,0 (Head: 0,0,0)
Joint: 45,45,45
Comments: A toy build based on an annoying MT found all throughout NX to LR. It is highly recommended for the user to switch around the control for right hand and left hand weapon when operating. The SPECTER rifle is powerful, but has very little ammo which limits the combat duration of this AC, use the rocket launcher or parrying blade if you can.
Head --------- H04-CICADA (0,0,4,3,3)
Core ---------- CR-YC99UL (0,5,3,2,0)
Arms ---------- CR-WA69MS
Legs ---------- CR-LRJ76 (0,2,4,3,1)
Booster ------- B01-BIRDIE (0,10,0,0)
FCS ----------- MIROKU
Generator ----- FUDOH (6,4,0)
Radiator ------ CR-R92 (0,0,10)
Inside -------- ---
Extension ----- E06RM-GAR2
Back Units --- WB31B-PEGASUS
Arm Unit R ---- ---
Arm Unit L ---- ---
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O75LA, O03-CODON, MARISHI, KANGI
Paint-
Base: 70,90,110
Aid: 90,90,90
Optional: 5,5,5
Detail: 200,170,60
Joint: 80,80,80
Comments: This is a revision of a design I found on ACO (named Grand Ostrich) by CCR, the website is under reconstruction the last time I checked, so I've decided to revive it here. I take no credit for this design.
As a missile boat, it is imperative to keep a relatively large distance between the AC and its target, and keep that weapon arm on mode 2.
Head --------- H04-CICADA (0,0,0,0,10)
Core ---------- RAKAN (0,10,0,0,0)
Arms ---------- A06-GIBBON2 (0,5,3,2,0)
Legs ---------- CR-LN85 (0,0,3,4,3)
Booster ------- ---
FCS ----------- CR-F73H
Generator ----- G01-LOTUS (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- RURI
Back Unit R --- CR-WB73MV
Back Unit L --- CR-WB73MV
Arm Unit R ---- YWH14PU-ROC4
Arm Unit L ---- YWH14PU-ROC4
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, O04-GOLGI, MARISHI
Paint-
Base: 72,62,85
Aid: 45,45,45
Optional: 45,45,45 (Core/Arms: 50,45,80)
Detail: 75,0,0
Joint: 85,50,40 (Arms: 85,85,85)
Comments: A rather specialised AC, the MT10-BAT is designed for the two lone water mission in LR: Destroy The Control Towers and Eliminate Enemy Invaders. The ROC4s can melt Wanton Busker, an enemy AC in seconds while the MVs are used against Vola-Volant.
Head --------- CR-H81S4 (0,0,3,3,4) or CR-YH70S2 if a flatter head is preferred
Core ---------- YC07-CRONUS (0,2,5,3,0)
Arms ---------- SYURA
Legs ---------- LF04-LIZARD (1,1,7,0,1)
Booster ------- B04-BIRDIE2 (0,10,0,0) or CR-B83TP, tune for booster heat
FCS ----------- CR-F75D for the vs ECM performance
Generator ----- CR-G91 (0,10,0) or KONGOH (0,0,10)
Radiator ------ ANANDA (0,10,0) or CR-R92 (0,0,10)
Inside -------- I01M-URCHIN as last ditch defense if charging
Extension ----- CR-E82SS2, they can be dropped when needed
Back Units --- WB30Q-CHIMERA
Arm Unit R ---- ---
Arm Unit L ---- ---
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, O03-CODON, O04-GOLGI, MARISHI
Paint-
Base: 90,50,35
Aid: 55,50,55 (Head: 0,131,200)
Optional: 0,131,200 (Head: 100,100,100, Core: 0,151,200, Legs: 128,70,45)
Detail: 0,151,200 (Head: 0,0,0)
Joint: 0,110,200 (Head: 60,70,95, Core: 100,50,50)
Comments: The most user-friendly of my pseudo pulverizer designs. Despite of its poor stats, it can defeat all in game pulverizers except for the airborne (including the blue version) and hovering one.
Performance against ACs are well, quite bad unless they can't dodge, meaning that attempting to take this thing to the arena or missions with fast ACs is suicide.
The followin ACs are not toy build but are actual campaign staples, therefore they tend to be much more user-friendly then the ACs above.
Head --------- CR-H97XS-EYE (0,1,0,3,6)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- A11-MACAQUE (0,5,3,2,0)
Legs ---------- LH09-COUGAR2 (0,0,4,3,3)
Boosters ------- B03-VULTURE2 (2,8,0,0)
FCS ----------- MONJU
Generator ----- CR-G91 (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- --- or E02RM-GAR
Back Unit R --- WB07RO-ORTHOS or WB05M-SATYUROS
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- CR-WH79H3
Arm Unit L ---- CR-WH79H3
Hanger Unit R - WH09H-WRAITH
Hanger Unit L - CR-WL79LB2
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, O03-CODON, MARISHI, KANGI
Paint-
Base: 75,85,117 (Head/Legs: 115,151,175)
Aid: 115,151,175 (Head/Legs: 75,85,117)
Optional: 200,161,70 (Head: 55,55,65, Core: 141,160,200)
Detail: 141,160,200
Joint: 55,55,65 (Arms: 85,80,70)
Comments: My main mission staple, the H3 pistols aren't that cheesy outside of PvP.
The Oniyuri (Demon Lily - 鬼百合) are a series of pistol armed, middle weight bipedal ACs designed mainly for close-range combat. Due to the cheesiness of their armament, they are illegal for tournament play.
Head --------- H01-WASP (0,0,3,3,4)
Core ---------- C04-ATLAS (0,5,3,2,0)
Arms ---------- A06-GIBBON2 (0,5,3,2,0)
Legs ---------- LH09-COUGAR2 (0,2,3,3,2)
Boosters ------- B05-GULL (0,0,0,10)
FCS ----------- CR-F73H
Generator ----- FUDOH (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- WB06M-SPARTOI
Back Unit L --- WB03R-SIREN
Arm Unit R ---- WR06H-GHOST2
Arm Unit L ---- WL10H-MIST2
Hanger Unit R - WR03H-GHOST
Hanger Unit L - YWL16LB-ELF3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O08-RIBOSE, CR-O86R+, MARISHI, KANGI
Paint-
Base: 75,75,75 (Head/Core: 180,180,180)
Aid: 40,40,50 (Arms: 90,90,110, Legs: 180,180,180)
Optional: 75,75,75 (Arms: 180,180,180, Legs: 40,40,50)
Detail: 200,200,77 (Arms: 100,151,151)
Joint: 150,90,10 (Arms: 30,30,30)
Comments: Mirage version of the Oniyuri. Defences have been sacrificed to enhance mobility. It can empty its payload of handgun rounds even faster than its predecessor.
Oniyuri III (Middle-weight Biped)
Head --------- CR-H81S4 (0,0,1,3,6)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- CR-A94FL (0,4,2,4,0) or CR-A82SL (1,2,4,3,0)
Legs ---------- CR-LH92S3 (3,0,1,3,3) or CR-LH80S2 (1,2,3,3,1)
Booster ------- B03-VULTURE2 (2,8,0,0)
FCS ----------- KOKUH
Generator ----- CR-G84P (0,2,8)
Radiator ------ ANANDA (0,0,10)
Extension ----- ---
Extension ----- ---
Back Unit L --- ---
Back Unit L --- CR-WB69RA
Arm Unit R ---- CR-WH79H3
Arm Unit L ---- CR-WH79H3
Hanger Unit R - CR-WH69H
Hanger Unit L - YWL16LB-ELF3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, O03-CODON, MARISHI
Paint- (v.1 and v.2)
Base: 10,10,10 - 20,20,50
Aid: 30,20,20 - 120,120,120
Optional: 60,60,60 - 60,60,60
Detail: 200,100,0 - 200,110,0
Joint: 20,20,20 - 20,20,20
Comments: Crest version of the Oniyuri. Defences have been improved at an expense of electronic functions and mobility.
Head --------- CR-YH70S2 (0,0,2,3,5)
Core ---------- CR-YC99UL (0,5,3,2,0)
Arms ---------- CR-A80S3 (0,4,3,3,0)
Legs ---------- LH01-LYNX (0,0,0,0,0)
Boosters ------- B04-BIRDIE2 (0,10,0,0)
FCS ----------- MF05-LIMPET
Generator ----- KONGOH (0,0,10)
Radiator ------ CR-R92 (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- SYAKATSURA
Back Unit L --- CR-WB85RA3
Arm Unit L ---- CR-WH01HP
Arm Unit L ---- CR-WH01HP
Hanger Unit R - WH09H-WRAITH
Hanger Unit L - CR-WL88LB3
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O79L+, O03-CODON, CR-O86R+, MARISHI, KANGI
Paint-
Base: 50,50,50
Aid: 200,200,200
Optional: 70,20,20
Detail: 190,100,140
Joint: 180,170,160
Comments: Middle-weight, poor man's version of the Oniyuri (cheap parts). The HP handguns are excellent against most targets that are distracted by the micromissiles. Bear a slight resemblance to AC:LR arena ranker 30 Ska/Trigger Happy 99.
Head --------- CR-H69S (0,0,0,3,7)
Core ---------- CR-C75U2 (0,4,3,3,0)
Arms ---------- CR-A69S (0,4,3,3,0)
Legs ---------- CR-LH69S (2,0,2,4,2)
Boosters ------- B02-VULTURE (0,9,0,1)
FCS ----------- MF05-LIMPET
Generator ----- G01-LOTUS (0,10,0)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- ---
Back Unit R --- CR-WB69M
Back Unit L --- CR-WB69RA
Arm Unit L ---- CR-WH69H
Arm Unit L ---- CR-WH69H
Hanger Unit R - WR03H-GHOST
Hanger Unit L - CR-WL69LB
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O08-RIBOSE, CR-O86R+, MARISHI, KANGI
Paint-
Base: 170,135,70 (Head/Legs: 100,100,100)
Aid: 100,100,100 (Head/Legs: 170,135,70)
Optional: 50,50,50
Detail: 150,200,0
Joint: 35,35,40
Comments: This was originally an experiment that aims to create a prototype of the Oniyuri series ACs. Surprisingly it is a lot more lethal than all of its supposed "successors". Tactic with this unit is simple, circle the enemy until it dies, the 69H handguns are deadly to anything slower than a light-weight (including PLUS-monkeys).
Head --------- H03-BEETLE (7,0,0,0,3)
Core ---------- CR-C75U2 (1,3,0,6,0)
Arms ---------- CR-A71S2 (3,4,0,3,0)
Legs ---------- CR-LH73SSA (0,4,3,2,1)
FCS ----------- CR-B81 (0,10,0,0)
FCS ----------- CR-F75D
Generator ----- KONGOH (0,0,10)
Radiator ------ ANANDA (0,0,10)
Inside -------- ---
Extension ----- FUNI
Back Unit R - MAGORAGA
Back Unit L - CR-WB69RA
Arm Unit R ---- RASETSU
Arm Unit L ---- BONTEN
Hanger Unit R - CR-WH98GL
Hanger Unit L - WL01LB-ELF
OPs: O01-AMINO, CR-O69ES, CR-O69SS, CR-O71EC, CR-O83ES+, MARISHI, CR-O94ESS, KANGI
Paint-
Base: 70,70,90 (Head/Core: 5,5,5)
Aid: 5,5,5 (Head: 150,80,200, Core: 70,70,90)
Optional: 150,80,200 (Head/Legs: 50,50,50)
Detail: 168,62,154
Joint: 35,35,45 (Legs: 150,80,200)
Comments: Grinder from AC3 remade. Get real handy with that parrying blade... you'll need it. The BONTEN energy shield will block blade strikes from bipeds, RJs, and hovers, but will do nothing to quads and tanks! The FUNI extension should be on at all times until it is empty.
Head --------- YH06-LADYB (6,0,0,0,4)
Core ---------- C05-SELENA (3,4,0,3,0)
Arms ---------- A03-GIBBON (3,4,3,0,0)
Booster ------- LH12-LYCAON (3,0,2,3,2)
FCS ----------- CR-B83TP (0,0,0,10)
Generator ----- MIROKU
Radiator ------ G02-MAGNOLIA (0,10,0)
Inside -------- ANANDA (0,0,10)
Extension ----- I05D-MEDUSA
Extension ----- ---
Back Unit L --- ---
Back Unit L --- WB17R-SIREN
Arm Unit R ---- WH04HL-KRSW
Arm Unit L ---- CR-WL06LB4
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON, O04-GOLGI, O08-RIBOSE, MARISHI
Paint-
Base: 185,180,200
Aid: 105,110,120
Optional: 90,45,45
Detail: 60,170,190 (Arms: 190,60,60)
Joint: 60,70,95
Comments: Previously posted on this thread: Sophie's AC
The design has been improved and can pass as a true mission staple. Use the EOs to deter rushers, the LB4 can be used as a last ditch defense but is otherwise too drainy to be spammed.
Head --------- CR-H06XS-EYE4 (0,3,0,3,4)
Core ---------- C02-URANUS (4,3,3,0,0)
Arms ---------- CR-A88FG (0,4,3,3,0)
Booster ------- CR-LH95M2 (0,0,3,1,6)
FCS ----------- B01-BIRDIE (1,9,0,0)
Generator ----- CR-F82D2
Radiator ------ KONGOH (0,0,10)
Inside -------- R01-HAZEL (0,0,10)
Extension ----- ---
Extension ----- CR-E84RM2 or E02RM-GAR
Back Unit L --- WB13RO-SPHINX or ---
Back Unit L --- WB19M-HYDRA2 or WB05M-SATYUROS
Arm Unit R ---- CR-WR73RS
Arm Unit L ---- CR-WL69LB
Hanger Unit R - ---
Hanger Unit L - ---
OPs: O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O79L+, O03-CODON, O08-RIBOSE, MARISHI, KANGI
Paint- (Camouflage)
Base: 115,130,160
Aid: 90,100,115
Optional: 65,75,100
Detail: 75,140,180
Joint: 116,75,70
Comments: Remake of Swift from AC3. This is a somewhat unconventional lightweight design in which speed is sacrificed for weapon loadout. Spam the HYDRA2 and RM2 first, then continue on to pelt the opposition with the rifle. The pilot's skills and KISSYOH will be the only defence against missiles. The alternative design without the HYDRA2, SPHINX, and RM2 is there if more speed is needed.
Head --------- CR-H72S3 (0,7,0,0,3) or CR-YH70S2 (0,7,0,3,0)
Core ---------- C01-GAEA (3,7,0,0,0) or C01-GAEA (3,4,0,3,0)
Arms ---------- A05-LANGUR (0,7,3,0,0) or CR-A92XS (0,4,3,3,0)
Legs ---------- LH10-JAGUAR2 (0,3,0,0,7) or LH07-DINGO2 (0,7,0,3,0)
Booster ------- B02-VULTURE (0,3,0,7)
FCS ----------- MF03-VOLUTE2 or MONJU
Generator ----- G02-MAGNOLIA (0,10,0) or CR-G91 0,10,0
Radiator ------ CR-R92 (0,0,10) or ANANDA 0,0,10
Inside -------- ---
Extension ----- E07AM-MORAY or E06RM-GAR2
Back Unit R --- CR-W69RO or CR-WB69M
Back Unit L --- CR-WB73RA2
Arm Unit R ---- WR21PU-ROC3
Arm Unit L ---- CR-WL79LB2
Hanger Unit R - ---
Hanger Unit L - ---
Optional Parts: O01-AMINO, CR-O69ES, CR-O69SS, O03-CODON,
O04-GOLGI, O08-RIBOSE, MARISHI, KANGI
or
O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH,
O03-CODON, O04-GOLGI, O08-RIBOSE, MARISHI
Paint Job- (All weapons White)
Base: 200,200,200
Aid: 95,60,35 (Head: 170,200,70)
Optional: 100,50,35 (Arms: 40,35,25, Head: 95,65,35)
Detail: 200,200,0
Joint: 170,200,70 (Arms/Head: 55,55,55)
I'm trying to find some use for the less used parts in LR, and this is what came up. This AC obviously lacks raw firepower, hence the name "peashooter". The EOs will be the main source of damage, and require some micromanagements to be used effectively.
Edit: Additional builds on third post. Slightly updated on 5/3/2011.