09-17-2006, 08:38 PM
HEAD: EYE4
CORE: YC99UL
ARMS: A80S3
LEGS: LH92S3
BOODTER: Vulture2 (10 heat)
FCS: VOLUTE
GENERATOR: G91 (10 output)
RADIATOR: ANANDA (10 cooling)
INSIDE: -none-
EXTENSIONS: GAR
BACK L: HYDRA
BACK R: KARURA
Right arm: BP
Left arm: HP
Right hanger: -none-
Left hanger: 69H
Options: Shell and energy defense boosters, Stability, Lock box expander, CODON, Cooling enhancer, Radar +,
There it is, the design I often used against most of the participants last saturday. Its deliberately overweight, so drop either one of the backmounts. When fighting a fast agile opponent designed for range control, keep the HYDRA. When facing a less manuverable or an aggresive opponent, keep the KARURA.
BP + HP gives a decent lock box, and the HG fire supplements the BPs already high attack power at mid to close range.
EDIT: I'm thinking of changing the BP to the SPIRIT just for the sake of ammo.. What do you guys think?
CORE: YC99UL
ARMS: A80S3
LEGS: LH92S3
BOODTER: Vulture2 (10 heat)
FCS: VOLUTE
GENERATOR: G91 (10 output)
RADIATOR: ANANDA (10 cooling)
INSIDE: -none-
EXTENSIONS: GAR
BACK L: HYDRA
BACK R: KARURA
Right arm: BP
Left arm: HP
Right hanger: -none-
Left hanger: 69H
Options: Shell and energy defense boosters, Stability, Lock box expander, CODON, Cooling enhancer, Radar +,
There it is, the design I often used against most of the participants last saturday. Its deliberately overweight, so drop either one of the backmounts. When fighting a fast agile opponent designed for range control, keep the HYDRA. When facing a less manuverable or an aggresive opponent, keep the KARURA.
BP + HP gives a decent lock box, and the HG fire supplements the BPs already high attack power at mid to close range.
EDIT: I'm thinking of changing the BP to the SPIRIT just for the sake of ammo.. What do you guys think?