01-25-2007, 12:00 AM
Pilot Name: Blessed
AC Name: Lucky 7
Head: CR-H05XS-EYE3(1 weight, 4 cooling, 5 def shell)
Core: C03-HELIOS(10 shell)
Arms: CR-A82SL(10 shell)
Legs: LH06-JAGUAR(10 max leg weight)
Booster: B05-GULL(1 weight, 2 accel, 7 heat)
FCS: MF05-LIMPET
Generator: G01-LOTUS(10 output)
Radiator: ANANDA(10 cooling)
Inside: I01M-URCHIN
Extension: CR-E73RM
Back Unit R: CR-WB69M
Back Unit L: WB34M-ECHIDNA2
Arm Unit R: WR07M-PIXIE3
Arm Unit L: CR-WH76S
Paint Scheme:
0/90/80
160/160/170
30/30/100
0/170/0
70/160/90
Weapon Color:
Back R: Green
Back L: Blue
Arm Unit R: Blue
Arm Unit L: Green
Optionals:
O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O79L+, O03-CODON,
MARISHI
Discription:
AC designed strictly around Jousting/DFA/Hit n'Run tactics. Helios' powerful OB gives me the option to do all three.
Tactics:
Ob within 300 meters from my opponent and fire off an echinda. If I'm feelin it, then I'll joust with the second one. If not, drop it. Afterwards, Utilize slide jumps, drifts, and feints to constantly shake my opponents lockbox like a chick shakes her ass in a T.I video.
Vs. Record:
10 wins, 4 losses
Known Issues:
Low AP(7137 o.O)
AC's with high shell defense can become a problem
Notes:
N/A
AC Name: Lucky 7
Head: CR-H05XS-EYE3(1 weight, 4 cooling, 5 def shell)
Core: C03-HELIOS(10 shell)
Arms: CR-A82SL(10 shell)
Legs: LH06-JAGUAR(10 max leg weight)
Booster: B05-GULL(1 weight, 2 accel, 7 heat)
FCS: MF05-LIMPET
Generator: G01-LOTUS(10 output)
Radiator: ANANDA(10 cooling)
Inside: I01M-URCHIN
Extension: CR-E73RM
Back Unit R: CR-WB69M
Back Unit L: WB34M-ECHIDNA2
Arm Unit R: WR07M-PIXIE3
Arm Unit L: CR-WH76S
Paint Scheme:
0/90/80
160/160/170
30/30/100
0/170/0
70/160/90
Weapon Color:
Back R: Green
Back L: Blue
Arm Unit R: Blue
Arm Unit L: Green
Optionals:
O01-AMINO, CR-O69ES, CR-O69SS, KISSYOH, CR-O79L+, O03-CODON,
MARISHI
Discription:
AC designed strictly around Jousting/DFA/Hit n'Run tactics. Helios' powerful OB gives me the option to do all three.
Tactics:
Ob within 300 meters from my opponent and fire off an echinda. If I'm feelin it, then I'll joust with the second one. If not, drop it. Afterwards, Utilize slide jumps, drifts, and feints to constantly shake my opponents lockbox like a chick shakes her ass in a T.I video.
Vs. Record:
10 wins, 4 losses
Known Issues:
Low AP(7137 o.O)
AC's with high shell defense can become a problem
Notes:
N/A