Current time: 05-09-2024, 10:56 PM
AC1-LR: controls could be improved?
#3
I was quite intrigued by the idea of allowing the player to choose between switching the right or left weapons, and also having the choice of starting with the left or right weapon. That essentially ups the value of the left side armaments to that of the right side, which is pretty evident in AC4.

The problem is, the older AC games aren't ambidextrous at all, no matter how many lefty weapons they put in (aside maybe counting backmounts, but those are an entirely different matter already). Lefty weapons are considered as mainly support fire, and left hangers even more of a backup. Even though there are a few notable exceptions like the HP which can hold their own against the righty weapons, and even though lefty ACs had a time of popularity here among us, in the end, it's not entirely smart to provide such controls/features for a generation of games which does not warrant it with the proper stats. It'd also only contribute to the rising amount of bans already in place, as lefty swapping would open up an entirely new dimension of cheap tactics.

Against the original topic, I personally think that the high mark of the series control-wise was when it allowed the use of the two analog sticks. They're just so much more intuitive and fluid. The old controls are just familiar, but they are definitely not user friendly. Not that both can't be learned though.
Reply


Messages In This Thread
AC1-LR: controls could be improved? - by Roh - 01-11-2007, 06:01 AM
RE: controls could be improved? - by Grim - 11-25-2009, 08:13 AM
RE: controls could be improved? - by Serene - 11-27-2009, 07:14 AM
RE: controls could be improved? - by NiX - 11-27-2009, 10:06 AM
[No subject] - by Kai Garuda - 08-03-2007, 11:28 AM
[No subject] - by Grim - 08-03-2007, 09:00 PM
[No subject] - by Roh - 08-05-2007, 12:10 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)