Current time: 11-13-2024, 02:21 AM
Ideas for the next game that don't suck.
#14
Id like to see a return of Back Weapons, and Auxiliary boosters and other similar parts, Radars, ect ect.

Id give my vote for varying melee combat, maybe not QTEs but like built in reserve weapons, or improvised attack, run out of ammo, bash your weapon into them A la Supplice AC4 Intro. Or stagger them with a punch, I know ACs aren't as flexible as gundams, but I'm pretty sure they can throw a mean right hook, maybe using some deploy-able knuckle dusters for added damage,

As difficult as it would be to work in, Id like to see some Free-Roam,Maybe some RTS features like a home base for teams you can actually manage and visibly modify, where you can restock on ammo, and repair your AC and get missions, Make the Free-roam a part of the free battle system, were players could encounter and engage one another without the need of a specific mode, And to go along with that, I would like to see, cities and wastelands, were all out war can be waged, intrefaction conflicts. I dunno about you, but anyone hear about that huge battle that took place in Eve Online? Imagine something of that level for Armored Core
Armored Core: Verdict Day NA 360
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RE: Ideas for the next game that don't suck. - by KiaYuki - 03-12-2014, 03:34 PM

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