01-12-2014, 03:40 PM
(This post was last modified: 01-13-2014, 12:59 AM by White_Rain.)
GREETINGS, one and all! I am the ever-the-same, foolish newbie White_Rain (PSN: Helldog_spawn), bringing you the data of a project of mine - HYPERION.
Some background before the actual information (skip if you so wish):
What started out as a simple wanting of an effective Armored Core, which was decent in Armored Core V due to ignorance of the best way to tune (I just went with whatever improved the most on my AC then, so it was pretty weak in the DEF specs due to focusing on unimportant aspects), changed drastically - and for the better - as I joined you kind folk in the Raven Republic team on Verdict Day. It's gone through its trials, its tribulations, and it had to go through many a change in everything - I had to ditch my Gatling gun, and now my load out is MUCH more well-rounded, and it even had a brief period of time going from Heavy Bipedal to Heavy TETRAPOD, which was certainly a bit of a change for me to adjust to. Nevertheless, with the VERY helpful assistance from Arrui and R.Leonhardt, the insight I gained from their advice, and the battle skill I acquired from this absolutely unforgiving lovable-nightmare-of-a-game that nearly competes with Dark Souls as "Most Difficult Game Ever", this AC has gone beyond its predecessor from the game before, performing miraculous feats left and right, proving its strength in the battlefield. It may be considered done, but with the new parts that start coming in as I grow in pilot rank...
the journey to the end of the cycle of Hyperion's development continues to elude me. There's still work to be done.
-CURRENT SETUP-
>NOTE: My TV's not an HDTV, so it makes the text REALLY hard to read (Seriously, FROM/Bamco? Those are the two complaints I have with this game - so many menu screens, and text you can't read unless your TV is the size of your entire wall.). Apologies if I mess up any of the names, and do please correct me.<
HEAD:
KAGARIBI mdl.1 [TE-DEF Type]
CORE:
CA-215 [KE-DEF Type]
ARMS:
Ar-M-M48 [CE-DEF Type]
LEGS:
AOI mdl.1 [TE-DEF Type] [Heavyweight]
FCS:
Fs-L-E28 [WIDE-ANGLE TYPE]
GENERATOR:
Ge-D-G23 [HIGH-OUTPUT TYPE]
BOOSTER:
Bo-C-H11 [HIGH-POWER TYPE]
RECON UNIT:
Re-X-A13 [HOVER TYPE]
RIGHT ARM UNIT:
ARAGANE mdl.1 [BATTLE RIFLE (CE)] <<TUNED FOR FULL POWER>>
LEFT ARM UNIT:
AM/RFA-222 [RIFLE (KE)] <<TUNED FOR FULL POWER>>
SHOULDER UNIT:
SU09 Jellyfish [VERTICAL MISSILE (KE)]
ULTIMATE WEAPON:
n/a
RIGHT BAY UNIT:
HATSUKARI mdl.1 [PULSE MACHINE GUN (TE)] <<TUNED FOR FULL POWER>>
LEFT BAY UNIT:
AM/SHA-109 [SHIELD]
-STATS-
Booster: 140
HB: 280
KE DEF: 1712
CE DEF: 1812
TE DEF: 3382
Total Weight: 8,217
Stability: 1,073
Recoil Resistance: 1,266
Turning Performance: 685
Energy Recovery: 5,446
AP: 43,210 (What are the odds? 4-3-2-1-0. Do you see what I see?)
Total Load: 5,764
Loading Capacity: 7,453
Total EN Consumption: 12,084
Energy Output: 17,530
EXTRAS:
AC Desc.: "Defense Spec Heavy Bipedal"
Accomplishments/Feats:
1) Surviving a direct hit by the most powerful H.E.A.T. Pile Driver in AC:VD with 15K+ AP left (out of 43,210 AP)
2) Defeating 4 Reaper Squad Soldiers in one run without any assistance, human or UNAC, one first and then the other 3 all at once, and THEN causing Maggy (Blue Magnolia) to retreat after running out of ammo and doing one daring Boost Charge.
3) Defeating the final boss N-WGIX ("Black Glint", as some call him) with 5K AP left and a lack of ammo.
-All of these are practically miracles, but the AC's performance has significantly increased because, well, I've gotten a lot better at this game-
If you wish for me to go further in-depth with anything listed, I will do so.
Questions? Comments? Concerns? Any ideas for improvement? Let me know in a reply! Special thanks to Arrui and R.Leonhardt for guiding me to a stronger AC, but the journey is not over yet.
Some background before the actual information (skip if you so wish):
What started out as a simple wanting of an effective Armored Core, which was decent in Armored Core V due to ignorance of the best way to tune (I just went with whatever improved the most on my AC then, so it was pretty weak in the DEF specs due to focusing on unimportant aspects), changed drastically - and for the better - as I joined you kind folk in the Raven Republic team on Verdict Day. It's gone through its trials, its tribulations, and it had to go through many a change in everything - I had to ditch my Gatling gun, and now my load out is MUCH more well-rounded, and it even had a brief period of time going from Heavy Bipedal to Heavy TETRAPOD, which was certainly a bit of a change for me to adjust to. Nevertheless, with the VERY helpful assistance from Arrui and R.Leonhardt, the insight I gained from their advice, and the battle skill I acquired from this absolutely unforgiving lovable-nightmare-of-a-game that nearly competes with Dark Souls as "Most Difficult Game Ever", this AC has gone beyond its predecessor from the game before, performing miraculous feats left and right, proving its strength in the battlefield. It may be considered done, but with the new parts that start coming in as I grow in pilot rank...
the journey to the end of the cycle of Hyperion's development continues to elude me. There's still work to be done.
-CURRENT SETUP-
>NOTE: My TV's not an HDTV, so it makes the text REALLY hard to read (Seriously, FROM/Bamco? Those are the two complaints I have with this game - so many menu screens, and text you can't read unless your TV is the size of your entire wall.). Apologies if I mess up any of the names, and do please correct me.<
HEAD:
KAGARIBI mdl.1 [TE-DEF Type]
CORE:
CA-215 [KE-DEF Type]
ARMS:
Ar-M-M48 [CE-DEF Type]
LEGS:
AOI mdl.1 [TE-DEF Type] [Heavyweight]
FCS:
Fs-L-E28 [WIDE-ANGLE TYPE]
GENERATOR:
Ge-D-G23 [HIGH-OUTPUT TYPE]
BOOSTER:
Bo-C-H11 [HIGH-POWER TYPE]
RECON UNIT:
Re-X-A13 [HOVER TYPE]
RIGHT ARM UNIT:
ARAGANE mdl.1 [BATTLE RIFLE (CE)] <<TUNED FOR FULL POWER>>
LEFT ARM UNIT:
AM/RFA-222 [RIFLE (KE)] <<TUNED FOR FULL POWER>>
SHOULDER UNIT:
SU09 Jellyfish [VERTICAL MISSILE (KE)]
ULTIMATE WEAPON:
n/a
RIGHT BAY UNIT:
HATSUKARI mdl.1 [PULSE MACHINE GUN (TE)] <<TUNED FOR FULL POWER>>
LEFT BAY UNIT:
AM/SHA-109 [SHIELD]
-STATS-
Booster: 140
HB: 280
KE DEF: 1712
CE DEF: 1812
TE DEF: 3382
Total Weight: 8,217
Stability: 1,073
Recoil Resistance: 1,266
Turning Performance: 685
Energy Recovery: 5,446
AP: 43,210 (What are the odds? 4-3-2-1-0. Do you see what I see?)
Total Load: 5,764
Loading Capacity: 7,453
Total EN Consumption: 12,084
Energy Output: 17,530
EXTRAS:
AC Desc.: "Defense Spec Heavy Bipedal"
Accomplishments/Feats:
1) Surviving a direct hit by the most powerful H.E.A.T. Pile Driver in AC:VD with 15K+ AP left (out of 43,210 AP)
2) Defeating 4 Reaper Squad Soldiers in one run without any assistance, human or UNAC, one first and then the other 3 all at once, and THEN causing Maggy (Blue Magnolia) to retreat after running out of ammo and doing one daring Boost Charge.
3) Defeating the final boss N-WGIX ("Black Glint", as some call him) with 5K AP left and a lack of ammo.
-All of these are practically miracles, but the AC's performance has significantly increased because, well, I've gotten a lot better at this game-
If you wish for me to go further in-depth with anything listed, I will do so.
Questions? Comments? Concerns? Any ideas for improvement? Let me know in a reply! Special thanks to Arrui and R.Leonhardt for guiding me to a stronger AC, but the journey is not over yet.