07-12-2012, 09:59 AM
I see... well, I was fascinated with the Kick charges for a while. (I mean the thought of planting both feet of an RJ on an enemy head is awesome) But when I tried playing against other players online on my earlier AC design, I couldn't quite rely on the kick for the distance it covers is rather to large at my usual close proximity ranges. Though I guess I should adjust my playstyle to allow for that use. ^^
There's a subcomputer bug? o.o Despite using it even before the patch, I am not sure what that bug is.
The Karasawa is the 4 shot variant(tuned to power I think. Not sure, just bought it online at max). Well, so far it works just fine for my En cap. Since I usually duck into cover, charge, then pop out, fire, then hide, before repeating or switching out. My main attackers are the BR and Rifle. I can't remember what tuning my BR has. I do remember my Rifle is the 'Repaired' ver that you get offline. The subcomp is to help lock on during those hide and seek approach. And for when I have the R/BR out.
Maybe perhaps I miss my shoulder radar and just crave some excess processing/computing power on something xD
Gotta find someone to fight against to test this AC out.
I just remembered, is this a glitch or an intended factor of Phys Blades. There were a few times where I strike and pass the target AC after hitting it due to momentum, then I quickboost back, not enough to engage charge boost yet i think. but I somehow I manage to get an extra hit on the enemy with that while it was still in its extended form. Killed off some ACs that way. Or am I imagining it and somehow managed to kick them?
There's a subcomputer bug? o.o Despite using it even before the patch, I am not sure what that bug is.
The Karasawa is the 4 shot variant(tuned to power I think. Not sure, just bought it online at max). Well, so far it works just fine for my En cap. Since I usually duck into cover, charge, then pop out, fire, then hide, before repeating or switching out. My main attackers are the BR and Rifle. I can't remember what tuning my BR has. I do remember my Rifle is the 'Repaired' ver that you get offline. The subcomp is to help lock on during those hide and seek approach. And for when I have the R/BR out.
Maybe perhaps I miss my shoulder radar and just crave some excess processing/computing power on something xD
Gotta find someone to fight against to test this AC out.
I just remembered, is this a glitch or an intended factor of Phys Blades. There were a few times where I strike and pass the target AC after hitting it due to momentum, then I quickboost back, not enough to engage charge boost yet i think. but I somehow I manage to get an extra hit on the enemy with that while it was still in its extended form. Killed off some ACs that way. Or am I imagining it and somehow managed to kick them?